Player Matchup

Amaterasu
Amaterasu
AlexAFord
Amaterasu
Level 25
God Stats
16W - 9L
1,581 SR
Queue Stats
76W - 68L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
BOTLOT20
Cthulhu
Level 17
God Stats
8W - 4L
1,625 SR
Queue Stats
133W - 118L
1,513 Elo+
Party 2
Loki
Loki
RealityUnknown
Loki
Level 29
God Stats
36W - 24L
1,706 SR
Queue Stats
132W - 103L
1,560 Elo+
Party 2
Ao Kuang
Ao Kuang
TerraNovaa
Ao Kuang
Level 24
God Stats
13W - 7L
1,634 SR
Queue Stats
88W - 78L
1,518 Elo+
Solo
Scylla
Scylla
datboyjonjon9
Scylla
Level 29
God Stats
4W - 6L
1,348 SR
Queue Stats
88W - 69L
1,564 Elo+
Party 1
Team Averages
Level 25
1,579 SR
1,540 Elo+

VS

Team Averages
Level 22
1,537 SR
1,534 Elo+
Anubis
Anubis
NotSlushPuppy
Anubis
Level 25
God Stats
1W - 2L
1,626 SR
Queue Stats
2W - 3L
1,567 Elo+
Solo
Vulcan
Vulcan
ReyRey007
Vulcan
Level 49
God Stats
0W - 1L
1,785 SR
Queue Stats
40W - 53L
1,379 Elo+
Party 3
Heimdallr
Heimdallr
Sex0dePENES
Heimdallr
Level 21
God Stats
0W - 1L
1,217 SR
Queue Stats
6W - 10L
1,645 Elo+
Solo
Gilgamesh
Gilgamesh
Sexybeast665
Gilgamesh
Level 3
God Stats
2W - 4L
1,443 SR
Queue Stats
2W - 4L
1,559 Elo+
Party 3
Neith
Neith
danutzsan
Neith
Level 12
God Stats
2W - 5L
1,615 SR
Queue Stats
17W - 19L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlexAFord
Amaterasu
19
8 / 4 / 15
13,270
1,021
12,789
16,552
12,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
BOTLOT20
Cthulhu
20
8 / 4 / 21
13,634
1,049
16,430
23,708
17,126
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
8 / 3 / 14
13,650
1,050
18,642
14,769
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
TerraNovaa
Ao Kuang
20
8 / 2 / 18
14,290
1,099
18,972
14,337
4,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 6 / 16
12,303
946
16,071
11,231
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 4
15,705
1,208
27,328
22,263
9,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
ReyRey007
Vulcan
19
5 / 8 / 11
13,565
1,043
27,995
17,885
6,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Sex0dePENES
Heimdallr
16
0 / 2 / 10
10,374
798
706
1,924
528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Sexybeast665
Gilgamesh
18
0 / 13 / 8
11,003
846
11,690
35,103
15,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
danutzsan
Neith
17
0 / 6 / 11
10,790
830
4,250
9,050
3,118
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
63
35
Kills
19
19
Deaths
35
84
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AlexAFord
Amaterasu
8
4
15
3.88
W
Cthulhu
BOTLOT20
Cthulhu
8
4
21
4.63
L
14
6
4
2.67
W
8
3
14
5
L
Vulcan
ReyRey007
Vulcan
5
8
11
1.31
L
Heimdallr
Sex0dePENES
Heimdallr
0
2
10
2.5
L
Gilgamesh
Sexybeast665
Gilgamesh
0
13
8
0.31
W
Ao Kuang
TerraNovaa
Ao Kuang
8
2
18
8.5
L
Neith
danutzsan
Neith
0
6
11
0.92
W
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,904
Damage
71,969
80,597
Taken
86,225
42,813
Mitigated
36,400
15,263
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AlexAFord
Amaterasu
12,789
8,904
0
1,990
16,552
12,842
0
9,614
6,938
0
15,757
W
Cthulhu
BOTLOT20
Cthulhu
16,430
2,128
644
6,753
23,708
17,126
0
17,746
5,962
41,605
0
L
27,328
484
0
8,703
22,263
9,946
0
11,702
10,064
64,240
0
W
18,642
6,007
0
90
14,769
4,406
0
11,146
3,623
0
49,861
L
Vulcan
ReyRey007
Vulcan
27,995
7,528
0
1,095
17,885
6,866
0
9,438
8,164
57,924
0
L
Heimdallr
Sex0dePENES
Heimdallr
706
498
0
54
1,924
528
0
985
877
0
2,471
L
Gilgamesh
Sexybeast665
Gilgamesh
11,690
3,883
0
718
35,103
15,942
0
20,873
13,309
336
22,512
W
Ao Kuang
TerraNovaa
Ao Kuang
18,972
5,696
0
5,311
14,337
4,982
0
9,035
5,302
47,494
0
L
Neith
danutzsan
Neith
4,250
1,837
0
363
9,050
3,118
0
6,472
2,338
0
11,463
W
16,071
2,227
0
475
11,231
3,457
0
8,118
3,113
42,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,147
Gold Earned
61,437
258
Minions Killed
215
15
Camps Cleared
3
1,252,646
Distance Traveled
818,129
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,270
1,021
8
1
2
273,212
0
W
Cthulhu
13,634
1,049
64
5
0
274,600
0
L
Anubis
15,705
1,208
109
8
0
202,518
0
W
Loki
13,650
1,050
52
4
7
264,196
0
L
Vulcan
13,565
1,043
79
6
0
252,724
0
L
Heimdallr
10,374
798
5
0
2
24,580
0
L
Gilgamesh
11,003
846
15
1
0
221,440
0
W
Ao Kuang
14,290
1,099
62
5
4
253,293
0
L
Neith
10,790
830
7
1
1
116,867
1
W
Scylla
12,303
946
72
6
2
187,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role