Player Matchup

Nox
Nox
AhPuchNL
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 116L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
Big0Bertha
Cthulhu
Level 28
God Stats
37W - 24L
1,555 SR
Queue Stats
209W - 160L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
BlueMagiC
Danzaburou
Level 126
God Stats
17W - 11L
1,730 SR
Queue Stats
323W - 275L
1,602 Elo+
Party 2
Scylla
Scylla
Darmanu
Scylla
Level 108
God Stats
24W - 20L
1,536 SR
Queue Stats
58W - 39L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
Mercile
Gilgamesh
Level 127
God Stats
2W - 3L
1,403 SR
Queue Stats
199W - 143L
1,684 Elo+
Party 2
Team Averages
Level 103
1,545 SR
1,579 Elo+

VS

Team Averages
Level 31
1,488 SR
1,321 Elo+
Kukulkan
Kukulkan
BigCxMarco
Kukulkan
Level 46
God Stats
2W - 4L
1,418 SR
Queue Stats
4W - 8L
1,321 Elo+
Party 1
Ra
Ra
FishMighty
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,321 Elo+
Party 1
Chaac
Chaac
WarB1scuit
Chaac
Level 20
God Stats
3W - 8L
1,295 SR
Queue Stats
4W - 8L
1,321 Elo+
Party 1
Terra
Terra
boiledpatato
Terra
Level 23
God Stats
4W - 3L
1,719 SR
Queue Stats
4W - 8L
1,321 Elo+
Party 1
Arachne
Arachne
lucutuc
Arachne
Level 49
God Stats
4W - 7L
1,509 SR
Queue Stats
4W - 8L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 12
6,192
885
3,485
2,950
1,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Big0Bertha
Cthulhu
11
1 / 2 / 11
6,182
883
2,847
5,651
3,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
BlueMagiC
Danzaburou
13
5 / 0 / 14
7,936
1,134
7,968
4,944
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Darmanu
Scylla
13
4 / 0 / 9
7,300
1,043
7,078
4,202
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Mercile
Gilgamesh
14
11 / 0 / 6
9,037
1,291
7,978
6,638
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigCxMarco
Kukulkan
11
1 / 6 / 1
5,503
786
4,763
7,516
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 6 / 1
5,493
785
4,194
7,068
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
5
0 / 0 / 0
2,868
410
0
0
0
11
0 / 3 / 0
5,499
786
2,844
9,415
5,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
lucutuc
Arachne
10
0 / 7 / 0
4,860
694
1,572
8,666
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
4
22
Kills
2
2
Deaths
22
52
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
Cthulhu
Big0Bertha
Cthulhu
1
2
11
3.25
L
Kukulkan
BigCxMarco
Kukulkan
1
6
1
0.25
W
Danzaburou
BlueMagiC
Danzaburou
5
0
14
12
W
Scylla
Darmanu
Scylla
4
0
9
8.5
L
1
6
1
0.25
W
Gilgamesh
Mercile
Gilgamesh
11
0
6
14
L
Chaac
0
0
0
0
L
0
3
0
0
L
Arachne
lucutuc
Arachne
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
13,373
24,385
Taken
32,665
12,981
Mitigated
13,549
3,160
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,485
412
0
302
2,950
1,094
438
1,859
1,091
8,720
0
W
Cthulhu
Big0Bertha
Cthulhu
2,847
148
0
0
5,651
3,761
297
2,777
2,874
10,854
0
L
Kukulkan
BigCxMarco
Kukulkan
4,763
267
111
465
7,516
2,686
0
2,614
4,688
14,755
0
W
Danzaburou
BlueMagiC
Danzaburou
7,968
2,968
0
1,399
4,944
1,829
1,864
2,604
2,340
0
25,507
W
Scylla
Darmanu
Scylla
7,078
763
0
97
4,202
1,481
1,088
2,542
1,660
18,352
0
L
4,194
180
395
654
7,068
2,618
0
1,434
5,512
15,737
0
W
Gilgamesh
Mercile
Gilgamesh
7,978
1,432
0
1,362
6,638
4,816
39
2,425
4,213
0
19,568
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
2,844
184
1,136
1,056
9,415
5,173
0
5,459
3,793
11,522
0
L
Arachne
lucutuc
Arachne
1,572
946
0
378
8,666
3,072
0
3,436
4,872
0
6,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
24,223
144
Minions Killed
100
6
Camps Cleared
4
712,583
Distance Traveled
527,823
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,192
885
16
2
0
119,906
0
W
Cthulhu
6,182
883
27
4
0
147,798
2
L
Kukulkan
5,503
786
39
6
1
123,471
0
W
Danzaburou
7,936
1,134
39
6
1
136,916
1
W
Scylla
7,300
1,043
39
6
0
148,094
1
L
Ra
5,493
785
26
4
0
118,888
0
W
Gilgamesh
9,037
1,291
23
3
5
159,869
2
L
Chaac
2,868
410
0
0
0
0
0
L
Terra
5,499
786
22
3
0
157,803
2
L
Arachne
4,860
694
13
2
3
127,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role