Player Matchup

Chang'e
Chang'e
King cigz
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,140 Elo+
Solo
Kuzenbo
Kuzenbo
MS Frost
Kuzenbo
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 55L
1,479 Elo+
Solo
Anhur
Anhur
Sebax16
Anhur
Level 112
God Stats
25W - 24L
1,458 SR
Queue Stats
579W - 615L
1,489 Elo+
Solo
Serqet
Serqet
joc_andres1995
Serqet
Level 124
God Stats
5W - 2L
1,832 SR
Queue Stats
232W - 198L
1,497 Elo+
Solo
Pele
Pele
v D I R E v
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,499 Elo+
Solo
Team Averages
Level 110
1,558 SR
1,421 Elo+

VS

Team Averages
Level 98
1,624 SR
1,517 Elo+
Osiris
Osiris
CelestialHorror
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
DeadlyVengeance7
Baron Samedi
Level 145
God Stats
5W - 4L
1,663 SR
Queue Stats
211W - 216L
1,502 Elo+
Solo
Janus
Janus
OutStriven
Janus
Level 87
God Stats
4W - 2L
1,746 SR
Queue Stats
189W - 139L
1,569 Elo+
Party 1
Nike
Nike
Tinybabyzombie
Nike
Level 117
God Stats
12W - 4L
1,712 SR
Queue Stats
405W - 386L
1,499 Elo+
Solo
Anhur
Anhur
ToastyTwig
Anhur
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 41L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
King cigz
Chang'e
20
6 / 4 / 11
12,374
728
14,875
26,162
12,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MS Frost
Kuzenbo
16
0 / 6 / 13
9,788
576
10,031
27,315
34,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Sebax16
Anhur
19
3 / 4 / 14
11,114
654
22,191
23,711
11,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 4 / 9
11,546
679
18,379
23,210
11,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 8 / 5
11,084
652
16,738
22,905
13,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 16
13,596
800
17,062
31,700
26,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
DeadlyVengeance7
Baron Samedi
20
5 / 3 / 18
12,396
729
22,430
18,371
10,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
20
9 / 3 / 11
13,069
769
37,209
14,396
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 18
12,321
725
20,025
21,804
17,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
18
2 / 4 / 11
10,916
642
13,984
13,399
4,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
100
19
Kills
26
26
Deaths
19
52
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
5
16
2.6
W
Baron Samedi
DeadlyVengeance7
Baron Samedi
5
3
18
4.67
L
Chang'e
King cigz
Chang'e
6
4
11
2.88
L
Kuzenbo
MS Frost
Kuzenbo
0
6
13
1.08
W
Janus
9
3
11
4.83
L
Anhur
Sebax16
Anhur
3
4
14
2.5
W
5
4
18
3.5
W
Anhur
2
4
11
1.88
L
6
4
9
2.63
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,214
Damage
110,710
123,303
Taken
99,670
83,606
Mitigated
64,817
49,959
Healing
48,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,062
4,529
1,083
9,215
31,700
26,740
967
8,103
22,110
0
26,079
W
Baron Samedi
DeadlyVengeance7
Baron Samedi
22,430
2,296
10,283
9,333
18,371
10,503
1,801
3,964
13,249
49,928
0
L
Chang'e
King cigz
Chang'e
14,875
734
18,509
10,199
26,162
12,178
678
13,600
12,562
30,843
0
L
Kuzenbo
MS Frost
Kuzenbo
10,031
3,394
2,281
1,455
27,315
34,146
246
17,327
9,988
14,791
0
W
Janus
37,209
1,640
5,877
4,554
14,396
5,553
1,436
3,978
10,268
71,422
0
L
Anhur
Sebax16
Anhur
22,191
12,161
4,403
4,152
23,711
11,880
1,158
11,995
11,716
0
44,087
W
20,025
1,397
136
3,374
21,804
17,728
622
6,021
15,543
10,696
25,414
W
Anhur
13,984
8,463
2,746
1,893
13,399
4,293
1,139
2,840
9,713
0
22,572
L
18,379
3,546
2,903
1,543
23,210
11,514
806
11,394
11,816
0
22,328
L
16,738
1,295
1,002
3,512
22,905
13,888
884
10,546
12,359
0
41,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,906
Gold Earned
62,298
156
Minions Killed
190
0
Camps Cleared
0
1,478,699
Distance Traveled
1,469,395
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,596
800
16
1
0
304,887
0
W
Baron Samedi
12,396
729
55
3
0
264,104
5
L
Chang'e
12,374
728
32
2
0
318,406
0
L
Kuzenbo
9,788
576
9
1
0
280,129
1
W
Janus
13,069
769
73
4
0
297,952
0
L
Anhur
11,114
654
45
3
0
279,432
0
W
Nike
12,321
725
10
1
0
320,158
0
W
Anhur
10,916
642
36
2
0
282,294
1
L
Serqet
11,546
679
18
1
0
325,780
3
L
Pele
11,084
652
52
3
0
274,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role