Player Matchup

Cabrakan
Cabrakan
Dariego99
Cabrakan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Impretteh
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,570 Elo+
Solo
Danzaburou
Danzaburou
RogerGalve
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
julesjules
Nemesis
Level 45
God Stats
1W - 3L
1,118 SR
Queue Stats
138W - 166L
1,350 Elo+
Party 4
Nox
Nox
terminaraph
Nox
Level 67
God Stats
20W - 26L
1,392 SR
Queue Stats
340W - 367L
1,439 Elo+
Party 4
Team Averages
Level 64
1,402 SR
1,472 Elo+

VS

Team Averages
Level 90
1,438 SR
1,436 Elo+
Da Ji
Da Ji
Ariema
Da Ji
Level 40
God Stats
1W - 0L
1,315 SR
Queue Stats
4W - 4L
1,336 Elo+
Party 3
Nu Wa
Nu Wa
CorruptedChronos
Nu Wa
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 107L
1,462 Elo+
Party 2
Sobek
Sobek
Dilmos
Sobek
Level 160
God Stats
5W - 7L
1,321 SR
Queue Stats
113W - 116L
1,457 Elo+
Party 2
The Morrigan
The Morrigan
GreedyDiver
The Morrigan
Level 59
God Stats
183W - 164L
1,556 SR
Queue Stats
257W - 254L
1,519 Elo+
Solo
Hachiman
Hachiman
arxikus
Hachiman
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dariego99
Cabrakan
4
0 / 2 / 0
6,161
280
298
3,127
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Impretteh
Chaac
18
5 / 4 / 1
11,727
533
15,159
28,375
22,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RogerGalve
Danzaburou
16
4 / 7 / 2
10,778
490
7,753
16,671
5,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
julesjules
Nemesis
15
3 / 8 / 4
9,950
452
6,531
17,892
7,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 5 / 2
10,393
472
8,117
13,452
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ariema
Da Ji
17
12 / 2 / 4
11,207
509
13,039
13,737
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 1 / 8
11,702
532
12,816
8,712
3,514
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Dilmos
Sobek
18
3 / 2 / 6
11,241
511
11,643
17,570
21,917
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
GreedyDiver
The Morrigan
17
3 / 3 / 13
11,119
505
10,510
13,636
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
arxikus
Hachiman
16
1 / 5 / 10
10,191
463
10,306
15,536
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
13
Kills
26
26
Deaths
13
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ariema
Da Ji
12
2
4
7
W
7
1
8
11
L
Cabrakan
Dariego99
Cabrakan
0
2
0
0
W
Sobek
Dilmos
Sobek
3
2
6
3
W
The Morrigan
GreedyDiver
The Morrigan
3
3
13
3.17
L
Chaac
Impretteh
Chaac
5
4
1
1.38
L
Danzaburou
RogerGalve
Danzaburou
4
7
2
0.71
W
Hachiman
arxikus
Hachiman
1
5
10
1.2
L
Nemesis
julesjules
Nemesis
3
8
4
0.63
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
58,314
79,517
Taken
69,191
42,726
Mitigated
48,727
21,451
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ariema
Da Ji
13,039
3,996
0
3,047
13,737
6,241
988
2,890
10,847
0
48,852
W
12,816
2,469
0
1,276
8,712
3,514
1,316
1,612
7,100
86,329
0
L
Cabrakan
Dariego99
Cabrakan
298
49
119
190
3,127
2,504
0
2,764
250
2,019
0
W
Sobek
Dilmos
Sobek
11,643
592
0
4,564
17,570
21,917
0
1,412
16,158
69,986
0
W
The Morrigan
GreedyDiver
The Morrigan
10,510
2,039
0
4,699
13,636
11,230
0
1,456
12,180
73,863
0
L
Chaac
Impretteh
Chaac
15,159
3,631
0
13,801
28,375
22,348
0
13,246
14,847
583
85,676
L
Danzaburou
RogerGalve
Danzaburou
7,753
3,025
0
3,803
16,671
5,678
2,104
5,138
11,367
0
66,154
W
Hachiman
arxikus
Hachiman
10,306
8,577
0
3,909
15,536
5,825
2,443
1,610
13,926
0
64,697
L
Nemesis
julesjules
Nemesis
6,531
2,368
0
2,402
17,892
7,490
0
7,567
10,049
0
63,278
L
8,117
277
0
1,136
13,452
4,706
0
5,459
7,651
69,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,009
Gold Earned
55,460
538
Minions Killed
550
0
Camps Cleared
0
1,640,076
Distance Traveled
1,859,666
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,207
509
60
3
0
452,927
1
W
Nu Wa
11,702
532
162
7
0
360,972
4
L
Cabrakan
6,161
280
4
0
0
60,466
0
W
Sobek
11,241
511
119
5
0
361,194
4
W
The Morrigan
11,119
505
97
4
0
348,953
11
L
Chaac
11,727
533
166
8
0
408,484
8
L
Danzaburou
10,778
490
121
6
0
385,636
0
W
Hachiman
10,191
463
112
5
0
335,620
0
L
Nemesis
9,950
452
83
4
0
408,448
7
L
Nox
10,393
472
164
7
0
377,042
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role