Player Matchup

Jormungandr
Jormungandr
Beta94
Jormungandr
Level 18
God Stats
4W - 4L
1,293 SR
Queue Stats
28W - 31L
1,117 Elo+
Party 3
Anhur
Anhur
ByPepiOchoa
Anhur
Level 29
God Stats
11W - 18L
1,404 SR
Queue Stats
113W - 130L
1,330 Elo+
Solo
Kukulkan
Kukulkan
Deiven228
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
WhiteCLoown
Loki
Level 7
God Stats
1W - 1L
1,709 SR
Queue Stats
15W - 19L
1,138 Elo+
Party 3
Ares
Ares
damm1tz
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,481 SR
1,317 Elo+

VS

Team Averages
Level 15
1,514 SR
1,462 Elo+
Sol
Sol
ByDeTonNer
Sol
Level 17
God Stats
10W - 7L
1,490 SR
Queue Stats
11W - 9L
1,461 Elo+
Party 1
Bellona
Bellona
Rasomifa
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
angelph132
Scylla
Level 17
God Stats
1W - 4L
1,578 SR
Queue Stats
10W - 10L
1,443 Elo+
Party 1
Ganesha
Ganesha
caarrascoo
Ganesha
Level 17
God Stats
8W - 8L
1,507 SR
Queue Stats
10W - 9L
1,482 Elo+
Party 1
Bastet
Bastet
llollo2004
Bastet
Level 22
God Stats
3W - 2L
1,496 SR
Queue Stats
10W - 10L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beta94
Jormungandr
10
2 / 2 / 0
5,721
572
2,537
3,829
1,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 4 / 0
5,034
503
2,082
5,896
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Deiven228
Kukulkan
8
0 / 5 / 0
4,813
481
564
4,254
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,886
489
1,582
6,317
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
damm1tz
Ares
6
0 / 5 / 2
4,551
455
3,542
6,043
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 3
5,702
570
3,995
5,200
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Rasomifa
Bellona
9
3 / 2 / 4
5,440
544
3,224
5,711
2,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
angelph132
Scylla
10
5 / 0 / 1
6,137
614
3,143
2,636
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
caarrascoo
Ganesha
9
0 / 0 / 10
5,531
553
2,771
5,696
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
llollo2004
Bastet
10
8 / 0 / 4
6,327
633
4,073
4,996
1,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
20
20
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Beta94
Jormungandr
2
2
0
1
W
4
2
3
2.75
L
1
4
0
0.25
L
Kukulkan
Deiven228
Kukulkan
0
5
0
0
W
Bellona
Rasomifa
Bellona
3
2
4
2.5
L
0
4
0
0
W
Scylla
angelph132
Scylla
5
0
1
5.5
W
Ganesha
caarrascoo
Ganesha
0
0
10
5
L
Ares
damm1tz
Ares
0
5
2
0.2
W
Bastet
llollo2004
Bastet
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,307
Damage
17,206
26,339
Taken
24,239
9,128
Mitigated
8,823
3,742
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Beta94
Jormungandr
2,537
871
0
404
3,829
1,970
0
0
3,829
23,820
0
W
3,995
2,003
0
1,825
5,200
1,243
917
994
4,206
28,741
0
L
2,082
1,047
0
1,237
5,896
1,608
0
2,950
2,927
0
22,805
L
Kukulkan
Deiven228
Kukulkan
564
0
0
0
4,254
1,041
0
2,343
1,627
13,548
0
W
Bellona
Rasomifa
Bellona
3,224
1,026
0
1,125
5,711
2,873
0
2,300
3,261
0
19,054
L
1,582
150
0
1,720
6,317
1,717
0
241
6,076
0
21,044
W
Scylla
angelph132
Scylla
3,143
112
0
744
2,636
616
441
573
1,947
27,279
0
W
Ganesha
caarrascoo
Ganesha
2,771
201
0
2,909
5,696
2,830
317
1,858
3,838
13,021
0
L
Ares
damm1tz
Ares
3,542
385
0
381
6,043
2,792
0
4,072
1,971
5,858
0
W
Bastet
llollo2004
Bastet
4,073
1,187
0
1,965
4,996
1,261
371
592
4,344
0
19,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
29,137
194
Minions Killed
209
0
Camps Cleared
0
894,464
Distance Traveled
960,658
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,721
572
54
5
0
182,481
3
W
Sol
5,702
570
64
6
0
147,061
3
L
Anhur
5,034
503
40
4
0
162,786
1
L
Kukulkan
4,813
481
38
4
0
169,833
0
W
Bellona
5,440
544
41
4
0
203,338
2
L
Loki
4,886
489
57
6
0
170,430
1
W
Scylla
6,137
614
57
6
0
179,774
4
W
Ganesha
5,531
553
4
0
0
200,528
1
L
Ares
4,551
455
5
1
0
208,934
0
W
Bastet
6,327
633
43
4
0
229,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role