Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Kein_mensch17
Yemoja
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Respect84110
Tsukuyomi
Level 16
God Stats
8W - 5L
1,578 SR
Queue Stats
74W - 100L
1,394 Elo+
Party 3
Chiron
Chiron
SuXhi_Nightmare
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,534 Elo+
Party 4
Thoth
Thoth
jXst_NaHa
Thoth
Level 7
God Stats
1W - 3L
1,486 SR
Queue Stats
20W - 23L
1,320 Elo+
Solo
Team Averages
Level 14
1,513 SR
1,449 Elo+

VS

Team Averages
Level 20
1,421 SR
1,347 Elo+
King Arthur
King Arthur
SanthiTani
King Arthur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 54L
1,507 Elo+
Party 2
Agni
Agni
daniel_judo_2007
Agni
Level 19
God Stats
38W - 36L
1,635 SR
Queue Stats
47W - 47L
1,507 Elo+
Party 2
Ares
Ares
deltagabri
Ares
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 53L
927 Elo+
Party 1
Olorun
Olorun
iiHunkYMonk3Y
Olorun
Level 29
God Stats
0W - 3L
1,267 SR
Queue Stats
244W - 269L
1,471 Elo+
Solo
Anhur
Anhur
jer30234
Anhur
Level 12
God Stats
0W - 3L
1,202 SR
Queue Stats
58W - 50L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 1 / 3
8,576
476
4,858
10,554
8,395
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 5
8,315
462
4,846
9,434
4,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Respect84110
Tsukuyomi
13
6 / 3 / 1
8,616
479
5,757
8,504
2,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
8 / 4 / 6
9,702
539
14,250
17,623
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
jXst_NaHa
Thoth
18
18 / 1 / 5
11,675
649
21,731
12,395
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SanthiTani
King Arthur
13
2 / 3 / 0
8,270
459
3,816
16,249
8,958
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 12 / 0
7,350
408
2,489
12,235
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 5
6,512
362
3,342
14,277
10,803
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
7 / 5 / 3
8,945
497
9,308
14,979
4,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
jer30234
Anhur
12
4 / 8 / 2
7,747
430
8,557
13,595
3,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
34
Kills
13
13
Deaths
34
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
3
1.5
W
2
4
5
1.13
W
Tsukuyomi
Respect84110
Tsukuyomi
6
3
1
2.17
L
King Arthur
SanthiTani
King Arthur
2
3
0
0.67
W
8
4
6
2.75
L
0
12
0
0
L
0
6
5
0.42
L
7
5
3
1.7
W
Thoth
jXst_NaHa
Thoth
18
1
5
20.5
L
Anhur
jer30234
Anhur
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,442
Damage
27,512
58,510
Taken
71,335
26,617
Mitigated
30,705
16,595
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,858
676
156
500
10,554
8,395
628
1,788
8,758
39,533
0
W
4,846
1,581
2,499
1,313
9,434
4,276
561
3,006
6,428
20,873
0
W
Tsukuyomi
Respect84110
Tsukuyomi
5,757
1,501
0
1,531
8,504
2,831
0
1,568
6,888
0
38,105
L
King Arthur
SanthiTani
King Arthur
3,816
670
0
3,594
16,249
8,958
231
8,954
7,115
0
31,991
W
14,250
5,973
115
7,674
17,623
6,216
1,930
4,995
12,628
0
50,158
L
2,489
252
0
0
12,235
2,713
1,273
8,209
3,450
34,696
0
L
3,342
412
0
2,050
14,277
10,803
0
4,094
10,077
14,690
0
L
9,308
4,247
202
3,727
14,979
4,527
74
5,070
9,751
42,545
0
W
Thoth
jXst_NaHa
Thoth
21,731
742
0
2,807
12,395
4,899
1,379
3,364
8,669
72,085
0
L
Anhur
jer30234
Anhur
8,557
3,178
0
3,667
13,595
3,704
231
4,062
9,507
0
31,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,884
Gold Earned
38,824
360
Minions Killed
247
0
Camps Cleared
0
1,555,676
Distance Traveled
1,491,294
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,576
476
80
4
0
286,746
0
W
Yemoja
8,315
462
25
1
0
262,699
1
W
Tsukuyomi
8,616
479
69
4
0
378,970
0
L
King Arthur
8,270
459
62
3
0
343,913
0
W
Chiron
9,702
539
67
4
0
291,920
3
L
Agni
7,350
408
75
4
0
293,927
0
L
Ares
6,512
362
15
1
0
275,192
4
L
Olorun
8,945
497
61
3
0
287,375
2
W
Thoth
11,675
649
119
7
0
335,341
1
L
Anhur
7,747
430
34
2
0
290,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role