Player Matchup

Loki
Loki
Brilli4nt
Loki
Level 21
God Stats
1W - 1L
1,834 SR
Queue Stats
38W - 26L
1,789 Elo+
Party 1
Sobek
Sobek
DynamiQq
Sobek
Level 25
God Stats
2W - 3L
1,697 SR
Queue Stats
30W - 23L
1,710 Elo+
Party 1
Fenrir
Fenrir
MiraAsuna
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 21L
1,743 Elo+
Party 1
Skadi
Skadi
TheGamingDino03
Skadi
Level 14
God Stats
2W - 1L
1,850 SR
Queue Stats
11W - 8L
1,645 Elo+
Party 1
He Bo
He Bo
Unconfident
He Bo
Level 28
God Stats
1W - 3L
1,493 SR
Queue Stats
88W - 66L
1,658 Elo+
Solo
Team Averages
Level 20
1,675 SR
1,709 Elo+

VS

Team Averages
Level 44
1,653 SR
1,701 Elo+
Ra
Ra
Henning321
Ra
Level 29
God Stats
13W - 7L
1,582 SR
Queue Stats
63W - 50L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
Jerry_kwz34
Erlang Shen
Level 129
God Stats
28W - 9L
1,820 SR
Queue Stats
682W - 438L
1,761 Elo+
Party 2
Kukulkan
Kukulkan
Monkisback34
Kukulkan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
291W - 169L
1,783 Elo+
Party 2
Anhur
Anhur
MrKroster1
Anhur
Level 27
God Stats
2W - 0L
1,730 SR
Queue Stats
99W - 66L
1,738 Elo+
Solo
Xing Tian
Xing Tian
lvenoml
Xing Tian
Level 29
God Stats
4W - 3L
1,630 SR
Queue Stats
149W - 117L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 6 / 0
7,510
536
4,609
11,296
4,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
DynamiQq
Sobek
10
1 / 2 / 2
6,395
457
4,552
13,713
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MiraAsuna
Fenrir
11
3 / 5 / 2
7,496
535
4,146
11,017
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 3
6,211
444
4,373
8,462
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 1
7,965
569
6,579
9,380
3,016
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,039
646
5,361
6,674
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Jerry_kwz34
Erlang Shen
15
5 / 2 / 7
8,862
633
11,730
10,286
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Monkisback34
Kukulkan
16
9 / 2 / 1
9,702
693
7,802
7,130
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
14
5 / 2 / 1
8,091
578
10,989
7,813
3,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
lvenoml
Xing Tian
13
0 / 1 / 7
7,738
553
4,941
10,572
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
22
22
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
2
6
0
0.33
L
Sobek
DynamiQq
Sobek
1
2
2
1
W
3
2
3
2.25
W
Erlang Shen
Jerry_kwz34
Erlang Shen
5
2
7
4.25
L
Fenrir
MiraAsuna
Fenrir
3
5
2
0.8
W
Kukulkan
Monkisback34
Kukulkan
9
2
1
4.75
W
Anhur
5
2
1
2.75
L
0
5
3
0.3
L
3
4
1
0.88
W
Xing Tian
lvenoml
Xing Tian
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,259
Damage
40,823
53,868
Taken
42,475
19,849
Mitigated
21,304
10,757
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,609
877
0
1,990
11,296
4,096
0
5,665
5,284
0
47,545
L
Sobek
DynamiQq
Sobek
4,552
685
0
3,975
13,713
7,098
0
3,810
9,903
17,063
0
W
5,361
1,208
28
3,514
6,674
2,644
370
115
6,559
61,847
0
W
Erlang Shen
Jerry_kwz34
Erlang Shen
11,730
6,352
0
1,966
10,286
4,914
0
2,440
7,846
0
61,263
L
Fenrir
MiraAsuna
Fenrir
4,146
1,282
0
3,001
11,017
3,604
0
2,113
8,892
0
34,905
W
Kukulkan
Monkisback34
Kukulkan
7,802
1,899
0
1,302
7,130
2,795
0
3,912
3,218
70,118
0
W
Anhur
10,989
6,100
0
2,449
7,813
3,128
221
1,995
5,818
0
64,247
L
4,373
2,454
0
0
8,462
2,035
0
1,636
6,826
0
27,754
L
6,579
656
0
1,791
9,380
3,016
0
4,521
4,859
50,304
0
W
Xing Tian
lvenoml
Xing Tian
4,941
613
0
2,818
10,572
7,823
99
2,669
7,903
18,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,577
Gold Earned
43,432
345
Minions Killed
489
0
Camps Cleared
0
1,285,912
Distance Traveled
1,421,434
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,510
536
100
7
0
260,806
2
L
Sobek
6,395
457
32
2
0
264,506
5
W
Ra
9,039
646
121
9
0
288,524
4
W
Erlang Shen
8,862
633
101
7
0
318,433
1
L
Fenrir
7,496
535
67
5
0
271,926
6
W
Kukulkan
9,702
693
123
9
0
286,323
3
W
Anhur
8,091
578
124
9
0
229,417
2
L
Skadi
6,211
444
54
4
0
236,888
0
L
He Bo
7,965
569
92
7
0
251,786
4
W
Xing Tian
7,738
553
20
1
0
298,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role