Player Matchup

Cthulhu
Cthulhu
Arkspire
Cthulhu
Level 3
God Stats
1W - 2L
1,721 SR
Queue Stats
1W - 2L
1,770 Elo+
Party 2
Thor
Thor
Herikbass
Thor
Level 5
God Stats
23W - 29L
1,216 SR
Queue Stats
38W - 50L
1,470 Elo+
Party 3
Hel
Hel
Mecromuffinbear
Hel
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 240L
1,628 Elo+
Party 2
Nemesis
Nemesis
Melphie
Nemesis
Level 3
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 4L
1,770 Elo+
Party 2
Gilgamesh
Gilgamesh
memobox100
Gilgamesh
Level 152
God Stats
1W - 2L
1,738 SR
Queue Stats
79W - 70L
1,587 Elo+
Party 3
Team Averages
Level 57
1,579 SR
1,645 Elo+

VS

Team Averages
Level 18
1,557 SR
1,682 Elo+
Geb
Geb
DrowsyDingus
Geb
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 14L
1,919 Elo+
Party 1
Mercury
Mercury
FreakyFranky
Mercury
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 8L
1,687 Elo+
Party 1
Rama
Rama
Gab_rivaa
Rama
Level 27
God Stats
1W - 2L
1,302 SR
Queue Stats
39W - 41L
1,517 Elo+
Solo
Poseidon
Poseidon
Secret AMac
Poseidon
Level 27
God Stats
42W - 48L
1,576 SR
Queue Stats
64W - 72L
1,478 Elo+
Solo
Scylla
Scylla
WhatsaTscreen
Scylla
Level 22
God Stats
3W - 0L
1,906 SR
Queue Stats
14W - 2L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arkspire
Cthulhu
18
4 / 9 / 4
12,435
1,036
17,657
27,681
28,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
16
0 / 13 / 6
10,194
850
5,791
19,845
6,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 10 / 5
11,702
975
13,138
25,362
16,475
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Melphie
Nemesis
16
0 / 9 / 2
9,943
829
3,835
19,627
7,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
memobox100
Gilgamesh
18
5 / 3 / 5
12,463
1,039
17,457
23,349
17,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 27
12,734
1,061
14,206
13,397
19,141
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
FreakyFranky
Mercury
20
8 / 3 / 21
13,245
1,104
20,180
9,923
5,106
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
18
4 / 2 / 16
11,593
966
10,946
12,099
5,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Secret AMac
Poseidon
19
3 / 3 / 25
12,250
1,021
23,570
12,645
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
23 / 3 / 16
15,405
1,284
40,643
15,246
7,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
149
12
Kills
44
44
Deaths
12
22
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arkspire
Cthulhu
4
9
4
0.67
W
6
1
27
19.5
W
Mercury
FreakyFranky
Mercury
8
3
21
6.17
W
Rama
4
2
16
6
L
Thor
0
13
6
0.23
L
3
10
5
0.55
L
Nemesis
Melphie
Nemesis
0
9
2
0.11
W
Poseidon
Secret AMac
Poseidon
3
3
25
5.17
W
23
3
16
10.33
L
Gilgamesh
memobox100
Gilgamesh
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,878
Damage
109,545
115,864
Taken
63,310
76,466
Mitigated
42,901
23,523
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arkspire
Cthulhu
17,657
1,784
1,800
960
27,681
28,046
0
17,049
9,847
34,037
0
W
14,206
2,011
0
0
13,397
19,141
0
5,826
7,571
25,779
0
W
Mercury
FreakyFranky
Mercury
20,180
10,588
0
0
9,923
5,106
0
3,156
6,767
0
44,707
W
Rama
10,946
9,901
0
2,652
12,099
5,422
0
8,234
3,865
0
23,524
L
Thor
5,791
1,099
0
61
19,845
6,633
0
15,329
4,094
0
8,361
L
13,138
869
9,838
9,413
25,362
16,475
0
15,535
9,233
48,314
0
L
Nemesis
Melphie
Nemesis
3,835
508
0
0
19,627
7,692
0
12,896
6,345
0
17,582
W
Poseidon
Secret AMac
Poseidon
23,570
3,757
0
978
12,645
5,908
0
7,301
5,344
37,140
0
W
40,643
5,452
0
4,492
15,246
7,324
0
6,278
8,968
63,841
0
L
Gilgamesh
memobox100
Gilgamesh
17,457
4,340
0
1,451
23,349
17,620
0
15,000
7,926
0
34,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,737
Gold Earned
65,227
192
Minions Killed
194
4
Camps Cleared
11
1,102,245
Distance Traveled
1,140,222
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,435
1,036
51
4
2
228,303
0
W
Geb
12,734
1,061
10
1
0
258,661
0
W
Mercury
13,245
1,104
64
5
2
265,033
0
W
Rama
11,593
966
30
3
1
191,852
0
L
Thor
10,194
850
0
0
0
154,920
2
L
Hel
11,702
975
85
7
0
230,247
0
L
Nemesis
9,943
829
26
2
0
230,161
2
W
Poseidon
12,250
1,021
42
4
2
216,331
0
W
Scylla
15,405
1,284
48
4
6
208,345
1
L
Gilgamesh
12,463
1,039
30
3
2
258,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role