Player Matchup

Thor
Thor
CamTheHamMan
Thor
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 143L
1,504 Elo+
Party 1
Ares
Ares
Charmander035
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 111L
1,423 Elo+
Solo
Nu Wa
Nu Wa
GooierVirus82
Nu Wa
Level 24
God Stats
12W - 8L
1,572 SR
Queue Stats
28W - 21L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Tanjiro39
Danzaburou
Level 27
God Stats
7W - 4L
1,562 SR
Queue Stats
59W - 94L
1,373 Elo+
Solo
Guan Yu
Guan Yu
ThatJuicer76
Guan Yu
Level 17
God Stats
5W - 2L
1,254 SR
Queue Stats
136W - 126L
1,470 Elo+
Party 1
Team Averages
Level 30
1,478 SR
1,460 Elo+

VS

Team Averages
Level 18
1,463 SR
1,378 Elo+
Anubis
Anubis
DjCalvo09
Anubis
Level 17
God Stats
16W - 8L
1,500 SR
Queue Stats
71W - 60L
1,476 Elo+
Solo
Cabrakan
Cabrakan
GreenForKobeBean
Cabrakan
Level 14
God Stats
17W - 25L
1,408 SR
Queue Stats
20W - 34L
1,414 Elo+
Solo
Loki
Loki
SirBlanket
Loki
Level 28
God Stats
20W - 12L
1,384 SR
Queue Stats
48W - 46L
1,480 Elo+
Solo
Zeus
Zeus
Snavas_603
Zeus
Level 27
God Stats
1W - 2L
1,748 SR
Queue Stats
299W - 276L
1,390 Elo+
Solo
Danzaburou
Danzaburou
winnerboy1000
Danzaburou
Level 5
God Stats
0W - 3L
1,275 SR
Queue Stats
3W - 11L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 8
12,894
614
16,100
18,256
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 4
9,979
475
6,839
12,134
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
10 / 4 / 8
11,670
556
11,209
6,770
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Tanjiro39
Danzaburou
17
8 / 4 / 4
11,688
557
16,010
16,614
6,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ThatJuicer76
Guan Yu
18
5 / 4 / 5
11,234
535
12,631
17,110
18,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DjCalvo09
Anubis
19
5 / 9 / 1
11,490
547
15,028
22,026
10,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 8 / 3
8,907
424
7,638
15,889
8,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 7 / 2
10,908
519
9,897
16,650
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 12 / 1
10,472
499
8,608
14,337
4,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
winnerboy1000
Danzaburou
12
4 / 6 / 0
8,609
410
6,458
13,226
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
42
Kills
19
19
Deaths
42
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
4
8
4.25
W
6
3
4
2.67
L
Anubis
DjCalvo09
Anubis
5
9
1
0.61
W
10
4
8
3.5
L
1
8
3
0.31
L
6
7
2
1
L
3
12
1
0.29
W
Danzaburou
Tanjiro39
Danzaburou
8
4
4
2.5
W
Guan Yu
ThatJuicer76
Guan Yu
5
4
5
1.88
L
Danzaburou
winnerboy1000
Danzaburou
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,789
Damage
47,629
70,884
Taken
82,128
41,222
Mitigated
32,648
18,431
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,100
5,166
0
1,420
18,256
6,725
0
8,573
9,683
0
99,266
W
6,839
496
0
1,870
12,134
7,534
0
4,981
7,153
23,493
0
L
Anubis
DjCalvo09
Anubis
15,028
1,673
0
9,088
22,026
10,489
665
848
20,560
77,860
0
W
11,209
2,707
0
690
6,770
2,235
313
2,093
4,677
57,470
0
L
7,638
1,327
0
1,223
15,889
8,516
1,572
2,579
13,232
39,829
0
L
9,897
2,706
0
1,395
16,650
5,255
0
3,399
13,005
0
57,052
L
8,608
1,986
0
1,875
14,337
4,511
305
6,917
7,024
53,493
0
W
Danzaburou
Tanjiro39
Danzaburou
16,010
9,245
0
8,294
16,614
6,059
2,904
5,838
10,776
0
90,221
W
Guan Yu
ThatJuicer76
Guan Yu
12,631
2,080
394
5,763
17,110
18,669
0
9,789
7,321
0
58,099
L
Danzaburou
winnerboy1000
Danzaburou
6,458
2,742
0
884
13,226
3,877
500
3,389
9,635
0
35,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,465
Gold Earned
50,386
528
Minions Killed
428
0
Camps Cleared
0
1,905,892
Distance Traveled
1,620,181
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,894
614
166
8
0
397,587
1
W
Ares
9,979
475
29
1
0
333,263
1
L
Anubis
11,490
547
119
6
0
231,813
0
W
Nu Wa
11,670
556
102
5
0
368,386
6
L
Cabrakan
8,907
424
81
4
0
338,881
0
L
Loki
10,908
519
85
4
0
388,712
5
L
Zeus
10,472
499
91
4
0
285,205
0
W
Danzaburou
11,688
557
125
6
0
383,282
0
W
Guan Yu
11,234
535
106
5
0
423,374
5
L
Danzaburou
8,609
410
52
2
0
375,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role