Player Matchup

Ao Kuang
Ao Kuang
Anuartaugul
Ao Kuang
Level 18
God Stats
2W - 1L
1,787 SR
Queue Stats
7W - 6L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
GonnaGetchaGood
Gilgamesh
Level 30
God Stats
15W - 8L
1,433 SR
Queue Stats
48W - 53L
1,454 Elo+
Solo
Cthulhu
Cthulhu
LankasterSempai
Cthulhu
Level 24
God Stats
3W - 2L
1,632 SR
Queue Stats
53W - 49L
1,413 Elo+
Solo
He Bo
He Bo
MartianCabbage
He Bo
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
301W - 264L
1,544 Elo+
Solo
Anhur
Anhur
请叫我小凯
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,147 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,418 Elo+

VS

Team Averages
Level 19
1,430 SR
1,389 Elo+
Amaterasu
Amaterasu
Itadakimas4
Amaterasu
Level 18
God Stats
22W - 21L
1,424 SR
Queue Stats
610W - 737L
1,356 Elo+
Solo
Apollo
Apollo
Matthui
Apollo
Level 14
God Stats
24W - 19L
1,500 SR
Queue Stats
402W - 375L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Subzero72602
Sun Wukong
Level 28
God Stats
3W - 4L
1,469 SR
Queue Stats
231W - 229L
1,577 Elo+
Solo
Zeus
Zeus
nibbalips224
Zeus
Level 15
God Stats
4W - 5L
1,382 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 1
Cerberus
Cerberus
youngboyofrhythm
Cerberus
Level 21
God Stats
17W - 20L
1,373 SR
Queue Stats
25W - 41L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anuartaugul
Ao Kuang
19
5 / 5 / 7
11,863
475
11,455
24,349
8,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
GonnaGetchaGood
Gilgamesh
17
4 / 1 / 4
11,246
450
15,698
20,515
23,920
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 5 / 9
11,311
452
16,670
22,253
17,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 4 / 5
12,452
498
14,805
16,077
5,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 7 / 4
9,453
378
7,590
16,857
5,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Itadakimas4
Amaterasu
17
3 / 2 / 7
11,018
441
4,449
23,467
11,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Matthui
Apollo
16
1 / 5 / 7
11,046
442
15,560
20,752
7,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Subzero72602
Sun Wukong
19
2 / 5 / 3
12,469
499
17,983
18,548
12,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
16 / 6 / 2
14,068
563
29,668
12,977
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
0 / 10 / 11
10,164
407
6,730
19,318
16,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
52
28
Kills
22
22
Deaths
28
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Anuartaugul
Ao Kuang
5
5
7
1.7
L
Gilgamesh
GonnaGetchaGood
Gilgamesh
4
1
4
6
W
Amaterasu
Itadakimas4
Amaterasu
3
2
7
3.25
L
7
5
9
2.3
L
9
4
5
2.88
W
Apollo
Matthui
Apollo
1
5
7
0.9
W
Sun Wukong
Subzero72602
Sun Wukong
2
5
3
0.7
W
16
6
2
2.83
W
0
10
11
0.55
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,218
Damage
74,390
100,051
Taken
95,062
61,233
Mitigated
52,640
32,050
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Anuartaugul
Ao Kuang
11,455
2,986
483
13,454
24,349
8,321
0
7,580
16,541
71,376
0
L
Gilgamesh
GonnaGetchaGood
Gilgamesh
15,698
3,174
0
6,123
20,515
23,920
26
1,327
19,080
0
67,609
W
Amaterasu
Itadakimas4
Amaterasu
4,449
1,883
0
8,713
23,467
11,640
150
9,375
14,007
0
46,278
L
16,670
1,543
0
1,719
22,253
17,459
480
11,797
10,163
54,314
0
L
14,805
1,382
0
5,749
16,077
5,960
0
8,104
7,683
70,482
0
W
Apollo
Matthui
Apollo
15,560
10,241
0
7,312
20,752
7,241
772
10,861
9,621
0
96,583
W
Sun Wukong
Subzero72602
Sun Wukong
17,983
5,352
0
220
18,548
12,833
790
4,180
14,338
0
95,944
W
29,668
2,171
0
1,209
12,977
4,691
96
8,687
4,110
65,122
0
W
6,730
338
0
2,975
19,318
16,235
82
8,602
10,056
25,435
0
L
7,590
5,049
0
4,522
16,857
5,573
310
6,367
10,186
0
42,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,325
Gold Earned
58,765
491
Minions Killed
505
0
Camps Cleared
0
2,203,521
Distance Traveled
2,112,463
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,863
475
108
4
0
493,514
2
L
Gilgamesh
11,246
450
123
5
0
438,824
5
W
Amaterasu
11,018
441
79
3
0
496,812
0
L
Cthulhu
11,311
452
80
3
0
445,308
5
L
He Bo
12,452
498
120
5
0
436,178
6
W
Apollo
11,046
442
125
5
0
427,694
0
W
Sun Wukong
12,469
499
168
7
0
413,358
7
W
Zeus
14,068
563
83
3
0
415,455
0
W
Cerberus
10,164
407
50
2
0
359,144
1
L
Anhur
9,453
378
60
2
0
389,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role