Player Matchup

Da Ji
Da Ji
AlexMitov
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,127 Elo+
Solo
Anubis
Anubis
SkIbId1
Anubis
Level 28
God Stats
7W - 9L
1,436 SR
Queue Stats
12W - 14L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Snaxns
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,347 Elo+
Party 1
Anhur
Anhur
ilko2001
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,432 Elo+
Solo
Chaac
Chaac
jonesyboyy
Chaac
Level 29
God Stats
2W - 0L
1,716 SR
Queue Stats
5W - 4L
1,520 Elo+
Party 1
Team Averages
Level 19
1,530 SR
1,379 Elo+

VS

Team Averages
Level 18
1,500 SR
1,280 Elo+
Arachne
Arachne
Backfisch799
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,416 Elo+
Solo
Vulcan
Vulcan
EdwardKings
Vulcan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,303 Elo+
Solo
Jing Wei
Jing Wei
GuardedChimp
Jing Wei
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 8L
1,091 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NebularIce
Tsukuyomi
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 8L
1,091 Elo+
Party 2
Guan Yu
Guan Yu
THADICUSREX
Guan Yu
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlexMitov
Da Ji
20
12 / 11 / 14
15,947
1,063
17,177
23,627
12,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
SkIbId1
Anubis
20
7 / 5 / 16
15,117
1,008
18,210
20,895
13,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Snaxns
Kukulkan
20
6 / 3 / 22
15,375
1,025
32,853
19,171
8,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ilko2001
Anhur
20
8 / 9 / 17
15,199
1,013
18,104
27,417
11,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
20
7 / 6 / 23
14,993
1,000
18,992
35,470
49,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Backfisch799
Arachne
20
5 / 9 / 20
15,020
1,001
23,428
31,540
13,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
20
1 / 7 / 20
13,953
930
24,769
18,224
7,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
GuardedChimp
Jing Wei
20
17 / 4 / 11
17,833
1,189
32,931
12,901
4,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
NebularIce
Tsukuyomi
20
7 / 11 / 18
15,670
1,045
28,989
26,580
9,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
THADICUSREX
Guan Yu
20
4 / 9 / 19
15,036
1,002
10,441
23,349
28,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
122
40
Kills
34
34
Deaths
40
92
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AlexMitov
Da Ji
12
11
14
1.73
L
Arachne
Backfisch799
Arachne
5
9
20
1.67
L
Vulcan
1
7
20
1.57
L
Jing Wei
GuardedChimp
Jing Wei
17
4
11
5.63
L
Tsukuyomi
NebularIce
Tsukuyomi
7
11
18
1.45
W
Anubis
SkIbId1
Anubis
7
5
16
3
W
Kukulkan
Snaxns
Kukulkan
6
3
22
5.67
L
Guan Yu
THADICUSREX
Guan Yu
4
9
19
1.5
W
Anhur
ilko2001
Anhur
8
9
17
1.83
W
Chaac
7
6
23
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,336
Damage
120,558
126,580
Taken
112,594
96,586
Mitigated
62,523
17,555
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AlexMitov
Da Ji
17,177
3,380
0
495
23,627
12,756
0
2,084
21,543
0
31,199
L
Arachne
Backfisch799
Arachne
23,428
16,175
0
4,311
31,540
13,159
0
13,900
17,640
0
41,729
L
Vulcan
24,769
11,837
2,122
2,917
18,224
7,411
0
7,820
10,404
61,032
0
L
Jing Wei
GuardedChimp
Jing Wei
32,931
28,891
438
271
12,901
4,224
0
6,693
6,208
0
55,261
L
Tsukuyomi
NebularIce
Tsukuyomi
28,989
8,924
0
410
26,580
9,137
0
12,918
13,662
0
57,371
W
Anubis
SkIbId1
Anubis
18,210
777
0
3,896
20,895
13,911
0
4,795
16,100
57,870
0
W
Kukulkan
Snaxns
Kukulkan
32,853
2,891
0
1,841
19,171
8,793
0
5,974
13,197
79,177
0
L
Guan Yu
THADICUSREX
Guan Yu
10,441
1,786
5,231
5,546
23,349
28,592
0
9,732
13,617
0
37,998
W
Anhur
ilko2001
Anhur
18,104
6,525
0
1,690
27,417
11,212
0
4,517
22,900
0
35,575
W
Chaac
18,992
1,835
0
9,633
35,470
49,914
0
7,399
28,071
0
51,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,631
Gold Earned
77,512
341
Minions Killed
303
7
Camps Cleared
6
1,281,042
Distance Traveled
1,451,212
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,947
1,063
26
2
4
249,198
0
L
Arachne
15,020
1,001
43
3
4
318,789
0
L
Vulcan
13,953
930
92
6
1
237,774
0
L
Jing Wei
17,833
1,189
50
3
0
283,893
0
L
Tsukuyomi
15,670
1,045
70
5
1
302,611
3
W
Anubis
15,117
1,008
101
7
1
252,963
0
W
Kukulkan
15,375
1,025
122
8
1
255,507
3
L
Guan Yu
15,036
1,002
48
3
0
308,145
0
W
Anhur
15,199
1,013
26
2
0
234,346
0
W
Chaac
14,993
1,000
66
4
1
289,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role