Player Matchup

Hades
Hades
H2 Sadrazam
Hades
Level 9
God Stats
1W - 2L
1,231 SR
Queue Stats
49W - 55L
1,351 Elo+
Solo
Izanami
Izanami
ItsmeLlamaHyper
Izanami
Level 28
God Stats
3W - 4L
1,466 SR
Queue Stats
85W - 84L
1,448 Elo+
Solo
Da Ji
Da Ji
Soup7693
Da Ji
Level 29
God Stats
18W - 18L
1,605 SR
Queue Stats
212W - 191L
1,457 Elo+
Solo
Hun Batz
Hun Batz
Toe Implant
Hun Batz
Level 19
God Stats
4W - 2L
1,749 SR
Queue Stats
94W - 65L
1,592 Elo+
Solo
Anubis
Anubis
jules-son
Anubis
Level 27
God Stats
41W - 29L
1,753 SR
Queue Stats
153W - 191L
1,422 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,454 Elo+

VS

Team Averages
Level 16
1,552 SR
1,462 Elo+
Anhur
Anhur
ARKrunnerZ
Anhur
Level 10
God Stats
6W - 12L
1,500 SR
Queue Stats
33W - 37L
1,630 Elo+
Solo
Ra
Ra
Johan965099
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,245 Elo+
Solo
Yemoja
Yemoja
KinoArbaN116
Yemoja
Level 23
God Stats
1W - 1L
1,806 SR
Queue Stats
13W - 11L
1,554 Elo+
Solo
Izanami
Izanami
charlyvon7
Izanami
Level 27
God Stats
26W - 21L
1,475 SR
Queue Stats
58W - 45L
1,453 Elo+
Solo
Loki
Loki
charmingeevee
Loki
Level 18
God Stats
11W - 5L
1,479 SR
Queue Stats
151W - 117L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
7,515
537
5,740
6,358
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 6
7,238
517
4,803
6,346
1,568
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Soup7693
Da Ji
14
9 / 3 / 1
8,477
606
8,351
9,893
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Toe Implant
Hun Batz
13
6 / 2 / 2
7,845
560
5,412
8,558
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
jules-son
Anubis
12
3 / 3 / 3
7,273
520
6,871
7,992
3,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
4 / 7 / 1
7,250
518
6,060
11,597
2,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 1 / 0
4,828
345
254
1,921
319
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
10
3 / 5 / 3
6,840
489
3,227
11,625
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
charlyvon7
Izanami
12
2 / 7 / 0
7,604
543
7,150
10,368
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 1
7,329
524
7,183
9,106
2,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
25
Kills
12
13
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
7
1
0.64
W
5
1
8
9
W
2
4
6
1.25
L
0
1
0
0
L
Yemoja
3
5
3
0.9
W
Da Ji
Soup7693
Da Ji
9
3
1
3.17
W
Hun Batz
Toe Implant
Hun Batz
6
2
2
3.5
L
Izanami
charlyvon7
Izanami
2
7
0
0.29
L
3
5
1
0.7
W
Anubis
jules-son
Anubis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,177
Damage
23,874
39,147
Taken
44,617
14,570
Mitigated
13,275
10,935
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,060
2,829
198
3,057
11,597
2,717
1,501
3,277
8,320
0
34,712
W
5,740
86
979
1,642
6,358
2,650
0
580
5,778
22,827
0
W
4,803
3,322
0
120
6,346
1,568
2,028
876
5,470
0
35,498
L
254
35
0
0
1,921
319
0
1,336
585
6,299
0
L
Yemoja
3,227
845
592
2,804
11,625
4,469
448
5,076
6,549
15,980
0
W
Da Ji
Soup7693
Da Ji
8,351
2,770
0
2,305
9,893
4,561
409
0
9,893
0
44,716
W
Hun Batz
Toe Implant
Hun Batz
5,412
1,769
0
3,354
8,558
2,695
145
918
7,640
0
42,146
L
Izanami
charlyvon7
Izanami
7,150
4,725
0
825
10,368
2,972
749
2,043
8,325
0
45,846
L
7,183
1,479
0
1,070
9,106
2,798
0
879
8,227
0
40,742
W
Anubis
jules-son
Anubis
6,871
253
0
2,535
7,992
3,096
938
1,107
6,885
37,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
33,851
337
Minions Killed
271
0
Camps Cleared
0
1,235,423
Distance Traveled
1,027,752
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,250
518
64
5
0
196,124
0
W
Hades
7,515
537
43
3
0
253,741
0
W
Izanami
7,238
517
60
4
0
245,376
1
L
Ra
4,828
345
12
1
0
97,411
1
L
Yemoja
6,840
489
27
2
0
227,220
1
W
Da Ji
8,477
606
86
6
0
242,494
5
W
Hun Batz
7,845
560
78
6
0
276,535
2
L
Izanami
7,604
543
89
6
0
251,486
0
L
Loki
7,329
524
79
6
0
255,511
1
W
Anubis
7,273
520
70
5
0
217,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role