Player Matchup

Tsukuyomi
Tsukuyomi
Carotf
Tsukuyomi
Level 4
God Stats
2W - 0L
1,748 SR
Queue Stats
3W - 3L
1,412 Elo+
Party 2
Zhong Kui
Zhong Kui
FirstKillExpect
Zhong Kui
Level 26
God Stats
14W - 7L
1,669 SR
Queue Stats
88W - 83L
1,487 Elo+
Solo
Yemoja
Yemoja
IQzer0
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,507 Elo+
Party 2
Skadi
Skadi
Memanator6458
Skadi
Level 23
God Stats
9W - 11L
1,465 SR
Queue Stats
133W - 162L
1,422 Elo+
Solo
Chang'e
Chang'e
jehikovba656801
Chang'e
Level 18
God Stats
3W - 3L
1,390 SR
Queue Stats
26W - 22L
1,468 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,459 Elo+

VS

Team Averages
Level 31
1,615 SR
1,455 Elo+
Xbalanque
Xbalanque
B1SH1 DRD
Xbalanque
Level 16
God Stats
17W - 16L
1,618 SR
Queue Stats
108W - 110L
1,484 Elo+
Party 1
Loki
Loki
DRD BLACK3
Loki
Level 26
God Stats
34W - 21L
1,514 SR
Queue Stats
53W - 33L
1,343 Elo+
Party 1
Anubis
Anubis
EL G0RD09700
Anubis
Level 60
God Stats
7W - 5L
1,842 SR
Queue Stats
139W - 128L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
WCBC_Menxce
Gilgamesh
Level 29
God Stats
2W - 3L
1,553 SR
Queue Stats
82W - 82L
1,550 Elo+
Solo
Guan Yu
Guan Yu
sickbrook
Guan Yu
Level 23
God Stats
4W - 4L
1,548 SR
Queue Stats
106W - 84L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Carotf
Tsukuyomi
16
3 / 6 / 3
10,573
481
4,036
17,261
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
FirstKillExpect
Zhong Kui
20
10 / 3 / 3
13,107
596
24,319
22,531
20,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
IQzer0
Yemoja
15
1 / 3 / 6
10,310
469
9,352
17,156
19,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 7 / 4
9,748
443
17,916
14,867
4,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
13 / 4 / 4
12,962
589
14,680
21,078
7,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
B1SH1 DRD
Xbalanque
16
6 / 7 / 4
10,140
461
9,037
18,011
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 5 / 5
10,435
474
7,924
15,899
6,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
3 / 10 / 2
11,551
525
10,051
14,484
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WCBC_Menxce
Gilgamesh
16
2 / 8 / 4
10,392
472
14,430
18,116
9,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
sickbrook
Guan Yu
17
7 / 0 / 9
11,632
529
18,804
26,618
21,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
30
Kills
21
23
Deaths
30
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
B1SH1 DRD
Xbalanque
6
7
4
1.14
W
Tsukuyomi
Carotf
Tsukuyomi
3
6
3
0.75
L
3
5
5
1.1
L
Anubis
3
10
2
0.4
W
Zhong Kui
FirstKillExpect
Zhong Kui
10
3
3
3.83
W
Yemoja
IQzer0
Yemoja
1
3
6
1.33
W
3
7
4
0.71
L
Gilgamesh
WCBC_Menxce
Gilgamesh
2
8
4
0.5
W
13
4
4
3.75
L
Guan Yu
sickbrook
Guan Yu
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,303
Damage
60,246
92,893
Taken
93,128
58,310
Mitigated
49,773
32,001
Healing
25,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
B1SH1 DRD
Xbalanque
9,037
4,778
0
2,774
18,011
6,331
887
7,417
10,594
0
44,097
W
Tsukuyomi
Carotf
Tsukuyomi
4,036
1,116
0
5,062
17,261
6,458
1,133
1,159
16,102
0
67,861
L
7,924
1,979
0
5,296
15,899
6,085
219
7,327
8,572
0
71,938
L
Anubis
10,051
72
0
2,314
14,484
6,413
611
11,739
2,745
55,625
0
W
Zhong Kui
FirstKillExpect
Zhong Kui
24,319
3,797
0
12,676
22,531
20,399
2,852
3,453
19,078
89,082
0
W
Yemoja
IQzer0
Yemoja
9,352
2,504
1,325
1,126
17,156
19,192
448
793
16,363
47,631
0
W
17,916
7,675
0
0
14,867
4,656
584
581
14,286
0
46,147
L
Gilgamesh
WCBC_Menxce
Gilgamesh
14,430
5,460
0
1,310
18,116
9,235
952
11,849
6,267
0
56,787
W
14,680
1,222
2,233
9,579
21,078
7,605
3,587
4,065
17,013
71,650
0
L
Guan Yu
sickbrook
Guan Yu
18,804
4,434
1,744
11,581
26,618
21,709
0
10,019
16,599
0
63,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,700
Gold Earned
54,150
508
Minions Killed
487
0
Camps Cleared
0
1,878,564
Distance Traveled
1,998,071
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,140
461
78
4
0
357,596
0
W
Tsukuyomi
10,573
481
101
5
0
394,018
7
L
Loki
10,435
474
119
5
0
469,920
4
L
Anubis
11,551
525
97
4
0
358,956
0
W
Zhong Kui
13,107
596
157
7
0
386,420
5
W
Yemoja
10,310
469
61
3
0
362,599
2
W
Skadi
9,748
443
46
2
0
365,077
1
L
Gilgamesh
10,392
472
110
5
0
360,453
3
W
Chang'e
12,962
589
143
7
0
370,450
2
L
Guan Yu
11,632
529
83
4
0
451,146
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role