Player Matchup

Izanami
Izanami
ArchieHcnyl
Izanami
Level 22
God Stats
78W - 39L
1,658 SR
Queue Stats
182W - 163L
1,571 Elo+
Party 1
Nemesis
Nemesis
ItzDash
Nemesis
Level 15
God Stats
5W - 6L
1,646 SR
Queue Stats
17W - 19L
1,469 Elo+
Solo
Cthulhu
Cthulhu
KanyeSouthWest
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,456 Elo+
Party 1
Ra
Ra
isowenye
Ra
Level 9
God Stats
0W - 1L
1,339 SR
Queue Stats
51W - 61L
1,282 Elo+
Party 1
Hades
Hades
yeetmsster44
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 88L
1,383 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,432 Elo+

VS

Team Averages
Level 17
1,563 SR
1,545 Elo+
Horus
Horus
DeadllyWaifu
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,598 Elo+
Party 2
Thor
Thor
FireSoirits
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
IMBAAA
Cupid
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Janus
Janus
Kentori
Janus
Level 28
God Stats
3W - 1L
1,775 SR
Queue Stats
20W - 13L
1,632 Elo+
Solo
Ra
Ra
Qlix1337
Ra
Level 9
God Stats
3W - 1L
1,539 SR
Queue Stats
16W - 17L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArchieHcnyl
Izanami
14
4 / 7 / 1
8,793
550
6,204
10,522
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
ItzDash
Nemesis
13
2 / 5 / 2
7,871
492
5,175
13,105
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 3
7,144
447
6,847
10,616
7,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 6 / 0
6,973
436
2,246
6,935
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 0
8,321
520
4,872
13,615
7,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
9,081
568
8,689
9,818
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 2
7,725
483
2,546
10,399
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
IMBAAA
Cupid
14
5 / 3 / 2
8,156
510
6,118
8,779
2,445
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Kentori
Janus
17
15 / 0 / 4
10,725
670
16,416
6,975
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 6
7,563
473
4,762
6,708
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
9
Kills
29
29
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArchieHcnyl
Izanami
4
7
1
0.64
W
6
2
6
4.5
W
1
3
2
0.67
W
Cupid
IMBAAA
Cupid
5
3
2
2
L
Nemesis
ItzDash
Nemesis
2
5
2
0.6
L
2
4
3
0.88
W
Janus
Kentori
Janus
15
0
4
17
W
2
3
6
1.67
L
0
6
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,344
Damage
38,531
54,793
Taken
42,679
25,831
Mitigated
15,325
9,202
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArchieHcnyl
Izanami
6,204
3,267
0
1,701
10,522
3,191
2,963
3,788
6,390
0
49,888
W
8,689
5,307
937
3,067
9,818
5,094
1,419
6,041
3,617
0
44,321
W
2,546
1,084
0
3,430
10,399
3,294
0
1,311
8,988
0
43,052
W
Cupid
IMBAAA
Cupid
6,118
3,088
158
3,068
8,779
2,445
878
1,965
6,664
0
31,085
L
Nemesis
ItzDash
Nemesis
5,175
2,715
0
2,428
13,105
4,724
0
4,943
7,928
0
56,657
L
6,847
499
0
764
10,616
7,988
217
4,141
6,215
20,905
0
W
Janus
Kentori
Janus
16,416
2,511
60
1,872
6,975
2,479
726
2,289
4,582
60,767
0
W
4,762
538
1,403
1,939
6,708
2,013
1,110
1,695
4,863
33,605
0
L
2,246
676
190
292
6,935
2,489
744
4,380
2,357
31,598
0
L
4,872
798
21
3,806
13,615
7,439
970
2,766
10,725
45,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,102
Gold Earned
43,250
396
Minions Killed
385
0
Camps Cleared
0
1,381,005
Distance Traveled
1,531,545
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,793
550
96
6
0
248,859
3
W
Horus
9,081
568
80
5
0
310,574
2
W
Thor
7,725
483
77
5
0
263,422
0
W
Cupid
8,156
510
55
3
0
302,770
4
L
Nemesis
7,871
492
89
6
0
309,653
0
L
Cthulhu
7,144
447
33
2
0
315,807
0
W
Janus
10,725
670
116
7
0
345,055
5
W
Ra
7,563
473
57
4
0
309,724
3
L
Ra
6,973
436
69
4
0
257,449
2
L
Hades
8,321
520
109
7
0
249,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role