Player Matchup

Thanatos
Thanatos
Silver II
GloRupt
Thanatos
Silver II
Level 124
God Stats
12W - 2L
1,536 SR
Queue Stats
301W - 309L
1,137 MMR
Party 1
Medusa
Medusa
Silver I
Mellloo
Medusa
Silver I
Level 108
God Stats
2W - 2L
1,600 SR
Queue Stats
73W - 70L
1,180 MMR
Solo
Ymir
Ymir
Silver I
StarkKEA
Ymir
Silver I
Level 88
God Stats
3W - 2L
1,412 SR
Queue Stats
36W - 44L
1,152 MMR
Solo
Scylla
Scylla
Silver I
SumerKing
Scylla
Silver I
Level 68
God Stats
100W - 76L
1,581 SR
Queue Stats
424W - 417L
1,197 MMR
Solo
Tyr
Tyr
Silver II
iDeliqen
Tyr
Silver II
Level 147
God Stats
8W - 10L
1,587 SR
Queue Stats
338W - 318L
1,136 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,543 SR
1,160 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,437 SR
1,160 MMR
Fafnir
Fafnir
Bronze I
KurkoMoka
Fafnir
Bronze I
Level 48
God Stats
0W - 2L
1,372 SR
Queue Stats
15W - 26L
1,173 MMR
Solo
Arachne
Arachne
Bronze V
NegevBeamer
Arachne
Bronze V
Level 67
God Stats
11W - 15L
1,233 SR
Queue Stats
13W - 33L
1,230 MMR
Solo
Chernobog
Chernobog
Silver V
SHAULZBEK
Chernobog
Silver V
Level 47
God Stats
0W - 5L
1,380 SR
Queue Stats
10W - 22L
1,143 MMR
Solo
Vamana
Vamana
Bronze IV
cvetochkina
Vamana
Bronze IV
Level 103
God Stats
2W - 3L
1,700 SR
Queue Stats
33W - 60L
1,190 MMR
Solo
Merlin
Merlin
Silver II
merkür
Merlin
Silver II
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 187L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GloRupt
Thanatos
19
19 / 7 / 7
13,840
577
27,622
24,954
11,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Mellloo
Medusa
20
3 / 2 / 3
13,799
575
9,471
13,813
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
3 / 2 / 10
12,361
515
6,472
17,238
17,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
SumerKing
Scylla
19
2 / 2 / 14
12,333
514
11,876
11,481
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 0 / 8
13,765
574
16,119
15,609
21,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AthenaTsukuyomiApolloTiamatSet

VS

Bans
GilgameshKing ArthurDanzaburouTerraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KurkoMoka
Fafnir
14
2 / 4 / 7
9,290
387
6,918
18,863
12,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
NegevBeamer
Arachne
16
4 / 7 / 3
10,642
443
9,880
21,561
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
SHAULZBEK
Chernobog
13
0 / 9 / 6
8,359
348
5,212
18,355
5,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
15
1 / 6 / 3
9,174
382
2,181
24,550
13,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
merkür
Merlin
18
6 / 6 / 3
11,957
498
15,641
12,295
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
32
Kills
13
13
Deaths
32
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
GloRupt
Thanatos
19
7
7
3.21
L
Fafnir
KurkoMoka
Fafnir
2
4
7
1.38
W
Medusa
Mellloo
Medusa
3
2
3
2.25
L
Arachne
NegevBeamer
Arachne
4
7
3
0.79
L
Chernobog
SHAULZBEK
Chernobog
0
9
6
0.33
W
Ymir
3
2
10
4
W
Scylla
SumerKing
Scylla
2
2
14
4.5
L
Vamana
1
6
3
0.42
W
5
0
8
9
L
Merlin
merkür
Merlin
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,560
Damage
39,832
83,095
Taken
95,624
60,544
Mitigated
43,869
31,199
Healing
21,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
GloRupt
Thanatos
27,622
6,200
0
22,399
24,954
11,322
1,271
8,444
16,510
0
87,016
L
Fafnir
KurkoMoka
Fafnir
6,918
1,530
456
5,198
18,863
12,742
213
5,206
13,385
25,366
0
W
Medusa
Mellloo
Medusa
9,471
5,343
0
500
13,813
5,953
3,792
3,113
10,700
0
124,797
L
Arachne
NegevBeamer
Arachne
9,880
7,252
0
3,855
21,561
8,413
294
5,054
16,361
0
71,726
L
Chernobog
SHAULZBEK
Chernobog
5,212
2,780
0
2,070
18,355
5,546
700
1,679
16,632
0
39,207
W
Ymir
6,472
656
0
0
17,238
17,936
402
4,516
12,722
35,279
0
W
Scylla
SumerKing
Scylla
11,876
537
0
4,234
11,481
4,189
1,806
3,602
7,879
88,293
0
L
Vamana
2,181
377
0
8,322
24,550
13,541
73
2,997
21,415
0
47,907
W
16,119
1,563
0
4,066
15,609
21,144
1,107
2,884
12,725
0
82,412
L
Merlin
merkür
Merlin
15,641
194
0
1,200
12,295
3,627
490
2,614
9,483
85,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,098
Gold Earned
49,422
646
Minions Killed
436
0
Camps Cleared
0
2,345,864
Distance Traveled
2,160,633
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,840
577
104
4
0
484,155
3
L
Fafnir
9,290
387
20
1
0
451,447
15
W
Medusa
13,799
575
194
8
0
422,088
2
L
Arachne
10,642
443
113
5
0
461,632
4
L
Chernobog
8,359
348
65
3
0
429,560
4
W
Ymir
12,361
515
42
2
0
477,918
5
W
Scylla
12,333
514
148
6
0
460,153
10
L
Vamana
9,174
382
75
3
0
388,552
0
W
Tyr
13,765
574
158
7
0
501,550
5
L
Merlin
11,957
498
163
7
0
429,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role