Player Matchup

Loki
Loki
Ghostboy1971
Loki
Level 121
God Stats
15W - 18L
1,230 SR
Queue Stats
169W - 160L
1,594 Elo+
Solo
Sol
Sol
Kazaryy
Sol
Level 66
God Stats
7W - 3L
1,748 SR
Queue Stats
280W - 240L
1,607 Elo+
Party 2
Hades
Hades
Santicielo
Hades
Level 157
God Stats
10W - 8L
1,189 SR
Queue Stats
332W - 326L
1,537 Elo+
Solo
Terra
Terra
TheFiestyChap
Terra
Level 83
God Stats
3W - 0L
1,847 SR
Queue Stats
59W - 61L
1,572 Elo+
Party 2
Janus
Janus
knaapje1
Janus
Level 69
God Stats
18W - 17L
1,575 SR
Queue Stats
123W - 103L
1,580 Elo+
Solo
Team Averages
Level 99
1,518 SR
1,578 Elo+

VS

Team Averages
Level 106
1,532 SR
1,511 Elo+
Zhong Kui
Zhong Kui
FDP25
Zhong Kui
Level 105
God Stats
3W - 1L
1,458 SR
Queue Stats
101W - 94L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TUTOR23
Tsukuyomi
Level 115
God Stats
6W - 10L
1,512 SR
Queue Stats
183W - 193L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
Tilda
Kuzenbo
Level 146
God Stats
16W - 17L
1,594 SR
Queue Stats
149W - 169L
1,496 Elo+
Party 1
Medusa
Medusa
Vesko227
Medusa
Level 101
God Stats
5W - 3L
1,596 SR
Queue Stats
227W - 238L
1,576 Elo+
Solo
Kukulkan
Kukulkan
andrecciuto
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 107L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 2
10,883
640
7,816
10,681
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
16
3 / 1 / 3
9,710
571
6,607
12,496
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
16
2 / 4 / 0
9,981
587
8,164
16,353
12,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 4
7,835
461
2,261
9,065
5,462
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
knaapje1
Janus
16
2 / 0 / 5
10,116
595
5,027
5,283
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FDP25
Zhong Kui
15
1 / 1 / 3
9,912
583
8,605
10,629
9,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TUTOR23
Tsukuyomi
14
2 / 5 / 1
8,038
473
5,867
12,311
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
Tilda
Kuzenbo
12
1 / 0 / 3
7,811
459
2,735
5,309
3,444
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Vesko227
Medusa
14
1 / 4 / 1
8,023
472
4,749
10,445
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
andrecciuto
Kukulkan
13
0 / 4 / 1
7,927
466
5,419
7,648
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
5
5
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FDP25
Zhong Kui
1
1
3
2.5
W
7
0
2
8
W
Sol
3
1
3
4.5
W
Hades
2
4
0
0.5
L
Tsukuyomi
TUTOR23
Tsukuyomi
2
5
1
0.5
W
0
0
4
2
L
Kuzenbo
Tilda
Kuzenbo
1
0
3
2.5
L
Medusa
Vesko227
Medusa
1
4
1
0.38
L
Kukulkan
andrecciuto
Kukulkan
0
4
1
0.13
W
Janus
knaapje1
Janus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
27,375
53,878
Taken
46,342
27,468
Mitigated
23,434
23,446
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FDP25
Zhong Kui
8,605
1,916
0
5,445
10,629
9,771
0
5,052
5,142
57,519
0
W
7,816
3,802
0
562
10,681
4,302
0
5,074
5,540
0
83,744
W
Sol
6,607
2,991
0
8,452
12,496
3,835
2,994
1,141
11,307
85,954
0
W
Hades
8,164
1,202
72
7,846
16,353
12,180
90
5,906
10,447
62,949
0
L
Tsukuyomi
TUTOR23
Tsukuyomi
5,867
1,827
0
636
12,311
4,379
0
5,011
7,138
0
59,754
W
2,261
192
685
3,475
9,065
5,462
72
3,337
5,640
18,289
0
L
Kuzenbo
Tilda
Kuzenbo
2,735
1,001
0
1,000
5,309
3,444
0
2,110
3,116
17,423
0
L
Medusa
Vesko227
Medusa
4,749
1,357
0
2,731
10,445
3,292
0
6,377
3,948
0
48,013
L
Kukulkan
andrecciuto
Kukulkan
5,419
322
0
530
7,648
2,548
0
2,589
4,939
53,241
0
W
Janus
knaapje1
Janus
5,027
85
0
2,354
5,283
1,689
182
1,054
4,185
66,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
41,711
622
Minions Killed
453
0
Camps Cleared
0
1,698,157
Distance Traveled
1,634,629
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,912
583
132
8
0
319,826
10
W
Loki
10,883
640
153
9
0
375,135
4
W
Sol
9,710
571
144
8
0
301,787
6
W
Hades
9,981
587
148
9
0
277,332
3
L
Tsukuyomi
8,038
473
96
6
0
337,725
3
W
Terra
7,835
461
33
2
0
371,493
4
L
Kuzenbo
7,811
459
17
1
0
357,527
3
L
Medusa
8,023
472
74
4
0
289,691
2
L
Kukulkan
7,927
466
134
8
0
329,860
7
W
Janus
10,116
595
144
8
0
372,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role