Player Matchup

Danzaburou
Danzaburou
B0MBAD3R0_RAMB0
Danzaburou
Level 47
God Stats
14W - 13L
1,476 SR
Queue Stats
54W - 51L
1,478 Elo+
Party 4
Fenrir
Fenrir
FugtigiFugen
Fenrir
Level 39
God Stats
24W - 32L
1,421 SR
Queue Stats
202W - 228L
1,420 Elo+
Solo
Sol
Sol
NastyGirl_GB
Sol
Level 68
God Stats
19W - 14L
1,500 SR
Queue Stats
615W - 635L
1,426 Elo+
Party 2
Ymir
Ymir
OdinFusion-KInG
Ymir
Level 44
God Stats
14W - 13L
1,502 SR
Queue Stats
180W - 218L
1,452 Elo+
Party 2
Loki
Loki
reycreeper123
Loki
Level 66
God Stats
2W - 4L
1,267 SR
Queue Stats
109W - 103L
1,482 Elo+
Party 4
Team Averages
Level 53
1,433 SR
1,452 Elo+

VS

Team Averages
Level 61
1,524 SR
1,465 Elo+
Neith
Neith
FlackoJJ11
Neith
Level 27
God Stats
2W - 5L
1,511 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LordStackz
Tsukuyomi
Level 49
God Stats
1W - 2L
1,517 SR
Queue Stats
4W - 7L
1,406 Elo+
Solo
Khepri
Khepri
MatiasZaki
Khepri
Level 97
God Stats
0W - 1L
1,196 SR
Queue Stats
28W - 37L
1,443 Elo+
Party 3
Gilgamesh
Gilgamesh
RasauQ_Gaming
Gilgamesh
Level 102
God Stats
3W - 3L
1,675 SR
Queue Stats
255W - 206L
1,522 Elo+
Party 1
Tiamat
Tiamat
Sy_Shisui
Tiamat
Level 28
God Stats
1W - 2L
1,722 SR
Queue Stats
93W - 70L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B0MBAD3R0_RAMB0
Danzaburou
11
0 / 1 / 2
6,640
511
4,182
4,844
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
4 / 2 / 0
7,213
555
4,054
6,276
4,234
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 2
7,837
603
5,877
5,082
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
6,590
507
2,167
7,847
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 4
7,433
572
6,840
4,890
1,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 2 / 2
5,556
427
3,032
4,321
1,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
LordStackz
Tsukuyomi
8
2 / 2 / 1
5,828
448
1,813
5,569
1,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
MatiasZaki
Khepri
8
1 / 0 / 1
5,696
438
1,720
6,307
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
RasauQ_Gaming
Gilgamesh
14
2 / 3 / 1
7,831
602
4,114
8,541
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Sy_Shisui
Tiamat
10
0 / 6 / 0
6,010
462
991
8,717
3,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B0MBAD3R0_RAMB0
Danzaburou
0
1
2
1
L
Neith
0
2
2
0.5
W
Fenrir
4
2
0
2
L
Tsukuyomi
LordStackz
Tsukuyomi
2
2
1
1.25
L
Khepri
MatiasZaki
Khepri
1
0
1
1.5
W
3
0
2
4
W
1
1
1
1.5
L
Gilgamesh
RasauQ_Gaming
Gilgamesh
2
3
1
0.83
L
Tiamat
Sy_Shisui
Tiamat
0
6
0
0
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
11,670
28,939
Taken
33,455
13,522
Mitigated
14,131
6,690
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B0MBAD3R0_RAMB0
Danzaburou
4,182
1,506
0
925
4,844
1,644
1,333
193
4,651
0
34,006
L
Neith
3,032
1,096
0
710
4,321
1,180
0
746
3,575
0
22,295
W
Fenrir
4,054
543
0
563
6,276
4,234
0
0
6,276
0
29,692
L
Tsukuyomi
LordStackz
Tsukuyomi
1,813
368
0
1,714
5,569
1,509
0
440
5,129
0
19,395
L
Khepri
MatiasZaki
Khepri
1,720
375
0
1,777
6,307
2,842
0
2,919
3,388
14,537
0
W
5,877
806
0
2,785
5,082
1,606
167
1,078
3,866
51,906
0
W
2,167
559
0
1,682
7,847
4,633
297
1,058
6,789
16,923
0
L
Gilgamesh
RasauQ_Gaming
Gilgamesh
4,114
1,298
0
2,226
8,541
5,049
0
0
8,541
0
46,519
L
Tiamat
Sy_Shisui
Tiamat
991
50
0
1,202
8,717
3,551
132
3,939
4,778
26,490
0
W
6,840
1,895
0
735
4,890
1,405
0
186
4,646
0
38,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
30,921
328
Minions Killed
279
0
Camps Cleared
0
1,265,692
Distance Traveled
1,109,311
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,640
511
49
4
0
231,618
0
L
Neith
5,556
427
49
4
0
242,653
1
W
Fenrir
7,213
555
76
6
0
215,557
2
L
Tsukuyomi
5,828
448
50
4
0
182,822
0
L
Khepri
5,696
438
23
2
0
244,892
3
W
Sol
7,837
603
103
8
0
272,740
0
W
Ymir
6,590
507
32
2
0
247,677
7
L
Gilgamesh
7,831
602
95
7
0
248,182
2
L
Tiamat
6,010
462
62
5
0
190,762
2
W
Loki
7,433
572
68
5
0
298,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role