Player Matchup

Cabrakan
Cabrakan
ColeW-07
Cabrakan
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
590W - 544L
1,485 Elo+
Solo
Thor
Thor
GHETT0 92i
Thor
Level 17
God Stats
22W - 23L
1,371 SR
Queue Stats
81W - 87L
1,420 Elo+
Solo
Hera
Hera
OdinBig smok
Hera
Level 11
God Stats
9W - 2L
1,684 SR
Queue Stats
18W - 13L
1,327 Elo+
Solo
Izanami
Izanami
SenorMinimus
Izanami
Level 8
God Stats
9W - 7L
1,458 SR
Queue Stats
13W - 14L
1,515 Elo+
Solo
Ravana
Ravana
TehRastabean
Ravana
Level 18
God Stats
2W - 0L
1,743 SR
Queue Stats
72W - 18L
1,715 Elo+
Solo
Team Averages
Level 17
1,551 SR
1,493 Elo+

VS

Team Averages
Level 21
1,581 SR
1,565 Elo+
Amaterasu
Amaterasu
Abma482
Amaterasu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,605 Elo+
Solo
Izanami
Izanami
JL_SlayZouu
Izanami
Level 26
God Stats
46W - 16L
1,762 SR
Queue Stats
91W - 57L
1,497 Elo+
Party 2
Ao Kuang
Ao Kuang
Seatedmallard
Ao Kuang
Level 23
God Stats
6W - 6L
1,518 SR
Queue Stats
110W - 104L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
VaDium_yaya
Cthulhu
Level 27
God Stats
17W - 9L
1,454 SR
Queue Stats
100W - 72L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
oliverparker486
Sun Wukong
Level 26
God Stats
35W - 31L
1,670 SR
Queue Stats
102W - 91L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ColeW-07
Cabrakan
17
3 / 4 / 12
13,285
511
11,005
22,170
30,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 6 / 13
13,010
500
9,628
17,442
7,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 12
14,904
573
27,686
11,962
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SenorMinimus
Izanami
19
6 / 9 / 2
14,406
554
13,081
21,536
7,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
20
14 / 0 / 7
16,611
639
35,147
19,471
23,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Abma482
Amaterasu
15
2 / 11 / 2
10,028
386
5,395
21,886
12,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
JL_SlayZouu
Izanami
18
7 / 10 / 4
12,500
481
18,059
24,206
11,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Seatedmallard
Ao Kuang
19
3 / 5 / 3
12,157
468
5,778
27,407
9,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
VaDium_yaya
Cthulhu
15
2 / 8 / 10
10,130
390
9,877
30,001
28,733
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
oliverparker486
Sun Wukong
20
6 / 3 / 3
13,088
503
12,218
24,827
17,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
36
Kills
20
20
Deaths
37
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Abma482
Amaterasu
2
11
2
0.27
W
Cabrakan
ColeW-07
Cabrakan
3
4
12
2.25
W
5
6
13
1.92
L
Izanami
JL_SlayZouu
Izanami
7
10
4
0.9
W
8
1
12
14
L
Ao Kuang
Seatedmallard
Ao Kuang
3
5
3
0.9
W
Izanami
SenorMinimus
Izanami
6
9
2
0.78
W
Ravana
14
0
7
17.5
L
Cthulhu
VaDium_yaya
Cthulhu
2
8
10
0.88
L
Sun Wukong
oliverparker486
Sun Wukong
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,547
Damage
51,327
92,581
Taken
128,327
74,574
Mitigated
80,284
31,629
Healing
25,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Abma482
Amaterasu
5,395
2,154
0
737
21,886
12,045
0
9,522
12,077
0
36,150
W
Cabrakan
ColeW-07
Cabrakan
11,005
625
0
8,148
22,170
30,559
1,079
4,393
17,777
54,784
0
W
9,628
1,974
0
3,747
17,442
7,703
630
2,786
14,656
0
61,950
L
Izanami
JL_SlayZouu
Izanami
18,059
12,827
0
5,752
24,206
11,650
2,736
5,796
18,290
0
106,593
W
27,686
7,135
108
5,047
11,962
5,081
2,087
3,020
8,942
97,753
0
L
Ao Kuang
Seatedmallard
Ao Kuang
5,778
1,564
0
6,646
27,407
9,912
744
5,302
21,973
94,795
0
W
Izanami
SenorMinimus
Izanami
13,081
10,305
0
5,258
21,536
7,634
5,036
5,303
16,233
0
97,602
W
Ravana
35,147
9,846
0
9,321
19,471
23,597
4,117
4,325
15,146
183
143,855
L
Cthulhu
VaDium_yaya
Cthulhu
9,877
1,104
458
2,869
30,001
28,733
594
11,746
17,974
35,461
0
L
Sun Wukong
oliverparker486
Sun Wukong
12,218
1,520
0
9,044
24,827
17,944
1,583
5,570
19,139
0
86,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,216
Gold Earned
57,903
679
Minions Killed
572
0
Camps Cleared
0
2,275,663
Distance Traveled
2,344,490
7
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,028
386
66
3
0
460,879
2
W
Cabrakan
13,285
511
72
3
0
457,034
0
W
Thor
13,010
500
95
4
0
387,819
3
L
Izanami
12,500
481
167
6
0
401,800
14
W
Hera
14,904
573
134
5
0
512,889
2
L
Ao Kuang
12,157
468
129
5
0
490,080
4
W
Izanami
14,406
554
159
6
0
395,673
0
W
Ravana
16,611
639
219
8
0
522,248
2
L
Cthulhu
10,130
390
52
2
0
500,905
4
L
Sun Wukong
13,088
503
158
6
0
490,826
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role