Player Matchup

Nemesis
Nemesis
Gold II
Enatic89
Nemesis
Gold II
Level 150
God Stats
9W - 12L
1,652 SR
Queue Stats
96W - 98L
1,627 MMR
Solo
Aphrodite
Aphrodite
Gold I
MNTY_spray
Aphrodite
Gold I
Level 86
God Stats
17W - 14L
1,643 SR
Queue Stats
315W - 317L
1,683 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
WingedCoronet19
Cu Chulainn
Gold III
Level 105
God Stats
2W - 1L
1,495 SR
Queue Stats
164W - 167L
1,695 MMR
Solo
Hel
Hel
Gold I
collaks
Hel
Gold I
Level 141
God Stats
1W - 1L
1,747 SR
Queue Stats
267W - 254L
1,699 MMR
Party 3
Rama
Rama
Gold IV
dribtw
Rama
Gold IV
Level 118
God Stats
4W - 6L
1,503 SR
Queue Stats
422W - 391L
1,518 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,608 SR
1,644 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,618 SR
1,661 MMR
Cerberus
Cerberus
Gold III
Fourler
Cerberus
Gold III
Level 107
God Stats
7W - 8L
1,593 SR
Queue Stats
108W - 98L
1,591 MMR
Party 1
Sol
Sol
Platinum II
LILKRANK
Sol
Platinum II
Level 147
God Stats
37W - 27L
1,683 SR
Queue Stats
201W - 187L
1,906 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
N cielyn
Tsukuyomi
Silver I
Level 141
God Stats
1W - 0L
1,784 SR
Queue Stats
34W - 17L
1,636 MMR
Party 2
Ullr
Ullr
Silver I
OcularPiquin
Ullr
Silver I
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,551 MMR
Party 2
Achilles
Achilles
Gold I
lordchunkie
Achilles
Gold I
Level 89
God Stats
2W - 3L
1,530 SR
Queue Stats
130W - 131L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Enatic89
Nemesis
10
0 / 4 / 0
5,742
442
1,465
10,027
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
MNTY_spray
Aphrodite
10
0 / 2 / 0
6,317
486
2,487
8,445
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
WingedCoronet19
Cu Chulainn
12
2 / 5 / 0
7,019
540
5,165
8,815
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
7
0 / 3 / 0
5,050
388
1,301
5,804
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
dribtw
Rama
7
0 / 2 / 0
5,172
398
1,865
5,128
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AthenaGilgameshApolloTiamatKing Arthur

VS

Bans
SetAnhurTyrGaneshaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fourler
Cerberus
12
0 / 0 / 4
7,125
548
3,099
6,417
2,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 1
8,181
629
4,224
5,131
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
N cielyn
Tsukuyomi
12
4 / 1 / 6
7,637
587
4,841
7,843
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 1
8,279
637
7,627
5,452
1,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
lordchunkie
Achilles
14
4 / 1 / 2
8,287
637
4,964
8,933
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
16
16
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Enatic89
Nemesis
0
4
0
0
W
Cerberus
Fourler
Cerberus
0
0
4
2
W
3
0
1
3.5
L
Aphrodite
MNTY_spray
Aphrodite
0
2
0
0
W
Tsukuyomi
N cielyn
Tsukuyomi
4
1
6
7
W
5
0
1
5.5
L
Cu Chulainn
WingedCoronet19
Cu Chulainn
2
5
0
0.4
L
Hel
0
3
0
0
L
Rama
dribtw
Rama
0
2
0
0
W
Achilles
lordchunkie
Achilles
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,283
Damage
24,755
38,219
Taken
33,776
14,661
Mitigated
14,719
12,549
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Enatic89
Nemesis
1,465
413
0
3,441
10,027
2,977
0
233
9,734
0
27,963
W
Cerberus
Fourler
Cerberus
3,099
32
0
2,759
6,417
2,462
0
1,479
4,934
15,062
0
W
4,224
1,998
0
2,315
5,131
1,820
1,612
142
4,989
56,556
4,099
L
Aphrodite
MNTY_spray
Aphrodite
2,487
193
1,152
4,527
8,445
3,180
0
3,171
5,274
34,377
0
W
Tsukuyomi
N cielyn
Tsukuyomi
4,841
1,014
0
1,687
7,843
2,788
77
395
7,426
0
43,545
W
7,627
2,304
0
456
5,452
1,968
0
1,616
3,706
0
69,638
L
Cu Chulainn
WingedCoronet19
Cu Chulainn
5,165
1,024
0
554
8,815
6,142
0
423
7,972
0
40,410
L
Hel
1,301
0
93
1,617
5,804
1,192
0
505
5,299
18,927
0
L
Rama
dribtw
Rama
1,865
1,486
0
1,165
5,128
1,170
0
2,658
2,470
0
17,478
W
Achilles
lordchunkie
Achilles
4,964
1,687
0
4,398
8,933
5,681
0
0
8,933
0
45,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,300
Gold Earned
39,509
307
Minions Killed
473
0
Camps Cleared
0
1,006,138
Distance Traveled
1,353,122
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,742
442
72
6
0
243,102
4
W
Cerberus
7,125
548
27
2
0
273,581
1
W
Sol
8,181
629
125
10
0
262,999
2
L
Aphrodite
6,317
486
63
5
0
250,453
3
W
Tsukuyomi
7,637
587
79
6
0
284,409
3
W
Ullr
8,279
637
136
10
0
255,011
1
L
Cu Chulainn
7,019
540
90
7
0
217,904
1
L
Hel
5,050
388
43
3
0
158,890
0
L
Rama
5,172
398
39
3
0
135,789
0
W
Achilles
8,287
637
106
8
0
277,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role