Player Matchup

Pele
Pele
CVTwenty
Pele
Level 8
God Stats
2W - 1L
1,843 SR
Queue Stats
18W - 11L
1,690 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ONyankoChanO
Kumbhakarna
Level 8
God Stats
2W - 6L
1,704 SR
Queue Stats
10W - 9L
1,668 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Pillr
Cu Chulainn
Level 21
God Stats
4W - 4L
1,729 SR
Queue Stats
42W - 34L
1,642 Elo+
Party 1
Chang'e
Chang'e
Syroop-
Chang'e
Level 146
God Stats
18W - 18L
1,527 SR
Queue Stats
354W - 328L
1,620 Elo+
Party 3
Chiron
Chiron
jhofecubo
Chiron
Level 4
God Stats
1W - 3L
1,584 SR
Queue Stats
2W - 3L
1,598 Elo+
Solo
Team Averages
Level 37
1,677 SR
1,644 Elo+

VS

Team Averages
Level 20
1,605 SR
1,549 Elo+
Jormungandr
Jormungandr
BangBangPew
Jormungandr
Level 19
God Stats
1W - 1L
1,637 SR
Queue Stats
6W - 5L
1,513 Elo+
Party 2
Thoth
Thoth
ForTheH0n0r
Thoth
Level 30
God Stats
1W - 0L
1,347 SR
Queue Stats
78W - 65L
1,557 Elo+
Solo
King Arthur
King Arthur
Osouii
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Tedrix
Kali
Level 17
God Stats
8W - 4L
1,844 SR
Queue Stats
164W - 103L
1,669 Elo+
Solo
Izanami
Izanami
itzPho
Izanami
Level 16
God Stats
2W - 0L
1,696 SR
Queue Stats
5W - 4L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 11 / 4
7,950
398
8,011
19,164
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
ONyankoChanO
Kumbhakarna
13
3 / 5 / 4
8,935
447
7,367
19,115
13,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Pillr
Cu Chulainn
13
2 / 6 / 1
8,312
416
7,856
17,180
12,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Syroop-
Chang'e
16
9 / 9 / 1
10,562
528
16,655
22,191
9,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
jhofecubo
Chiron
13
1 / 9 / 0
7,816
391
3,963
11,909
2,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BangBangPew
Jormungandr
16
7 / 2 / 15
10,138
507
10,212
13,241
13,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

19
8 / 4 / 15
11,951
598
17,633
11,715
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Osouii
King Arthur
18
6 / 2 / 5
11,540
577
15,592
19,899
12,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
Tedrix
Kali
17
11 / 4 / 9
11,515
576
12,470
14,823
6,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
itzPho
Izanami
18
8 / 5 / 9
11,355
568
15,932
13,581
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
16
Kills
40
40
Deaths
17
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BangBangPew
Jormungandr
7
2
15
7.25
L
Pele
1
11
4
0.27
W
8
4
15
3.88
L
Kumbhakarna
ONyankoChanO
Kumbhakarna
3
5
4
1
W
King Arthur
Osouii
King Arthur
6
2
5
4.25
L
Cu Chulainn
Pillr
Cu Chulainn
2
6
1
0.42
L
Chang'e
Syroop-
Chang'e
9
9
1
1.06
W
Kali
Tedrix
Kali
11
4
9
3.88
W
Izanami
itzPho
Izanami
8
5
9
2.5
L
Chiron
jhofecubo
Chiron
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
71,839
89,559
Taken
73,259
44,135
Mitigated
42,108
20,541
Healing
22,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BangBangPew
Jormungandr
10,212
3,306
0
1,032
13,241
13,113
195
4,638
8,451
29,287
0
L
Pele
8,011
1,940
0
4,182
19,164
5,390
0
4,796
14,219
0
41,029
W
17,633
1,000
0
2,561
11,715
4,071
1,433
4,435
7,280
85,638
0
L
Kumbhakarna
ONyankoChanO
Kumbhakarna
7,367
606
0
1,838
19,115
13,412
0
7,713
11,042
32,184
0
W
King Arthur
Osouii
King Arthur
15,592
1,551
0
7,886
19,899
12,620
778
3,236
16,012
0
74,061
L
Cu Chulainn
Pillr
Cu Chulainn
7,856
1,916
0
3,575
17,180
12,981
141
3,757
13,393
4,883
34,146
L
Chang'e
Syroop-
Chang'e
16,655
1,176
1,354
7,652
22,191
9,902
0
7,763
14,278
54,622
0
W
Kali
Tedrix
Kali
12,470
6,499
0
7,396
14,823
6,674
2,167
5,491
9,272
0
61,659
W
Izanami
itzPho
Izanami
15,932
9,745
0
3,276
13,581
5,630
2,808
7,169
6,412
0
90,280
L
Chiron
jhofecubo
Chiron
3,963
2,075
140
1,800
11,909
2,450
888
2,947
8,782
0
34,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
56,499
351
Minions Killed
555
0
Camps Cleared
0
1,724,480
Distance Traveled
1,844,929
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,138
507
47
2
0
350,012
7
L
Pele
7,950
398
55
3
0
333,959
0
W
Thoth
11,951
598
127
6
0
370,200
4
L
Kumbhakarna
8,935
447
55
3
0
351,216
0
W
King Arthur
11,540
577
144
7
0
375,045
1
L
Cu Chulainn
8,312
416
87
4
0
363,098
5
L
Chang'e
10,562
528
90
5
0
341,016
0
W
Kali
11,515
576
95
5
0
392,402
4
W
Izanami
11,355
568
142
7
0
357,270
1
L
Chiron
7,816
391
64
3
0
335,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role