Player Matchup

Ravana
Ravana
Chucrute_Pr
Ravana
Level 26
God Stats
5W - 3L
1,883 SR
Queue Stats
122W - 140L
1,389 Elo+
Party 1
Mercury
Mercury
Enzika
Mercury
Level 19
God Stats
6W - 3L
1,607 SR
Queue Stats
40W - 36L
1,403 Elo+
Party 3
Baba Yaga
Baba Yaga
Lanthis
Baba Yaga
Level 29
God Stats
5W - 8L
1,202 SR
Queue Stats
180W - 171L
1,421 Elo+
Party 1
Persephone
Persephone
RENATÂO
Persephone
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,500 Elo+
Party 3
Ares
Ares
Srkirito11
Ares
Level 16
God Stats
2W - 1L
1,519 SR
Queue Stats
22W - 29L
1,376 Elo+
Party 1
Team Averages
Level 20
1,542 SR
1,418 Elo+

VS

Team Averages
Level 11
1,488 SR
1,287 Elo+
Nu Wa
Nu Wa
LadyofClock
Nu Wa
Level 18
God Stats
14W - 5L
1,715 SR
Queue Stats
44W - 31L
1,605 Elo+
Solo
Ymir
Ymir
bobao_robao
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,281 Elo+
Party 2
Fenrir
Fenrir
caua-do-oliveira
Fenrir
Level 10
God Stats
5W - 6L
1,224 SR
Queue Stats
18W - 31L
1,227 Elo+
Party 2
Tiamat
Tiamat
demon_god_clay
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 114L
1,254 Elo+
Party 2
Anhur
Anhur
herbertqnl20
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,066 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
6 / 4 / 32
13,833
1,064
13,348
12,410
5,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Enzika
Mercury
20
15 / 6 / 22
14,290
1,099
26,827
17,793
6,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Lanthis
Baba Yaga
20
10 / 1 / 23
15,191
1,169
22,945
10,058
3,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
RENATÂO
Persephone
19
4 / 4 / 22
12,623
971
12,055
13,278
3,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 6 / 24
14,507
1,116
20,180
24,292
30,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

135

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
14,858
1,143
25,277
6,995
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
0 / 15 / 11
12,143
934
6,848
28,013
32,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 9 / 5
14,586
1,122
15,324
23,361
15,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 12 / 7
12,484
960
11,237
21,693
11,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 12 / 8
12,234
941
13,087
23,521
9,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
60
48
Kills
21
21
Deaths
49
123
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ravana
6
4
32
5.5
W
Mercury
Enzika
Mercury
15
6
22
4.33
L
7
1
8
11
W
Baba Yaga
Lanthis
Baba Yaga
10
1
23
21.5
W
Persephone
RENATÂO
Persephone
4
4
22
3.75
W
13
6
24
4.17
L
0
15
11
0.37
L
9
9
5
1.28
L
3
12
7
0.54
L
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,355
Damage
71,773
77,831
Taken
103,583
50,631
Mitigated
71,893
4,931
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
13,348
2,468
0
536
12,410
5,737
0
5,253
6,939
0
25,284
W
Mercury
Enzika
Mercury
26,827
16,615
0
128
17,793
6,565
0
11,155
6,220
0
52,658
L
25,277
6,193
0
901
6,995
2,791
0
3,560
3,435
62,507
0
W
Baba Yaga
Lanthis
Baba Yaga
22,945
2,460
0
2,583
10,058
3,754
0
4,925
5,021
65,433
0
W
Persephone
RENATÂO
Persephone
12,055
1,452
144
1,540
13,278
3,639
0
7,727
5,337
28,280
0
W
20,180
2,173
0
0
24,292
30,936
0
12,848
10,950
33,394
0
L
6,848
2,198
0
0
28,013
32,915
0
13,400
14,613
16,493
0
L
15,324
3,191
0
365
23,361
15,546
0
12,600
10,761
0
34,930
L
11,237
294
0
1,383
21,693
11,615
0
9,934
11,759
25,763
0
L
13,087
4,568
0
587
23,521
9,026
0
15,686
7,835
0
29,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,444
Gold Earned
66,305
229
Minions Killed
196
5
Camps Cleared
6
1,250,454
Distance Traveled
1,238,520
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,833
1,064
27
2
3
270,216
0
W
Mercury
14,290
1,099
60
5
0
242,475
0
L
Nu Wa
14,858
1,143
91
7
4
248,026
3
W
Baba Yaga
15,191
1,169
96
7
2
251,310
2
W
Persephone
12,623
971
25
2
0
255,529
0
W
Ares
14,507
1,116
21
2
0
230,924
1
L
Ymir
12,143
934
23
2
2
234,332
0
L
Fenrir
14,586
1,122
41
3
0
265,533
0
L
Tiamat
12,484
960
18
1
0
248,565
0
L
Anhur
12,234
941
23
2
0
242,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role