Player Matchup

Discordia
Discordia
BangBangPew
Discordia
Level 19
God Stats
4W - 2L
1,905 SR
Queue Stats
6W - 5L
1,673 Elo+
Party 1
Izanami
Izanami
Firaxial
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,785 Elo+
Party 2
Khepri
Khepri
Osouii
Khepri
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
itzPho
Hercules
Level 16
God Stats
1W - 0L
1,529 SR
Queue Stats
5W - 4L
1,740 Elo+
Party 1
Thanatos
Thanatos
wolfpack743
Thanatos
Level 5
God Stats
8W - 13L
1,337 SR
Queue Stats
18W - 23L
1,500 Elo+
Party 2
Team Averages
Level 12
1,554 SR
1,640 Elo+

VS

Team Averages
Level 17
1,651 SR
1,582 Elo+
Baron Samedi
Baron Samedi
AzuraLamia
Baron Samedi
Level 21
God Stats
1W - 1L
1,743 SR
Queue Stats
8W - 7L
1,536 Elo+
Solo
Set
Set
Teamst3r
Set
Level 13
God Stats
2W - 3L
1,487 SR
Queue Stats
3W - 4L
1,462 Elo+
Solo
Kali
Kali
Tedrix
Kali
Level 17
God Stats
8W - 4L
1,777 SR
Queue Stats
164W - 103L
1,669 Elo+
Solo
Jing Wei
Jing Wei
mateog79
Jing Wei
Level 29
God Stats
2W - 3L
1,523 SR
Queue Stats
93W - 83L
1,531 Elo+
Solo
Ymir
Ymir
yellawulff
Ymir
Level 4
God Stats
2W - 1L
1,725 SR
Queue Stats
4W - 4L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BangBangPew
Discordia
13
4 / 0 / 6
8,594
614
6,501
4,433
1,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Firaxial
Izanami
15
7 / 1 / 3
9,545
682
16,328
8,771
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Osouii
Khepri
11
1 / 3 / 8
7,608
543
2,877
9,650
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
itzPho
Hercules
15
8 / 0 / 2
9,379
670
7,753
7,543
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
wolfpack743
Thanatos
12
4 / 3 / 1
7,932
567
3,686
9,145
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzuraLamia
Baron Samedi
8
0 / 6 / 3
5,227
373
3,366
7,109
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 2
5,897
421
3,042
8,015
2,902
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
Tedrix
Kali
11
2 / 3 / 0
6,467
462
4,840
10,567
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
mateog79
Jing Wei
13
5 / 3 / 1
8,023
573
7,236
15,553
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 2
5,905
422
2,301
11,148
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
24
Kills
7
7
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AzuraLamia
Baron Samedi
0
6
3
0.25
W
Discordia
BangBangPew
Discordia
4
0
6
7
W
Izanami
Firaxial
Izanami
7
1
3
8.5
W
Khepri
Osouii
Khepri
1
3
8
1.67
L
0
5
2
0.2
L
Kali
Tedrix
Kali
2
3
0
0.67
W
Hercules
itzPho
Hercules
8
0
2
9
L
Jing Wei
mateog79
Jing Wei
5
3
1
1.83
W
Thanatos
wolfpack743
Thanatos
4
3
1
1.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,145
Damage
20,785
39,542
Taken
52,392
22,621
Mitigated
19,659
17,050
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AzuraLamia
Baron Samedi
3,366
592
338
1,082
7,109
2,586
0
2,975
4,134
13,578
0
W
Discordia
BangBangPew
Discordia
6,501
552
0
2,526
4,433
1,601
216
712
3,623
41,291
0
W
Izanami
Firaxial
Izanami
16,328
12,432
0
4,593
8,771
3,462
7,849
321
8,334
0
92,866
W
Khepri
Osouii
Khepri
2,877
322
0
612
9,650
7,803
325
1,520
8,005
11,262
0
L
3,042
1,907
0
855
8,015
2,902
313
726
7,179
0
25,204
L
Kali
Tedrix
Kali
4,840
2,466
0
4,436
10,567
3,846
0
3,713
6,824
0
32,419
W
Hercules
itzPho
Hercules
7,753
2,690
0
3,684
7,543
6,960
284
2,199
5,344
0
48,758
L
Jing Wei
mateog79
Jing Wei
7,236
6,021
0
4,494
15,553
4,690
0
1,874
13,679
0
48,151
W
Thanatos
wolfpack743
Thanatos
3,686
1,292
0
5,635
9,145
2,795
415
480
8,601
0
44,962
L
2,301
484
0
874
11,148
5,635
585
90
10,758
23,994
1,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
31,519
434
Minions Killed
266
0
Camps Cleared
0
1,281,603
Distance Traveled
1,184,833
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,227
373
24
2
0
201,323
0
W
Discordia
8,594
614
78
6
0
263,327
8
W
Izanami
9,545
682
153
11
0
212,183
1
W
Khepri
7,608
543
14
1
0
281,601
3
L
Set
5,897
421
46
3
0
249,398
0
L
Kali
6,467
462
63
5
0
263,986
4
W
Hercules
9,379
670
108
8
0
286,542
1
L
Jing Wei
8,023
573
83
6
0
222,700
4
W
Thanatos
7,932
567
81
6
0
237,950
0
L
Ymir
5,905
422
50
4
0
247,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role