Player Matchup

Chiron
Chiron
DrunkkDiplomat
Chiron
Level 15
God Stats
21W - 4L
1,532 SR
Queue Stats
163W - 57L
1,700 Elo+
Party 2
Geb
Geb
MyTeamCarries
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,709 Elo+
Party 2
Horus
Horus
PaniqIsMyDad
Horus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,895 Elo+
Party 2
Janus
Janus
PrestoMoÎesto
Janus
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,587 Elo+
Party 2
Mercury
Mercury
chubyninja
Mercury
Level 156
God Stats
7W - 3L
1,730 SR
Queue Stats
296W - 207L
1,745 Elo+
Party 2
Team Averages
Level 56
1,552 SR
1,727 Elo+

VS

Team Averages
Level 75
1,574 SR
1,615 Elo+
Sun Wukong
Sun Wukong
Blanquely
Sun Wukong
Level 86
God Stats
15W - 9L
1,710 SR
Queue Stats
508W - 417L
1,650 Elo+
Party 1
Ullr
Ullr
CyberStudios
Ullr
Level 85
God Stats
5W - 7L
1,497 SR
Queue Stats
490W - 491L
1,488 Elo+
Solo
Artio
Artio
Ricarditobro
Artio
Level 46
God Stats
5W - 4L
1,621 SR
Queue Stats
210W - 152L
1,616 Elo+
Party 1
Ah Puch
Ah Puch
TwyxVolt
Ah Puch
Level 68
God Stats
0W - 4L
1,360 SR
Queue Stats
264W - 208L
1,651 Elo+
Party 1
Ravana
Ravana
lugiapower
Ravana
Level 88
God Stats
5W - 2L
1,681 SR
Queue Stats
323W - 246L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 1
9,492
633
13,737
7,753
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 8
7,910
527
6,534
10,816
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 4
8,290
553
9,202
11,111
5,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 5
8,558
571
9,540
4,665
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
chubyninja
Mercury
15
5 / 1 / 4
9,089
606
6,894
9,273
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blanquely
Sun Wukong
13
0 / 2 / 1
7,398
493
6,066
13,027
6,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 1
6,136
409
2,112
8,241
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
6,709
447
4,248
14,980
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
TwyxVolt
Ah Puch
11
0 / 5 / 2
6,379
425
8,256
9,001
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
lugiapower
Ravana
12
2 / 4 / 0
7,385
492
4,743
10,444
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
3
3
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Blanquely
Sun Wukong
0
2
1
0.25
L
0
6
1
0.08
W
8
1
1
8.5
W
1
0
8
5
W
3
0
4
5
W
3
1
5
5.5
L
1
3
0
0.33
L
Ah Puch
TwyxVolt
Ah Puch
0
5
2
0.2
W
Mercury
chubyninja
Mercury
5
1
4
7
L
Ravana
lugiapower
Ravana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,907
Damage
25,425
43,618
Taken
55,693
22,275
Mitigated
24,173
14,384
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Blanquely
Sun Wukong
6,066
1,872
0
4,863
13,027
6,863
0
1,573
11,454
0
48,523
L
2,112
285
0
632
8,241
1,800
0
645
7,596
0
32,684
W
13,737
5,568
661
3,576
7,753
2,907
2,476
2,912
4,841
0
74,311
W
6,534
1,117
0
2,261
10,816
7,952
0
3,343
7,473
24,815
0
W
9,202
4,187
628
5,329
11,111
5,973
135
2,155
8,956
554
52,189
W
9,540
621
0
1,447
4,665
1,489
0
2,278
2,387
63,151
0
L
4,248
273
901
4,143
14,980
9,699
0
5,594
9,386
16,474
0
L
Ah Puch
TwyxVolt
Ah Puch
8,256
935
0
1,786
9,001
2,418
0
4,220
4,781
37,286
0
W
Mercury
chubyninja
Mercury
6,894
4,798
0
482
9,273
3,954
145
1,816
7,457
0
63,803
L
Ravana
lugiapower
Ravana
4,743
1,368
0
2,898
10,444
3,393
0
4,098
6,346
0
38,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,339
Gold Earned
34,007
523
Minions Killed
329
0
Camps Cleared
0
1,481,913
Distance Traveled
1,442,414
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,398
493
107
7
0
299,264
3
L
Ullr
6,136
409
64
4
0
291,634
0
W
Chiron
9,492
633
131
9
0
260,085
1
W
Geb
7,910
527
33
2
0
317,599
0
W
Horus
8,290
553
99
7
0
292,836
2
W
Janus
8,558
571
149
10
0
282,950
3
L
Artio
6,709
447
23
2
0
290,683
1
L
Ah Puch
6,379
425
57
4
0
257,303
0
W
Mercury
9,089
606
111
7
0
328,443
3
L
Ravana
7,385
492
78
5
0
303,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role