Player Matchup

Hachiman
Hachiman
ChoochMoore
Hachiman
Level 64
God Stats
4W - 8L
1,274 SR
Queue Stats
324W - 305L
1,503 Elo+
Party 1
Vulcan
Vulcan
Cloudex300
Vulcan
Level 114
God Stats
4W - 4L
1,642 SR
Queue Stats
291W - 264L
1,551 Elo+
Solo
Nike
Nike
FizzOnUrJayc3
Nike
Level 122
God Stats
7W - 7L
1,597 SR
Queue Stats
507W - 467L
1,563 Elo+
Party 1
Bellona
Bellona
GroaningGiant95
Bellona
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,519 Elo+
Solo
Hel
Hel
PUDxSLAYER
Hel
Level 142
God Stats
5W - 1L
1,731 SR
Queue Stats
248W - 240L
1,556 Elo+
Solo
Team Averages
Level 111
1,549 SR
1,538 Elo+

VS

Team Averages
Level 84
1,495 SR
1,661 Elo+
Bellona
Bellona
MonkeyChief13
Bellona
Level 93
God Stats
1W - 7L
1,317 SR
Queue Stats
212W - 210L
1,489 Elo+
Solo
Artio
Artio
OleHickory09
Artio
Level 142
God Stats
7W - 6L
1,655 SR
Queue Stats
255W - 248L
1,550 Elo+
Solo
The Morrigan
The Morrigan
Siggy905
The Morrigan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,868 Elo+
Party 2
Ne Zha
Ne Zha
StrawberryJenny
Ne Zha
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 254L
1,594 Elo+
Solo
Hel
Hel
iann55124
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChoochMoore
Hachiman
12
2 / 0 / 4
8,504
773
2,220
1,016
285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vulcan
Cloudex300
Vulcan
17
4 / 4 / 17
10,451
950
18,226
10,562
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 4 / 12
10,979
998
16,678
18,154
15,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 19
9,552
868
10,322
19,468
16,398
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
8 / 5 / 11
10,393
945
12,838
12,793
5,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 3 / 12
9,747
886
9,493
18,072
15,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 6 / 9
8,405
764
5,272
16,058
15,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Siggy905
The Morrigan
16
3 / 4 / 9
9,066
824
11,404
9,091
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 6 / 3
9,058
823
12,747
13,371
5,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 4 / 10
8,880
807
8,788
13,725
6,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
59
23
Kills
16
16
Deaths
23
63
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChoochMoore
Hachiman
2
0
4
4
W
Vulcan
Cloudex300
Vulcan
4
4
17
3.13
W
7
4
12
3.25
W
2
3
19
3.83
L
Bellona
2
3
12
2.67
L
1
6
9
0.92
W
8
5
11
2.7
L
The Morrigan
Siggy905
The Morrigan
3
4
9
1.88
L
8
6
3
1.58
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,284
Damage
47,704
61,993
Taken
70,317
41,306
Mitigated
46,007
31,435
Healing
30,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChoochMoore
Hachiman
2,220
1,599
573
219
1,016
285
1,290
592
396
0
5,680
W
Vulcan
Cloudex300
Vulcan
18,226
5,566
1,104
1,675
10,562
4,039
1,375
5,832
4,690
44,021
0
W
16,678
1,342
2,106
2,209
18,154
15,250
760
6,388
11,522
10,437
22,179
W
10,322
1,669
638
4,994
19,468
16,398
754
7,046
12,142
0
17,794
L
Bellona
9,493
1,617
3,886
4,582
18,072
15,303
685
7,204
10,868
0
17,941
L
5,272
244
720
2,822
16,058
15,485
360
9,448
6,610
14,593
0
W
12,838
453
11,702
6,215
12,793
5,334
1,147
4,682
7,931
24,282
0
L
The Morrigan
Siggy905
The Morrigan
11,404
1,734
0
477
9,091
3,293
1,412
4,647
4,310
25,798
481
L
12,747
3,693
1,344
1,765
13,371
5,767
1,014
7,542
5,829
0
20,946
L
8,788
151
9,519
5,313
13,725
6,159
584
6,237
7,488
17,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,879
Gold Earned
45,156
115
Minions Killed
111
0
Camps Cleared
0
915,288
Distance Traveled
970,799
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,504
773
4
0
0
68,144
0
W
Vulcan
10,451
950
49
4
0
223,334
3
W
Nike
10,979
998
33
3
0
207,813
0
W
Bellona
9,552
868
9
1
0
209,965
1
L
Bellona
9,747
886
15
1
0
209,959
3
L
Artio
8,405
764
17
2
0
185,851
0
W
Hel
10,393
945
20
2
0
206,032
1
L
The Morrigan
9,066
824
44
4
0
171,391
0
L
Ne Zha
9,058
823
12
1
0
188,541
0
L
Hel
8,880
807
23
2
0
215,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role