Player Matchup

Medusa
Medusa
Biggushīto
Medusa
Level 123
God Stats
11W - 3L
1,569 SR
Queue Stats
336W - 288L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
Jonaathan
Zhong Kui
Level 106
God Stats
6W - 3L
1,596 SR
Queue Stats
357W - 341L
1,597 Elo+
Party 1
Ratatoskr
Ratatoskr
Overheerser
Ratatoskr
Level 158
God Stats
45W - 28L
1,722 SR
Queue Stats
789W - 797L
1,579 Elo+
Solo
Ymir
Ymir
TheRealChucky
Ymir
Level 149
God Stats
2W - 1L
1,572 SR
Queue Stats
102W - 104L
1,530 Elo+
Solo
Sol
Sol
ØneLove
Sol
Level 149
God Stats
1W - 0L
1,788 SR
Queue Stats
14W - 15L
1,460 Elo+
Solo
Team Averages
Level 137
1,649 SR
1,552 Elo+

VS

Team Averages
Level 147
1,569 SR
1,575 Elo+
Hun Batz
Hun Batz
Bobsdylan
Hun Batz
Level 145
God Stats
0W - 1L
1,664 SR
Queue Stats
27W - 25L
1,550 Elo+
Solo
Anubis
Anubis
MurderKiller v2
Anubis
Level 160
God Stats
5W - 9L
1,801 SR
Queue Stats
850W - 916L
1,625 Elo+
Solo
Freya
Freya
NirvanaYT
Freya
Level 126
God Stats
7W - 6L
1,554 SR
Queue Stats
417W - 393L
1,547 Elo+
Solo
Fafnir
Fafnir
crazydmitriy
Fafnir
Level 149
God Stats
8W - 7L
1,268 SR
Queue Stats
420W - 418L
1,585 Elo+
Solo
Raijin
Raijin
enderdraco
Raijin
Level 154
God Stats
1W - 1L
1,558 SR
Queue Stats
110W - 112L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 3 / 9
13,811
812
22,382
14,858
6,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Jonaathan
Zhong Kui
20
5 / 3 / 11
14,487
852
13,891
18,344
19,092
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Overheerser
Ratatoskr
17
2 / 5 / 14
12,592
741
12,054
22,731
16,162
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
1 / 10 / 9
11,219
660
6,304
27,295
29,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 3 / 9
12,067
710
21,983
15,953
5,800
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bobsdylan
Hun Batz
18
5 / 5 / 10
11,602
682
12,355
18,112
9,547
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
5 / 4 / 13
12,126
713
15,511
14,693
8,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Freya
NirvanaYT
Freya
20
7 / 3 / 13
13,343
785
19,222
17,151
8,566
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
20
5 / 3 / 15
12,233
720
11,226
17,866
24,032
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
enderdraco
Raijin
18
2 / 7 / 18
11,065
651
22,363
18,838
8,931
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
93
22
Kills
24
24
Deaths
22
52
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
3
9
4.83
L
Hun Batz
Bobsdylan
Hun Batz
5
5
10
2
W
Zhong Kui
Jonaathan
Zhong Kui
5
3
11
3.5
L
5
4
13
2.88
L
Freya
NirvanaYT
Freya
7
3
13
4.5
W
Ratatoskr
Overheerser
Ratatoskr
2
5
14
1.8
W
1
10
9
0.55
L
Fafnir
5
3
15
4.17
L
Raijin
enderdraco
Raijin
2
7
18
1.57
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,614
Damage
80,677
99,181
Taken
86,660
76,576
Mitigated
59,386
35,053
Healing
33,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,382
8,059
1,530
3,673
14,858
6,142
2,396
11,202
3,656
0
47,925
L
Hun Batz
Bobsdylan
Hun Batz
12,355
2,418
3,645
2,617
18,112
9,547
453
6,750
11,362
0
29,675
W
Zhong Kui
Jonaathan
Zhong Kui
13,891
2,532
99
4,373
18,344
19,092
1,138
12,870
5,474
38,465
0
L
15,511
977
3,621
4,963
14,693
8,310
601
6,535
8,158
41,177
0
L
Freya
NirvanaYT
Freya
19,222
5,147
373
3,293
17,151
8,566
723
8,884
8,267
31,017
0
W
Ratatoskr
Overheerser
Ratatoskr
12,054
1,783
2,197
9,263
22,731
16,162
0
15,210
7,521
877
15,430
W
6,304
507
2,722
1,412
27,295
29,380
192
17,347
9,948
14,887
0
L
Fafnir
11,226
2,142
5,141
6,301
17,866
24,032
386
10,267
7,599
16,763
0
L
Raijin
enderdraco
Raijin
22,363
2,036
1,499
1,839
18,838
8,931
1,019
10,350
8,488
39,314
0
W
21,983
1,308
3,508
6,276
15,953
5,800
1,836
11,693
4,260
52,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,176
Gold Earned
60,369
184
Minions Killed
171
0
Camps Cleared
0
1,530,923
Distance Traveled
1,367,382
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,811
812
58
3
0
328,062
1
L
Hun Batz
11,602
682
34
2
0
293,339
3
W
Zhong Kui
14,487
852
52
3
0
264,779
1
L
Anubis
12,126
713
56
3
0
253,259
5
L
Freya
13,343
785
31
2
0
295,672
0
W
Ratatoskr
12,592
741
5
0
0
348,255
1
W
Ymir
11,219
660
22
1
0
268,845
1
L
Fafnir
12,233
720
12
1
0
264,769
6
L
Raijin
11,065
651
38
2
0
260,343
5
W
Sol
12,067
710
47
3
0
320,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role