Player Matchup

Artio
Artio
Kanky Lunt
Artio
Level 77
God Stats
1W - 2L
1,584 SR
Queue Stats
263W - 246L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Moodz
Cthulhu
Level 69
God Stats
0W - 2L
1,314 SR
Queue Stats
72W - 72L
1,502 Elo+
Solo
Tiamat
Tiamat
SenketsuSan
Tiamat
Level 96
God Stats
4W - 5L
1,466 SR
Queue Stats
185W - 158L
1,521 Elo+
Solo
Yemoja
Yemoja
SinIsLaw
Yemoja
Level 118
God Stats
6W - 13L
1,478 SR
Queue Stats
275W - 249L
1,528 Elo+
Solo
Pele
Pele
Uwuboogaloo
Pele
Level 116
God Stats
0W - 4L
1,331 SR
Queue Stats
95W - 77L
1,488 Elo+
Party 1
Team Averages
Level 95
1,435 SR
1,498 Elo+

VS

Team Averages
Level 117
1,515 SR
1,506 Elo+
Ne Zha
Ne Zha
Louis-D
Ne Zha
Level 125
God Stats
19W - 13L
1,760 SR
Queue Stats
786W - 769L
1,505 Elo+
Solo
Sylvanus
Sylvanus
Lurchi
Sylvanus
Level 144
God Stats
7W - 2L
1,697 SR
Queue Stats
368W - 366L
1,499 Elo+
Solo
Agni
Agni
NationalArmy
Agni
Level 121
God Stats
5W - 6L
1,177 SR
Queue Stats
475W - 439L
1,539 Elo+
Solo
Bacchus
Bacchus
thelaggg
Bacchus
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
220W - 217L
1,450 Elo+
Solo
Camazotz
Camazotz
urdin
Camazotz
Level 155
God Stats
8W - 10L
1,440 SR
Queue Stats
828W - 851L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 5 / 5
7,731
644
4,528
17,103
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Moodz
Cthulhu
15
2 / 6 / 3
8,567
714
10,371
20,723
25,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
13
2 / 6 / 2
7,712
643
14,351
12,634
8,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SinIsLaw
Yemoja
14
1 / 4 / 5
7,640
637
3,957
12,790
13,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
5 / 8 / 2
9,271
773
19,835
18,716
8,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Louis-D
Ne Zha
16
4 / 2 / 21
9,425
785
14,829
11,647
5,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Lurchi
Sylvanus
15
3 / 2 / 18
8,964
747
7,160
14,172
13,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 2 / 19
10,126
844
17,768
11,099
5,040
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
thelaggg
Bacchus
16
5 / 2 / 22
9,692
808
15,192
13,950
14,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
urdin
Camazotz
17
10 / 3 / 14
10,563
880
15,954
17,980
8,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
123
10
Kills
29
29
Deaths
11
17
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Artio
0
5
5
0.5
W
Ne Zha
Louis-D
Ne Zha
4
2
21
7.25
W
Sylvanus
Lurchi
Sylvanus
3
2
18
6
L
Cthulhu
Moodz
Cthulhu
2
6
3
0.58
W
7
2
19
8.25
L
Tiamat
2
6
2
0.5
L
Yemoja
SinIsLaw
Yemoja
1
4
5
0.88
L
5
8
2
0.75
W
Bacchus
thelaggg
Bacchus
5
2
22
8
W
Camazotz
urdin
Camazotz
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,042
Damage
70,903
81,966
Taken
68,848
73,181
Mitigated
47,869
30,844
Healing
40,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
4,528
517
2,315
3,549
17,103
17,039
140
8,390
8,713
7,900
0
W
Ne Zha
Louis-D
Ne Zha
14,829
2,741
2,353
2,120
11,647
5,714
1,767
5,384
6,263
0
35,123
W
Sylvanus
Lurchi
Sylvanus
7,160
2,265
11,446
5,004
14,172
13,807
932
6,521
7,651
13,883
0
L
Cthulhu
Moodz
Cthulhu
10,371
624
2,157
1,235
20,723
25,693
0
9,687
11,036
18,588
0
W
17,768
2,042
1,674
1,878
11,099
5,040
1,511
4,818
6,281
26,418
0
L
Tiamat
14,351
479
2,111
1,434
12,634
8,818
420
6,169
6,465
27,336
0
L
Yemoja
SinIsLaw
Yemoja
3,957
642
9,852
3,274
12,790
13,279
203
6,926
5,864
9,155
0
L
19,835
2,945
302
4,615
18,716
8,352
93
8,948
9,768
0
33,453
W
Bacchus
thelaggg
Bacchus
15,192
1,414
2,267
1,905
13,950
14,851
447
7,691
6,259
24,581
0
W
Camazotz
urdin
Camazotz
15,954
6,812
3,121
8,345
17,980
8,457
1,676
8,793
9,187
0
26,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,921
Gold Earned
48,770
101
Minions Killed
125
0
Camps Cleared
0
917,933
Distance Traveled
1,054,074
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,731
644
7
1
0
198,769
0
W
Ne Zha
9,425
785
30
3
0
216,239
1
W
Sylvanus
8,964
747
17
1
0
190,861
1
L
Cthulhu
8,567
714
31
3
0
160,864
2
W
Agni
10,126
844
27
2
0
206,523
0
L
Tiamat
7,712
643
15
1
0
186,838
0
L
Yemoja
7,640
637
6
1
0
182,376
0
L
Pele
9,271
773
42
4
0
189,086
0
W
Bacchus
9,692
808
23
2
0
223,305
0
W
Camazotz
10,563
880
28
2
0
217,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role