Player Matchup

Cthulhu
Cthulhu
COJOBO-2010
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JeromeHelium
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,179 SR
Queue Stats
0W - 4L
1,160 Elo+
Solo
Aphrodite
Aphrodite
JuggaletteCA
Aphrodite
Level 28
God Stats
5W - 4L
1,610 SR
Queue Stats
79W - 101L
1,497 Elo+
Solo
Ymir
Ymir
mamaciiter
Ymir
Level 18
God Stats
7W - 12L
1,500 SR
Queue Stats
146W - 151L
1,593 Elo+
Solo
Loki
Loki
worker-ofsecrets
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,302 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,400 Elo+

VS

Team Averages
Level 17
1,523 SR
1,512 Elo+
Anhur
Anhur
Atomic_Zero12
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Charlottes Wish
Kukulkan
Level 25
God Stats
4W - 1L
1,637 SR
Queue Stats
268W - 127L
1,679 Elo+
Solo
Horus
Horus
MINFAMILY
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Bastet
Bastet
ThaCanadianPanda
Bastet
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
40W - 31L
1,496 Elo+
Solo
Skadi
Skadi
xsPidErFrEaK15
Skadi
Level 8
God Stats
31W - 22L
1,476 SR
Queue Stats
81W - 86L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COJOBO-2010
Cthulhu
14
0 / 3 / 6
8,868
806
2,018
6,623
3,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
JeromeHelium
Ah Muzen Cab
16
7 / 4 / 2
11,348
1,032
13,582
10,968
3,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
JuggaletteCA
Aphrodite
16
0 / 6 / 8
10,108
919
7,593
16,692
8,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 3 / 6
10,174
925
6,754
13,801
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 18 / 4
9,121
829
7,215
24,206
7,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

10

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 12
9,974
907
4,821
8,604
4,594
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
19 / 0 / 11
14,868
1,352
34,119
6,445
3,218
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
MINFAMILY
Horus
18
5 / 3 / 14
10,846
986
7,015
13,796
12,647
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
10 / 1 / 12
11,392
1,036
12,628
5,189
2,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 3 / 14
10,810
983
6,955
8,227
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
9
Kills
34
34
Deaths
9
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
L
Cthulhu
COJOBO-2010
Cthulhu
0
3
6
1
W
Kukulkan
19
0
11
24.5
L
Ah Muzen Cab
JeromeHelium
Ah Muzen Cab
7
4
2
2
L
Aphrodite
JuggaletteCA
Aphrodite
0
6
8
0.67
W
Horus
MINFAMILY
Horus
5
3
14
4
W
10
1
12
16
L
2
3
6
1.67
L
0
18
4
0.11
W
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,162
Damage
65,538
72,290
Taken
42,261
29,867
Mitigated
28,679
7,699
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,821
2,740
0
0
8,604
4,594
0
3,098
5,506
55
13,812
L
Cthulhu
COJOBO-2010
Cthulhu
2,018
186
0
0
6,623
3,265
0
3,330
3,293
7,579
0
W
Kukulkan
34,119
4,443
0
1,077
6,445
3,218
0
2,478
3,967
80,608
0
L
Ah Muzen Cab
JeromeHelium
Ah Muzen Cab
13,582
5,537
0
2,373
10,968
3,698
0
7,756
3,212
0
39,326
L
Aphrodite
JuggaletteCA
Aphrodite
7,593
2,293
372
3,827
16,692
8,407
0
7,253
9,439
31,499
0
W
Horus
MINFAMILY
Horus
7,015
4,083
681
2,959
13,796
12,647
0
4,659
9,137
0
21,842
W
12,628
3,987
0
0
5,189
2,109
0
1,899
3,290
0
15,499
L
6,754
662
66
1,041
13,801
6,930
0
7,875
5,926
15,441
0
L
7,215
2,953
0
20
24,206
7,567
0
7,921
16,285
0
14,497
W
6,955
4,435
0
668
8,227
6,111
0
4,231
3,996
0
21,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
57,890
167
Minions Killed
234
5
Camps Cleared
9
710,745
Distance Traveled
881,366
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,974
907
24
2
0
144,638
0
L
Cthulhu
8,868
806
13
1
0
96,951
0
W
Kukulkan
14,868
1,352
131
12
7
204,289
0
L
Ah Muzen Cab
11,348
1,032
56
5
1
149,451
0
L
Aphrodite
10,108
919
66
6
2
170,235
3
W
Horus
10,846
986
43
4
1
186,107
1
W
Bastet
11,392
1,036
12
1
1
202,052
0
L
Ymir
10,174
925
14
1
2
121,307
0
L
Loki
9,121
829
18
2
0
172,801
0
W
Skadi
10,810
983
24
2
0
144,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role