Player Matchup

Ra
Ra
BaDAzzCookie
Ra
Level 129
God Stats
1W - 1L
1,751 SR
Queue Stats
78W - 76L
1,537 Elo+
Party 1
Anhur
Anhur
PuzzlexPeace
Anhur
Level 117
God Stats
2W - 2L
1,669 SR
Queue Stats
133W - 132L
1,519 Elo+
Party 3
Raijin
Raijin
Verking
Raijin
Level 89
God Stats
2W - 2L
1,896 SR
Queue Stats
94W - 61L
1,568 Elo+
Solo
Agni
Agni
jordanh7074
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,574 Elo+
Party 3
Skadi
Skadi
wtTYRANT
Skadi
Level 122
God Stats
3W - 2L
1,394 SR
Queue Stats
156W - 147L
1,591 Elo+
Party 1
Team Averages
Level 109
1,642 SR
1,558 Elo+

VS

Team Averages
Level 92
1,561 SR
1,540 Elo+
Gilgamesh
Gilgamesh
Aww I Inkd
Gilgamesh
Level 116
God Stats
10W - 4L
1,695 SR
Queue Stats
295W - 272L
1,506 Elo+
Party 4
King Arthur
King Arthur
CloudTim
King Arthur
Level 126
God Stats
1W - 0L
1,608 SR
Queue Stats
7W - 7L
1,544 Elo+
Party 2
Agni
Agni
CloudTim1337
Agni
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,698 Elo+
Party 2
Scylla
Scylla
ColckworkSmurf
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,453 Elo+
Solo
Yemoja
Yemoja
xILLENIUM
Yemoja
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 194L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
7,733
773
4,898
4,959
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 4 / 6
7,491
749
5,374
9,715
3,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Verking
Raijin
14
2 / 7 / 6
8,104
810
4,450
9,767
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 6 / 7
7,819
782
5,678
10,140
3,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
wtTYRANT
Skadi
14
6 / 3 / 4
8,277
828
5,323
6,982
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aww I Inkd
Gilgamesh
13
3 / 4 / 12
8,341
834
5,091
10,786
8,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
CloudTim
King Arthur
14
7 / 3 / 11
8,756
876
11,907
13,176
12,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 12
8,233
823
5,474
8,551
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 3 / 13
9,694
969
14,721
7,677
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
xILLENIUM
Yemoja
15
2 / 1 / 10
8,372
837
2,511
6,405
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
15
Kills
23
23
Deaths
16
30
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aww I Inkd
Gilgamesh
3
4
12
2.25
L
2
3
7
1.83
W
King Arthur
CloudTim
King Arthur
7
3
11
4.17
W
3
5
12
1.8
W
8
3
13
4.83
L
2
4
6
1.25
L
Raijin
Verking
Raijin
2
7
6
0.71
L
3
6
7
1.08
L
Skadi
wtTYRANT
Skadi
6
3
4
2.67
W
Yemoja
xILLENIUM
Yemoja
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
39,704
41,563
Taken
46,595
14,700
Mitigated
30,857
13,865
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aww I Inkd
Gilgamesh
5,091
912
754
398
10,786
8,355
72
2,983
7,803
0
10,138
L
4,898
215
3,035
987
4,959
1,792
0
2,505
2,364
17,260
0
W
King Arthur
CloudTim
King Arthur
11,907
1,020
394
2,451
13,176
12,877
23
4,339
8,837
0
17,810
W
5,474
0
501
1,413
8,551
3,301
405
2,778
5,773
14,343
0
W
14,721
550
1,315
1,560
7,677
3,007
340
3,080
4,597
23,344
0
L
5,374
2,530
1,185
2,641
9,715
3,350
276
4,586
4,889
0
8,600
L
Raijin
Verking
Raijin
4,450
337
551
1,040
9,767
3,255
0
5,259
4,298
11,347
0
L
5,678
372
1,049
1,717
10,140
3,855
0
6,320
3,700
11,177
0
L
Skadi
wtTYRANT
Skadi
5,323
1,225
114
1,546
6,982
2,448
0
4,036
2,886
0
11,795
W
Yemoja
xILLENIUM
Yemoja
2,511
587
7,185
2,150
6,405
3,317
1,181
1,846
4,559
14,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
43,396
72
Minions Killed
92
0
Camps Cleared
0
899,831
Distance Traveled
929,780
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,341
834
13
1
0
188,640
1
L
Ra
7,733
773
26
3
0
202,966
0
W
King Arthur
8,756
876
11
1
0
202,442
1
W
Agni
8,233
823
10
1
0
184,927
0
W
Scylla
9,694
969
28
3
0
192,173
0
L
Anhur
7,491
749
10
1
0
163,602
1
L
Raijin
8,104
810
12
1
0
181,571
1
L
Agni
7,819
782
11
1
0
179,148
1
L
Skadi
8,277
828
13
1
0
172,544
0
W
Yemoja
8,372
837
30
3
0
161,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role