Player Matchup

Hera
Hera
Kasiinii
Hera
Level 129
God Stats
20W - 23L
1,395 SR
Queue Stats
1,879W - 1,760L
1,574 Elo+
Party 1
Hel
Hel
Krotiha
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 85L
1,552 Elo+
Solo
Cupid
Cupid
Owlgaruffin
Cupid
Level 134
God Stats
1W - 0L
1,741 SR
Queue Stats
21W - 10L
1,675 Elo+
Solo
Agni
Agni
Sircakebeard
Agni
Level 128
God Stats
2W - 0L
1,805 SR
Queue Stats
145W - 149L
1,499 Elo+
Solo
Janus
Janus
The_Ke55e7
Janus
Level 159
God Stats
17W - 14L
1,710 SR
Queue Stats
1,416W - 1,344L
1,574 Elo+
Party 1
Team Averages
Level 134
1,630 SR
1,575 Elo+

VS

Team Averages
Level 104
1,526 SR
1,519 Elo+
Vamana
Vamana
Andronios
Vamana
Level 141
God Stats
14W - 9L
1,631 SR
Queue Stats
1,696W - 1,755L
1,569 Elo+
Solo
Hel
Hel
Asurah
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,410 Elo+
Party 2
Poseidon
Poseidon
BastiBST
Poseidon
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,541 Elo+
Party 3
Xing Tian
Xing Tian
QE_Chaxen
Xing Tian
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,574 Elo+
Party 3
Awilix
Awilix
Zepek-18
Awilix
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
2 / 5 / 10
11,507
639
24,423
17,419
8,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
19
4 / 5 / 15
12,215
679
7,949
19,397
11,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
8 / 6 / 11
13,042
725
26,848
26,523
12,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 5 / 14
12,161
676
20,758
20,261
9,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
20
6 / 4 / 12
13,780
766
17,781
16,634
8,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Andronios
Vamana
19
7 / 5 / 12
12,063
670
15,796
26,360
36,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
Asurah
Hel
19
4 / 3 / 19
12,100
672
15,430
19,705
14,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
BastiBST
Poseidon
17
0 / 6 / 12
11,048
614
22,648
19,765
8,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
QE_Chaxen
Xing Tian
20
1 / 4 / 23
11,844
658
12,877
33,078
38,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Zepek-18
Awilix
20
13 / 5 / 7
13,425
746
24,803
27,242
14,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
98
23
Kills
25
25
Deaths
23
62
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Vamana
Andronios
Vamana
7
5
12
2.6
L
Hel
Asurah
Hel
4
3
19
4.5
L
Poseidon
BastiBST
Poseidon
0
6
12
1
W
Hera
2
5
10
1.4
W
Hel
4
5
15
2.3
W
8
6
11
2.25
L
Xing Tian
QE_Chaxen
Xing Tian
1
4
23
3.13
W
3
5
14
2
W
Janus
6
4
12
3
L
Awilix
Zepek-18
Awilix
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,759
Damage
91,554
100,234
Taken
126,150
49,990
Mitigated
112,653
58,416
Healing
73,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Andronios
Vamana
15,796
5,693
2,461
6,502
26,360
36,793
1,344
12,747
13,248
0
26,401
L
Hel
Asurah
Hel
15,430
369
28,622
11,460
19,705
14,254
744
12,711
6,686
27,755
0
L
Poseidon
BastiBST
Poseidon
22,648
414
5,852
3,447
19,765
8,509
690
11,974
7,495
55,329
0
W
Hera
24,423
5,511
1,946
2,482
17,419
8,372
824
8,088
9,331
41,273
0
W
Hel
7,949
985
23,088
8,966
19,397
11,470
361
8,991
10,406
17,496
0
W
26,848
20,016
1,314
8,485
26,523
12,811
2,797
14,165
12,358
0
47,606
L
Xing Tian
QE_Chaxen
Xing Tian
12,877
767
2,362
3,786
33,078
38,157
136
15,293
16,973
33,652
0
W
20,758
1,263
5,376
3,540
20,261
9,219
703
11,327
8,934
32,581
0
W
Janus
17,781
2,177
1,157
2,062
16,634
8,118
1,173
8,384
8,250
55,101
0
L
Awilix
Zepek-18
Awilix
24,803
8,132
5,751
2,779
27,242
14,940
2,329
16,054
10,837
0
44,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,705
Gold Earned
60,480
192
Minions Killed
161
0
Camps Cleared
0
1,481,536
Distance Traveled
1,653,258
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,063
670
13
1
0
289,337
0
L
Hel
12,100
672
27
2
0
362,608
0
L
Poseidon
11,048
614
54
3
0
308,876
0
W
Hera
11,507
639
32
2
0
310,262
0
W
Hel
12,215
679
27
2
0
290,266
3
W
Cupid
13,042
725
42
2
0
286,811
0
L
Xing Tian
11,844
658
27
2
0
371,003
3
W
Agni
12,161
676
25
1
0
300,352
0
W
Janus
13,780
766
66
4
0
293,845
2
L
Awilix
13,425
746
40
2
0
321,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role