Player Matchup

Gilgamesh
Gilgamesh
GxPegas_
Gilgamesh
Level 12
God Stats
5W - 3L
1,635 SR
Queue Stats
8W - 6L
1,416 Elo+
Party 3
Hades
Hades
Nash04-12-17
Hades
Level 59
God Stats
10W - 8L
1,509 SR
Queue Stats
58W - 97L
1,339 Elo+
Party 3
Awilix
Awilix
Nekketsuu
Awilix
Level 27
God Stats
21W - 23L
1,313 SR
Queue Stats
121W - 119L
1,395 Elo+
Party 4
Ra
Ra
Samidas55
Ra
Level 38
God Stats
11W - 3L
1,974 SR
Queue Stats
316W - 290L
1,439 Elo+
Party 4
Anhur
Anhur
oulala R6
Anhur
Level 62
God Stats
6W - 4L
1,500 SR
Queue Stats
616W - 530L
1,475 Elo+
Party 4
Team Averages
Level 40
1,586 SR
1,413 Elo+

VS

Team Averages
Level 50
1,514 SR
1,380 Elo+
Tiamat
Tiamat
 
Tiamat
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Abvsal
Hou Yi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 136L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
BH Lycan
Jormungandr
Level 63
God Stats
6W - 7L
1,624 SR
Queue Stats
376W - 528L
1,366 Elo+
Party 2
Thor
Thor
ObiWanJacobi186
Thor
Level 26
God Stats
1W - 8L
1,455 SR
Queue Stats
130W - 173L
1,305 Elo+
Party 2
Gilgamesh
Gilgamesh
divya21-kajal
Gilgamesh
Level 23
God Stats
1W - 4L
1,489 SR
Queue Stats
75W - 104L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GxPegas_
Gilgamesh
11
7 / 7 / 2
7,740
553
10,000
10,884
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 4
6,444
460
4,855
8,595
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
Nekketsuu
Awilix
13
4 / 1 / 5
7,998
571
6,567
7,805
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 3
8,273
591
3,926
5,727
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
oulala R6
Anhur
14
2 / 1 / 2
8,064
576
3,725
7,388
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 3 / 2
7,337
524
5,907
7,998
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Abvsal
Hou Yi
11
4 / 1 / 0
6,635
474
4,955
6,739
1,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
BH Lycan
Jormungandr
8
0 / 3 / 4
5,759
411
3,954
9,340
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
4 / 6 / 4
7,187
513
4,814
9,481
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
divya21-kajal
Gilgamesh
10
4 / 5 / 0
6,878
491
4,422
10,688
4,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
18
Kills
14
14
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
2
1
L
Hou Yi
Abvsal
Hou Yi
4
1
0
4
L
Jormungandr
BH Lycan
Jormungandr
0
3
4
0.67
W
Gilgamesh
GxPegas_
Gilgamesh
7
7
2
1.14
W
2
4
4
1
W
Awilix
Nekketsuu
Awilix
4
1
5
6.5
L
4
6
4
1
W
3
1
3
4.5
L
Gilgamesh
divya21-kajal
Gilgamesh
4
5
0
0.8
W
Anhur
oulala R6
Anhur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
24,052
40,399
Taken
44,246
14,198
Mitigated
17,652
14,992
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,907
746
0
1,839
7,998
4,947
0
3,060
4,938
40,862
0
L
Hou Yi
Abvsal
Hou Yi
4,955
2,163
0
2,250
6,739
1,948
535
800
5,939
0
35,619
L
Jormungandr
BH Lycan
Jormungandr
3,954
830
0
1,353
9,340
3,989
0
3,444
5,896
14,623
0
W
Gilgamesh
GxPegas_
Gilgamesh
10,000
4,479
0
1,461
10,884
4,429
868
1,221
9,591
0
29,900
W
4,855
1,118
184
3,470
8,595
2,974
0
2,707
5,782
15,639
0
W
Awilix
Nekketsuu
Awilix
6,567
2,957
0
3,122
7,805
2,734
0
1,556
6,169
0
44,106
L
4,814
1,079
0
1,279
9,481
2,725
0
1,477
8,004
0
25,510
W
3,926
683
166
2,619
5,727
2,113
0
3,079
2,358
55,791
0
L
Gilgamesh
divya21-kajal
Gilgamesh
4,422
1,851
0
9
10,688
4,043
102
0
10,688
0
29,833
W
Anhur
oulala R6
Anhur
3,725
1,104
0
3,970
7,388
1,948
88
750
6,638
0
50,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
33,796
406
Minions Killed
298
0
Camps Cleared
0
1,401,648
Distance Traveled
1,236,906
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,337
524
95
7
0
257,037
4
L
Hou Yi
6,635
474
73
5
0
269,924
5
L
Jormungandr
5,759
411
23
2
0
229,614
1
W
Gilgamesh
7,740
553
60
4
0
296,061
0
W
Hades
6,444
460
25
2
0
260,867
2
W
Awilix
7,998
571
91
7
0
329,286
1
L
Thor
7,187
513
48
3
0
242,169
1
W
Ra
8,273
591
131
9
0
263,613
3
L
Gilgamesh
6,878
491
59
4
0
238,162
0
W
Anhur
8,064
576
99
7
0
251,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role