Player Matchup

Fafnir
Fafnir
CorrelateOwl08
Fafnir
Level 158
God Stats
1W - 1L
1,330 SR
Queue Stats
50W - 32L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
MildCoder73
Gilgamesh
Level 124
God Stats
7W - 3L
1,793 SR
Queue Stats
18W - 9L
1,645 Elo+
Party 2
Olorun
Olorun
SpideryFive
Olorun
Level 127
God Stats
2W - 0L
1,536 SR
Queue Stats
28W - 13L
1,678 Elo+
Party 2
Medusa
Medusa
jonc233
Medusa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,582 Elo+
Party 2
Team Averages
Level 138
1,540 SR
1,632 Elo+

VS

Team Averages
Level 83
1,576 SR
1,475 Elo+
Achilles
Achilles
Mini turtle8032
Achilles
Level 74
God Stats
0W - 2L
1,613 SR
Queue Stats
5W - 7L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
MyGoldenShaft
Baron Samedi
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 81L
1,503 Elo+
Solo
Neith
Neith
Srboras69
Neith
Level 29
God Stats
0W - 1L
1,418 SR
Queue Stats
12W - 32L
1,298 Elo+
Solo
Erlang Shen
Erlang Shen
forhonorgod2132
Erlang Shen
Level 88
God Stats
0W - 1L
1,775 SR
Queue Stats
3W - 5L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
9,388
853
4,280
10,943
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
MildCoder73
Gilgamesh
15
8 / 3 / 4
9,649
877
8,817
10,549
8,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
15
3 / 2 / 7
9,437
858
8,574
8,220
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
jonc233
Medusa
14
2 / 2 / 2
8,787
799
7,637
7,956
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 2 / 5
8,480
771
8,244
10,969
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
MyGoldenShaft
Baron Samedi
15
4 / 3 / 2
8,610
783
7,823
7,632
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Srboras69
Neith
14
2 / 5 / 3
8,312
756
3,828
7,347
2,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
forhonorgod2132
Erlang Shen
13
1 / 4 / 4
7,935
721
6,346
9,911
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
14
Kills
9
9
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Gilgamesh
MildCoder73
Gilgamesh
8
3
4
3.33
L
Achilles
2
2
5
2.25
L
Baron Samedi
MyGoldenShaft
Baron Samedi
4
3
2
1.67
W
Olorun
3
2
7
3.25
L
Neith
Srboras69
Neith
2
5
3
0.7
L
Erlang Shen
forhonorgod2132
Erlang Shen
1
4
4
0.75
W
Medusa
jonc233
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
26,241
37,668
Taken
35,859
26,059
Mitigated
23,749
10,822
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,280
1,399
0
2,986
10,943
11,132
7
2,624
7,194
8,723
0
W
Gilgamesh
MildCoder73
Gilgamesh
8,817
2,927
0
915
10,549
8,309
401
1,753
8,646
0
16,355
L
Achilles
8,244
1,638
0
3,577
10,969
11,402
0
5,411
5,558
0
23,296
L
Baron Samedi
MyGoldenShaft
Baron Samedi
7,823
683
1,263
2,427
7,632
3,565
228
1,427
6,205
33,093
0
W
Olorun
8,574
4,456
1,448
2,551
8,220
3,454
1,385
714
7,326
37,754
0
L
Neith
Srboras69
Neith
3,828
2,095
0
311
7,347
2,915
693
2,013
5,334
0
15,657
L
Erlang Shen
forhonorgod2132
Erlang Shen
6,346
3,168
0
2,956
9,911
5,867
0
4,598
5,313
0
14,892
W
Medusa
jonc233
Medusa
7,637
3,173
0
2,922
7,956
3,164
795
3,107
4,789
0
41,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,261
Gold Earned
33,337
168
Minions Killed
139
9
Camps Cleared
7
809,926
Distance Traveled
798,453
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,388
853
7
1
2
186,118
2
W
Gilgamesh
9,649
877
24
2
0
207,307
1
L
Achilles
8,480
771
27
2
1
219,387
2
L
Baron Samedi
8,610
783
53
5
1
192,034
4
W
Olorun
9,437
858
62
6
4
216,691
1
L
Neith
8,312
756
29
3
4
157,910
0
L
Erlang Shen
7,935
721
30
3
1
229,122
3
W
Medusa
8,787
799
75
7
3
199,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role