Player Matchup

Danzaburou
Danzaburou
EllieCharlie
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,431 Elo+
Solo
Yemoja
Yemoja
EvilCyborg
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Eset
Eset
KingReagent
Eset
Level 27
God Stats
6W - 2L
1,687 SR
Queue Stats
65W - 55L
1,622 Elo+
Solo
Nemesis
Nemesis
Salvador santi
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,439 Elo+
Solo
Thanatos
Thanatos
imrlydepressed
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 14
1,537 SR
1,498 Elo+

VS

Team Averages
Level 22
1,376 SR
1,460 Elo+
Nu Wa
Nu Wa
II6HOELEVEL6
Nu Wa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 113L
1,484 Elo+
Solo
Khepri
Khepri
NecessaryHorror
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 68L
1,535 Elo+
Solo
Artemis
Artemis
VenomWolfz
Artemis
Level 12
God Stats
5W - 6L
1,329 SR
Queue Stats
44W - 45L
1,492 Elo+
Solo
Chang'e
Chang'e
WillisPinillis
Chang'e
Level 29
God Stats
3W - 4L
1,324 SR
Queue Stats
195W - 215L
1,471 Elo+
Solo
Thor
Thor
XxJOELxX06
Thor
Level 15
God Stats
1W - 4L
1,229 SR
Queue Stats
7W - 10L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EllieCharlie
Danzaburou
9
3 / 2 / 1
5,732
637
3,026
3,878
1,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
EvilCyborg
Yemoja
8
1 / 1 / 3
5,411
601
1,565
2,156
957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 1
5,542
616
4,091
4,160
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 2
4,121
458
1,173
4,600
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
7
1 / 2 / 1
4,715
524
1,670
5,525
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,200
467
1,848
3,228
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 2
5,046
561
2,612
4,858
2,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
VenomWolfz
Artemis
9
5 / 3 / 0
5,503
611
2,374
4,527
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
1 / 0 / 1
4,099
455
1,061
1,291
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 4
4,915
546
2,221
4,944
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
8
9
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EllieCharlie
Danzaburou
3
2
1
1.75
W
Yemoja
EvilCyborg
Yemoja
1
1
3
2.5
L
0
2
0
0
W
2
1
1
2.5
L
1
0
2
2
W
0
3
2
0.33
L
Artemis
VenomWolfz
Artemis
5
3
0
1.67
L
1
0
1
1.5
L
1
2
4
1.5
W
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,525
Damage
10,116
20,319
Taken
18,848
6,131
Mitigated
6,693
6,385
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EllieCharlie
Danzaburou
3,026
1,266
0
203
3,878
1,186
1,267
639
3,195
0
16,914
W
Yemoja
EvilCyborg
Yemoja
1,565
303
458
396
2,156
957
546
407
1,725
6,808
0
L
1,848
261
99
369
3,228
778
18
2,122
992
17,499
0
W
4,091
693
560
1,324
4,160
1,113
1,187
1,529
2,561
35,378
0
L
2,612
748
0
870
4,858
2,439
0
569
4,197
15,276
0
W
1,173
282
0
133
4,600
1,363
393
979
3,445
0
6,065
L
Artemis
VenomWolfz
Artemis
2,374
1,011
0
738
4,527
1,861
0
803
3,724
0
17,488
L
1,061
280
44
915
1,291
266
0
180
1,111
7,436
0
L
2,221
265
0
962
4,944
1,349
0
1,680
3,168
0
16,079
W
Thanatos
1,670
887
0
3,311
5,525
1,512
0
1,605
3,872
0
20,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
23,763
184
Minions Killed
148
0
Camps Cleared
0
835,271
Distance Traveled
695,775
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,732
637
32
4
0
141,548
0
W
Yemoja
5,411
601
10
1
0
174,406
1
L
Nu Wa
4,200
467
30
3
0
131,759
0
W
Eset
5,542
616
85
9
0
167,743
0
L
Khepri
5,046
561
27
3
0
157,280
1
W
Nemesis
4,121
458
13
1
0
194,927
1
L
Artemis
5,503
611
37
4
0
156,798
0
L
Chang'e
4,099
455
22
2
0
73,951
0
L
Thor
4,915
546
32
4
0
175,987
0
W
Thanatos
4,715
524
44
5
0
156,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role