Player Matchup

Ymir
Ymir
Gold V
IJeffTheKillerII
Ymir
Gold V
Level 103
God Stats
14W - 16L
1,608 SR
Queue Stats
77W - 70L
1,674 MMR
Party 3
Sun Wukong
Sun Wukong
Gold II
SamWH23
Sun Wukong
Gold II
Level 108
God Stats
32W - 34L
1,527 SR
Queue Stats
118W - 116L
1,400 MMR
Party 2
Cernunnos
Cernunnos
Gold V
XxRiburxX
Cernunnos
Gold V
Level 57
God Stats
13W - 13L
1,488 SR
Queue Stats
118W - 121L
1,435 MMR
Party 3
Hun Batz
Hun Batz
Gold I
coast-dazer1
Hun Batz
Gold I
Level 89
God Stats
2W - 3L
1,715 SR
Queue Stats
32W - 29L
1,672 MMR
Party 2
Merlin
Merlin
Gold II
x-PrimPrim-x
Merlin
Gold II
Level 129
God Stats
19W - 18L
1,556 SR
Queue Stats
179W - 179L
1,610 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,579 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,664 SR
1,556 MMR
Cu Chulainn
Cu Chulainn
Silver II
BlackHunter_GR
Cu Chulainn
Silver II
Level 89
God Stats
5W - 6L
1,679 SR
Queue Stats
20W - 22L
1,405 MMR
Party 1
Chiron
Chiron
Gold V
Gatto_al_Napalm
Chiron
Gold V
Level 129
God Stats
2W - 2L
1,646 SR
Queue Stats
108W - 107L
1,538 MMR
Solo
Loki
Loki
Gold II
Loki__v
Loki
Gold II
Level 115
God Stats
21W - 28L
1,592 SR
Queue Stats
217W - 218L
1,621 MMR
Solo
Cthulhu
Cthulhu
Gold IV
The_Darksoul
Cthulhu
Gold IV
Level 108
God Stats
6W - 6L
1,627 SR
Queue Stats
18W - 18L
1,597 MMR
Party 1
Chang'e
Chang'e
Gold III
ultraviolenceDN
Chang'e
Gold III
Level 124
God Stats
11W - 3L
1,778 SR
Queue Stats
153W - 152L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,172
441
3,720
11,071
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
SamWH23
Sun Wukong
13
2 / 2 / 0
7,795
557
8,001
12,647
6,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
XxRiburxX
Cernunnos
10
0 / 5 / 1
5,609
401
4,077
10,592
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
coast-dazer1
Hun Batz
11
2 / 4 / 2
6,804
486
4,650
9,926
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
3 / 4 / 0
7,402
529
5,139
7,093
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshSetHeraAthenaAnhur

VS

Bans
DanzaburouTsukuyomiKumbhakarnaJanusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackHunter_GR
Cu Chulainn
14
1 / 2 / 2
8,159
583
8,183
11,503
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 2 / 5
7,682
549
7,427
8,772
2,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Loki
Loki__v
Loki
15
12 / 0 / 3
8,986
642
8,304
8,194
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
The_Darksoul
Cthulhu
12
2 / 1 / 11
7,268
519
7,020
10,022
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 3 / 3
7,842
560
4,132
8,471
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
8
Kills
20
20
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BlackHunter_GR
Cu Chulainn
1
2
2
1
W
3
2
5
2.75
L
1
5
1
0.3
W
Loki
Loki__v
Loki
12
0
3
13.5
L
Sun Wukong
SamWH23
Sun Wukong
2
2
0
1
W
Cthulhu
The_Darksoul
Cthulhu
2
1
11
7.5
L
Cernunnos
XxRiburxX
Cernunnos
0
5
1
0.1
L
Hun Batz
coast-dazer1
Hun Batz
2
4
2
0.75
W
2
3
3
1.17
L
Merlin
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,587
Damage
35,066
51,329
Taken
46,962
20,180
Mitigated
24,167
15,571
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BlackHunter_GR
Cu Chulainn
8,183
888
0
5,021
11,503
8,394
177
0
11,503
5,526
50,349
W
7,427
2,721
212
2,647
8,772
2,725
397
1,088
7,606
0
48,105
L
3,720
599
0
2,757
11,071
5,431
17
3,206
7,610
21,914
0
W
Loki
Loki__v
Loki
8,304
2,174
0
2,992
8,194
2,883
693
1,375
6,819
0
44,083
L
Sun Wukong
SamWH23
Sun Wukong
8,001
1,785
0
5,345
12,647
6,364
0
1,132
10,615
0
55,119
W
Cthulhu
The_Darksoul
Cthulhu
7,020
602
0
3,220
10,022
7,240
749
2,818
7,204
27,153
0
L
Cernunnos
XxRiburxX
Cernunnos
4,077
1,558
0
3,677
10,592
2,910
40
2,476
7,821
0
31,005
L
Hun Batz
coast-dazer1
Hun Batz
4,650
1,514
0
2,402
9,926
3,090
0
1,326
8,450
0
42,442
W
4,132
91
766
4,045
8,471
2,925
0
3,500
4,971
53,714
0
L
Merlin
5,139
138
0
1,390
7,093
2,385
0
3,130
3,933
48,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
39,937
378
Minions Killed
453
0
Camps Cleared
0
1,318,743
Distance Traveled
1,413,123
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,159
583
128
9
0
264,978
3
W
Chiron
7,682
549
94
7
0
245,273
3
L
Ymir
6,172
441
30
2
0
260,435
2
W
Loki
8,986
642
81
6
0
323,387
2
L
Sun Wukong
7,795
557
118
8
0
261,810
3
W
Cthulhu
7,268
519
44
3
0
295,518
3
L
Cernunnos
5,609
401
52
4
0
257,461
0
L
Hun Batz
6,804
486
78
6
0
286,189
1
W
Chang'e
7,842
560
106
8
0
283,967
9
L
Merlin
7,402
529
100
7
0
252,848
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role