Player Matchup

Olorun
Olorun
Carcadeiii
Olorun
Level 6
God Stats
3W - 1L
1,617 SR
Queue Stats
3W - 8L
1,274 Elo+
Solo
Izanami
Izanami
TCW_Weedmen
Izanami
Level 86
God Stats
7W - 3L
1,775 SR
Queue Stats
506W - 267L
1,732 Elo+
Party 1
Mercury
Mercury
Xr-Vins
Mercury
Level 18
God Stats
19W - 4L
1,997 SR
Queue Stats
190W - 77L
1,689 Elo+
Party 1
Team Averages
Level 37
1,796 SR
1,565 Elo+

VS

Team Averages
Level 70
1,507 SR
1,529 Elo+
Poseidon
Poseidon
AuTN1cK
Poseidon
Level 69
God Stats
77W - 70L
1,548 SR
Queue Stats
177W - 158L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
IItoxicIIV
Gilgamesh
Level 99
God Stats
12W - 10L
1,473 SR
Queue Stats
493W - 424L
1,526 Elo+
Solo
Jormungandr
Jormungandr
Soundwave_o_O_
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 141L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Carcadeiii
Olorun
15
0 / 4 / 8
11,463
573
8,133
12,185
4,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TCW_Weedmen
Izanami
19
11 / 4 / 5
15,277
764
26,115
17,154
6,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Xr-Vins
Mercury
17
5 / 3 / 7
13,783
689
10,624
16,568
6,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AuTN1cK
Poseidon
16
3 / 5 / 6
12,295
615
6,708
14,049
5,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
IItoxicIIV
Gilgamesh
14
3 / 7 / 7
12,031
602
13,417
22,467
19,507
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Soundwave_o_O_
Jormungandr
16
5 / 4 / 6
12,748
637
16,304
20,942
23,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
11
11
Deaths
16
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AuTN1cK
Poseidon
3
5
6
1.2
W
Olorun
Carcadeiii
Olorun
0
4
8
1
L
Gilgamesh
IItoxicIIV
Gilgamesh
3
7
7
0.93
L
Jormungandr
Soundwave_o_O_
Jormungandr
5
4
6
2
W
Izanami
TCW_Weedmen
Izanami
11
4
5
3.38
W
Mercury
Xr-Vins
Mercury
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,872
Damage
36,429
45,907
Taken
57,458
18,611
Mitigated
48,293
9,910
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AuTN1cK
Poseidon
6,708
415
863
4,652
14,049
5,175
697
1,370
12,679
56,476
0
W
Olorun
Carcadeiii
Olorun
8,133
3,188
919
4,898
12,185
4,766
0
6,117
5,572
25,248
0
L
Gilgamesh
IItoxicIIV
Gilgamesh
13,417
2,542
0
143
22,467
19,507
211
2,634
19,833
0
44,079
L
Jormungandr
Soundwave_o_O_
Jormungandr
16,304
3,186
696
2,900
20,942
23,611
72
4,397
16,545
51,786
0
W
Izanami
TCW_Weedmen
Izanami
26,115
17,866
0
1,613
17,154
6,897
2,734
8,357
8,239
0
115,575
W
Mercury
Xr-Vins
Mercury
10,624
6,421
0
2,480
16,568
6,948
522
6,968
8,996
0
51,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,523
Gold Earned
37,074
230
Minions Killed
217
0
Camps Cleared
0
1,119,198
Distance Traveled
1,035,079
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,295
615
112
6
0
308,202
7
W
Olorun
11,463
573
27
1
0
340,180
1
L
Gilgamesh
12,031
602
46
2
0
339,039
1
L
Jormungandr
12,748
637
59
3
0
387,838
2
W
Izanami
15,277
764
146
7
0
343,745
1
W
Mercury
13,783
689
57
3
0
435,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role