Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Andres Bedolla
Sylvanus
Level 124
God Stats
4W - 7L
1,500 SR
Queue Stats
243W - 257L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ex6plo6sion6
Ah Muzen Cab
Level 69
God Stats
2W - 3L
1,634 SR
Queue Stats
38W - 44L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
Redmooseblkg
Tsukuyomi
Level 57
God Stats
20W - 19L
1,640 SR
Queue Stats
719W - 661L
1,440 Elo+
Solo
Da Ji
Da Ji
Wh1chcraft
Da Ji
Level 147
God Stats
35W - 26L
1,523 SR
Queue Stats
358W - 360L
1,489 Elo+
Solo
Team Averages
Level 101
1,559 SR
1,476 Elo+

VS

Team Averages
Level 95
1,503 SR
1,530 Elo+
Ah Puch
Ah Puch
HeathenWitch299
Ah Puch
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 95L
1,533 Elo+
Solo
Fenrir
Fenrir
Kawai_929
Fenrir
Level 38
God Stats
14W - 18L
1,543 SR
Queue Stats
270W - 276L
1,418 Elo+
Solo
Bellona
Bellona
Lando ADJ
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Storm3Sarka
Merlin
Level 153
God Stats
11W - 5L
1,752 SR
Queue Stats
311W - 305L
1,593 Elo+
Party 1
Rama
Rama
irogers18
Rama
Level 145
God Stats
0W - 3L
1,221 SR
Queue Stats
295W - 283L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
9 / 0 / 7
11,428
1,143
9,559
6,154
2,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
16
1 / 5 / 14
9,526
953
10,157
15,038
14,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Ex6plo6sion6
Ah Muzen Cab
16
0 / 0 / 9
9,474
947
5,585
3,419
1,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Redmooseblkg
Tsukuyomi
16
6 / 5 / 10
10,119
1,012
13,613
12,718
5,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
16
6 / 0 / 7
10,627
1,063
8,274
5,048
2,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

258

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,713
971
12,012
6,526
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Kawai_929
Fenrir
14
2 / 7 / 5
9,088
909
3,751
12,624
4,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Lando ADJ
Bellona
15
0 / 8 / 6
8,661
866
6,477
15,323
8,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
15
6 / 2 / 3
10,319
1,032
8,349
7,867
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
15
0 / 4 / 7
8,759
876
7,481
9,004
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
22
Kills
10
10
Deaths
22
47
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
0
7
12.5
W
Sylvanus
1
5
14
1.6
W
Ah Muzen Cab
Ex6plo6sion6
Ah Muzen Cab
0
0
9
4.5
L
2
1
6
5
L
Fenrir
Kawai_929
Fenrir
2
7
5
0.64
L
Bellona
Lando ADJ
Bellona
0
8
6
0.38
W
Tsukuyomi
Redmooseblkg
Tsukuyomi
6
5
10
2.2
L
Merlin
6
2
3
3.75
W
Da Ji
6
0
7
9.5
L
Rama
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,188
Damage
38,070
42,377
Taken
51,344
26,187
Mitigated
20,426
13,479
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,559
326
2,296
2,785
6,154
2,537
0
1,580
4,574
43,309
0
W
Sylvanus
10,157
2,433
2,551
4,063
15,038
14,859
0
8,923
6,115
24,984
0
W
Ah Muzen Cab
Ex6plo6sion6
Ah Muzen Cab
5,585
1,932
0
1,628
3,419
1,408
0
1,102
2,317
0
27,608
L
12,012
245
0
763
6,526
1,948
0
2,537
3,941
41,189
0
L
Fenrir
Kawai_929
Fenrir
3,751
1,358
231
742
12,624
4,447
0
4,735
7,887
0
9,295
L
Bellona
Lando ADJ
Bellona
6,477
1,257
0
337
15,323
8,729
0
6,134
9,123
0
16,634
W
Tsukuyomi
Redmooseblkg
Tsukuyomi
13,613
2,057
0
76
12,718
5,231
0
6,525
6,193
0
22,977
L
Merlin
8,349
325
0
94
7,867
2,493
0
2,727
5,140
30,438
0
W
Da Ji
8,274
1,948
0
80
5,048
2,152
0
2,231
2,817
0
16,265
L
Rama
7,481
6,245
0
708
9,004
2,809
0
3,435
5,537
0
22,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,174
Gold Earned
46,540
205
Minions Killed
204
11
Camps Cleared
4
883,442
Distance Traveled
915,974
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,428
1,143
88
9
1
196,498
1
W
Sylvanus
9,526
953
34
3
3
152,347
3
W
Ah Muzen Cab
9,474
947
57
6
1
187,101
0
L
Ah Puch
9,713
971
73
7
1
196,087
0
L
Fenrir
9,088
909
16
2
1
183,049
0
L
Bellona
8,661
866
29
3
0
176,259
0
W
Tsukuyomi
10,119
1,012
14
1
2
182,348
1
L
Merlin
10,319
1,032
51
5
1
190,655
0
W
Da Ji
10,627
1,063
12
1
4
165,148
1
L
Rama
8,759
876
35
4
1
169,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role