Player Matchup

Fafnir
Fafnir
ObliviousPrism7
Fafnir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 53L
1,712 Elo+
Party 1
Chang'e
Chang'e
SpookyMuffins
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
metzeri
Fenrir
Level 63
God Stats
3W - 1L
1,666 SR
Queue Stats
51W - 19L
1,760 Elo+
Party 1
Team Averages
Level 99
1,555 SR
1,657 Elo+

VS

Team Averages
Level 23
1,591 SR
1,566 Elo+
Izanami
Izanami
BiDoofTheGreAt
Izanami
Level 29
God Stats
3W - 10L
1,556 SR
Queue Stats
3W - 10L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
Skenderb3u
Gilgamesh
Level 23
God Stats
7W - 4L
1,744 SR
Queue Stats
13W - 11L
1,822 Elo+
Party 2
Thor
Thor
Tophiee
Thor
Level 17
God Stats
1W - 4L
1,473 SR
Queue Stats
19W - 31L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 14
11,494
821
8,708
16,513
28,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
14
5 / 3 / 10
10,317
737
14,341
13,120
7,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
metzeri
Fenrir
14
10 / 4 / 8
11,218
801
13,510
13,634
12,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
9,301
664
6,631
11,099
4,304
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Skenderb3u
Gilgamesh
11
2 / 7 / 5
8,914
637
11,138
16,839
11,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
Tophiee
Thor
12
3 / 6 / 3
9,425
673
10,967
15,414
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
7
7
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
4
0
14
11
L
Gilgamesh
Skenderb3u
Gilgamesh
2
7
5
0.64
W
Chang'e
5
3
10
3.33
L
Thor
Tophiee
Thor
3
6
3
0.75
W
Fenrir
metzeri
Fenrir
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
28,736
43,267
Taken
43,352
48,553
Mitigated
23,609
20,449
Healing
1,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,631
4,569
0
675
11,099
4,304
0
6,286
4,813
0
34,413
W
8,708
2,441
0
3,703
16,513
28,049
871
26
16,327
27,973
0
L
Gilgamesh
Skenderb3u
Gilgamesh
11,138
2,826
0
154
16,839
11,515
138
8,180
8,659
0
23,578
W
Chang'e
14,341
829
7,228
7,301
13,120
7,843
846
96
13,024
67,908
0
L
Thor
Tophiee
Thor
10,967
3,079
0
440
15,414
7,790
0
8,633
6,781
0
32,036
W
Fenrir
metzeri
Fenrir
13,510
4,404
705
1,512
13,634
12,661
1,429
0
13,634
0
29,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
27,640
161
Minions Killed
108
0
Camps Cleared
0
826,085
Distance Traveled
696,796
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,301
664
60
4
0
202,526
0
W
Fafnir
11,494
821
25
2
0
270,702
2
L
Gilgamesh
8,914
637
23
2
0
242,821
0
W
Chang'e
10,317
737
103
7
0
272,768
3
L
Thor
9,425
673
25
2
0
251,449
0
W
Fenrir
11,218
801
33
2
0
282,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role