Player Matchup

Nemesis
Nemesis
Capyyy69
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,368 Elo+
Party 2
Artemis
Artemis
KawasakiYakii
Artemis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 139L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
KellySeveride
Gilgamesh
Level 17
God Stats
5W - 3L
1,552 SR
Queue Stats
23W - 27L
1,419 Elo+
Party 2
Loki
Loki
Szimszon
Loki
Level 23
God Stats
3W - 6L
1,300 SR
Queue Stats
25W - 30L
1,420 Elo+
Party 2
Horus
Horus
Towelie4L
Horus
Level 28
God Stats
4W - 2L
1,294 SR
Queue Stats
30W - 70L
1,125 Elo+
Solo
Team Averages
Level 21
1,429 SR
1,352 Elo+

VS

Team Averages
Level 21
1,534 SR
1,407 Elo+
Heimdallr
Heimdallr
DirtyLines
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,500 Elo+
Party 1
Anubis
Anubis
EugenJM
Anubis
Level 12
God Stats
2W - 4L
1,321 SR
Queue Stats
4W - 8L
1,233 Elo+
Party 3
Amaterasu
Amaterasu
GingerLines
Amaterasu
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Lambiste7002
Danzaburou
Level 13
God Stats
2W - 3L
1,686 SR
Queue Stats
7W - 16L
1,302 Elo+
Party 3
Bacchus
Bacchus
MaaleX
Bacchus
Level 32
God Stats
7W - 7L
1,662 SR
Queue Stats
12W - 28L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Capyyy69
Nemesis
8
2 / 1 / 0
5,282
528
2,001
3,872
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
10
3 / 0 / 3
5,635
564
5,375
2,639
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
KellySeveride
Gilgamesh
10
4 / 0 / 1
6,406
641
3,858
3,936
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
10
3 / 0 / 4
5,777
578
1,616
3,914
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Towelie4L
Horus
8
1 / 0 / 3
4,759
476
1,785
3,364
1,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DirtyLines
Heimdallr
6
0 / 3 / 0
4,289
429
1,144
3,885
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
EugenJM
Anubis
3
0 / 0 / 0
3,643
364
458
1,133
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
GingerLines
Amaterasu
7
0 / 4 / 1
4,470
447
309
4,862
1,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Lambiste7002
Danzaburou
7
1 / 3 / 0
4,877
488
695
5,888
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
MaaleX
Bacchus
7
0 / 3 / 0
4,702
470
2,421
7,675
3,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
1
1
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Capyyy69
Nemesis
2
1
0
2
L
Heimdallr
DirtyLines
Heimdallr
0
3
0
0
L
Anubis
EugenJM
Anubis
0
0
0
0
L
Amaterasu
GingerLines
Amaterasu
0
4
1
0.13
W
Artemis
3
0
3
4.5
W
Gilgamesh
KellySeveride
Gilgamesh
4
0
1
4.5
L
Danzaburou
Lambiste7002
Danzaburou
1
3
0
0.33
L
Bacchus
MaaleX
Bacchus
0
3
0
0
W
Loki
3
0
4
5
W
Horus
Towelie4L
Horus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,635
Damage
5,027
17,725
Taken
23,443
6,950
Mitigated
7,894
4,074
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Capyyy69
Nemesis
2,001
508
0
132
3,872
1,325
112
392
3,480
0
13,463
L
Heimdallr
DirtyLines
Heimdallr
1,144
559
0
359
3,885
966
0
0
3,855
0
13,514
L
Anubis
EugenJM
Anubis
458
150
0
262
1,133
254
0
0
1,133
2,912
0
L
Amaterasu
GingerLines
Amaterasu
309
256
0
999
4,862
1,513
0
0
4,862
0
8,369
W
Artemis
5,375
1,907
0
120
2,639
982
30
898
1,741
0
30,714
W
Gilgamesh
KellySeveride
Gilgamesh
3,858
1,239
0
235
3,936
1,860
904
0
3,936
0
27,832
L
Danzaburou
Lambiste7002
Danzaburou
695
193
0
106
5,888
1,444
0
0
5,888
0
15,038
L
Bacchus
MaaleX
Bacchus
2,421
347
0
1,185
7,675
3,717
0
0
7,485
10,521
0
W
Loki
1,616
119
0
2,436
3,914
936
0
206
3,708
0
27,940
W
Horus
Towelie4L
Horus
1,785
856
229
922
3,364
1,847
524
1,383
1,981
0
7,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,859
Gold Earned
21,981
242
Minions Killed
100
0
Camps Cleared
0
959,808
Distance Traveled
705,946
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,282
528
45
5
0
179,211
1
L
Heimdallr
4,289
429
30
3
0
137,832
0
L
Anubis
3,643
364
6
1
0
51,907
0
L
Amaterasu
4,470
447
19
2
0
171,456
0
W
Artemis
5,635
564
48
5
0
183,246
3
W
Gilgamesh
6,406
641
68
7
0
182,877
1
L
Danzaburou
4,877
488
33
3
0
159,931
0
L
Bacchus
4,702
470
12
1
0
184,820
3
W
Loki
5,777
578
66
7
0
229,570
3
W
Horus
4,759
476
15
2
0
184,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role