Player Matchup

Nemesis
Nemesis
Fengaris
Nemesis
Level 14
God Stats
2W - 3L
1,313 SR
Queue Stats
21W - 24L
1,263 Elo+
Solo
Hades
Hades
Kisamka
Hades
Level 6
God Stats
2W - 5L
1,507 SR
Queue Stats
19W - 32L
1,363 Elo+
Party 2
Sun Wukong
Sun Wukong
Nihlliam
Sun Wukong
Level 28
God Stats
7W - 7L
1,203 SR
Queue Stats
249W - 261L
1,403 Elo+
Solo
Persephone
Persephone
Ryu233
Persephone
Level 29
God Stats
6W - 3L
1,568 SR
Queue Stats
23W - 26L
1,381 Elo+
Solo
Hou Yi
Hou Yi
inalmisakov
Hou Yi
Level 63
God Stats
2W - 1L
1,430 SR
Queue Stats
41W - 56L
1,423 Elo+
Party 2
Team Averages
Level 28
1,404 SR
1,367 Elo+

VS

Team Averages
Level 13
1,525 SR
1,455 Elo+
Medusa
Medusa
DarKLatioS1
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
WillingtoGrief
Neith
Level 14
God Stats
18W - 25L
1,397 SR
Queue Stats
134W - 141L
1,366 Elo+
Solo
Cthulhu
Cthulhu
gabrielasofia2
Cthulhu
Level 38
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 2L
1,632 Elo+
Party 1
Ra
Ra
pacho28g
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
rahman20001
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fengaris
Nemesis
13
1 / 1 / 9
8,512
501
2,687
8,345
3,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
Kisamka
Hades
16
8 / 2 / 8
10,055
591
11,044
12,721
6,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Nihlliam
Sun Wukong
17
9 / 2 / 2
11,254
662
9,174
10,695
6,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Ryu233
Persephone
18
11 / 0 / 4
12,094
711
12,065
5,210
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
15
3 / 3 / 8
9,767
575
4,297
11,822
4,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 7 / 2
7,069
416
4,684
11,742
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
4,787
282
0
56
10
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 7 / 2
5,276
310
1,053
7,766
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 9 / 2
8,079
475
4,895
11,533
3,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 9 / 2
7,811
459
8,396
14,289
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
32
Kills
8
8
Deaths
32
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
2
0.43
W
Nemesis
Fengaris
Nemesis
1
1
9
5.5
W
Hades
Kisamka
Hades
8
2
8
6
W
Sun Wukong
Nihlliam
Sun Wukong
9
2
2
5
W
Persephone
Ryu233
Persephone
11
0
4
13
L
0
0
0
0
L
0
7
2
0.14
W
Hou Yi
3
3
8
2.33
L
2
9
2
0.33
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,267
Damage
19,028
48,793
Taken
45,386
23,664
Mitigated
16,052
20,745
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,684
2,005
0
0
11,742
4,050
0
8,626
3,116
0
23,521
W
Nemesis
Fengaris
Nemesis
2,687
602
0
2,142
8,345
3,816
823
1,765
6,520
132
26,854
W
Hades
Kisamka
Hades
11,044
879
448
7,055
12,721
6,749
3,466
1,226
11,405
55,317
0
W
Sun Wukong
Nihlliam
Sun Wukong
9,174
1,051
0
3,568
10,695
6,953
3,496
1,345
9,040
0
64,999
W
Persephone
Ryu233
Persephone
12,065
635
0
1,627
5,210
1,935
1,458
775
4,345
95,311
0
L
0
0
0
22
56
10
0
0
56
0
695
L
1,053
155
0
280
7,766
3,615
0
6,257
1,509
4,806
0
W
Hou Yi
4,297
1,861
669
5,236
11,822
4,211
3,965
597
11,031
0
52,286
L
4,895
1,228
0
1,472
11,533
3,807
90
3,464
8,069
41,837
0
L
8,396
1,729
0
1,102
14,289
4,570
0
4,814
9,475
0
21,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,682
Gold Earned
33,022
585
Minions Killed
164
0
Camps Cleared
0
1,582,942
Distance Traveled
1,116,811
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,069
416
42
2
0
267,361
1
W
Nemesis
8,512
501
56
3
0
362,849
6
W
Hades
10,055
591
106
6
0
266,080
0
W
Sun Wukong
11,254
662
140
8
0
340,725
3
W
Persephone
12,094
711
183
11
0
353,947
1
L
Neith
4,787
282
2
0
0
14,110
0
L
Cthulhu
5,276
310
3
0
0
247,059
1
W
Hou Yi
9,767
575
100
6
0
259,341
0
L
Ra
8,079
475
83
5
0
273,763
1
L
Loki
7,811
459
34
2
0
314,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role