Player Matchup

Neith
Neith
CopoVazio
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HeardPine523742
Thor
Level 99
God Stats
6W - 9L
1,640 SR
Queue Stats
766W - 767L
1,486 Elo+
Party 1
Sol
Sol
HueGamerBr1
Sol
Level 106
God Stats
1W - 1L
1,316 SR
Queue Stats
123W - 105L
1,755 Elo+
Solo
Sylvanus
Sylvanus
LipeBarbosaX
Sylvanus
Level 113
God Stats
22W - 19L
1,605 SR
Queue Stats
840W - 823L
1,472 Elo+
Party 1
Bakasura
Bakasura
thiagohrr
Bakasura
Level 102
God Stats
0W - 2L
1,285 SR
Queue Stats
90W - 79L
1,568 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,556 Elo+

VS

Team Averages
Level 132
1,537 SR
1,636 Elo+
Bellona
Bellona
Octî
Bellona
Level 160
God Stats
9W - 2L
1,653 SR
Queue Stats
731W - 131L
1,839 Elo+
Party 2
Pele
Pele
Stinguixd1
Pele
Level 109
God Stats
3W - 1L
1,534 SR
Queue Stats
88W - 93L
1,518 Elo+
Solo
Anhur
Anhur
YonnLennon
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ZLenox
Ra
Level 157
God Stats
22W - 8L
1,708 SR
Queue Stats
544W - 207L
1,838 Elo+
Party 2
Artio
Artio
xXweedieXx
Artio
Level 72
God Stats
1W - 2L
1,291 SR
Queue Stats
253W - 322L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CopoVazio
Neith
12
2 / 1 / 1
6,681
514
6,770
5,449
1,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 3
5,918
455
4,119
10,286
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 1
6,083
468
4,803
6,263
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
LipeBarbosaX
Sylvanus
11
4 / 3 / 1
6,907
531
4,478
7,966
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
thiagohrr
Bakasura
9
0 / 6 / 0
5,511
424
2,705
10,246
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Octî
Bellona
14
7 / 0 / 5
8,416
647
10,049
9,639
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 4 / 2
7,714
593
7,487
10,130
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
13
2 / 1 / 3
7,122
548
5,673
5,591
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
13
3 / 1 / 2
7,767
597
5,323
6,023
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
9
0 / 1 / 3
5,681
437
1,561
11,046
5,757
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
18
18
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
CopoVazio
Neith
2
1
1
2.5
L
0
5
3
0.3
L
1
3
1
0.5
L
Sylvanus
LipeBarbosaX
Sylvanus
4
3
1
1.5
W
Bellona
Octî
Bellona
7
0
5
9.5
W
6
4
2
1.75
W
Anhur
2
1
3
3.5
W
Ra
3
1
2
4
L
Bakasura
thiagohrr
Bakasura
0
6
0
0
W
Artio
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
30,093
40,210
Taken
42,429
14,044
Mitigated
19,663
12,198
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CopoVazio
Neith
6,770
2,810
0
2,134
5,449
1,720
0
961
4,434
0
41,472
L
4,119
1,265
0
2,654
10,286
3,137
0
2,857
7,246
0
26,801
L
4,803
1,357
0
1,936
6,263
1,297
0
788
5,475
32,302
0
L
Sylvanus
LipeBarbosaX
Sylvanus
4,478
1,398
982
1,984
7,966
5,081
0
1,589
6,311
19,522
3,968
W
Bellona
Octî
Bellona
10,049
4,832
0
2,932
9,639
6,645
156
912
8,421
0
56,811
W
7,487
1,769
0
3,464
10,130
3,235
11
766
9,104
0
37,028
W
Anhur
5,673
2,423
0
2,412
5,591
1,671
0
2,419
3,172
0
48,951
W
Ra
5,323
570
938
2,797
6,023
2,355
106
848
5,175
52,993
0
L
Bakasura
thiagohrr
Bakasura
2,705
1,753
0
2,508
10,246
2,809
571
386
9,860
0
21,303
W
Artio
1,561
287
590
4,136
11,046
5,757
8
4,037
7,009
18,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
36,700
312
Minions Killed
416
0
Camps Cleared
0
1,151,533
Distance Traveled
1,205,861
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,681
514
81
6
0
233,554
6
L
Thor
5,918
455
56
4
0
233,122
1
L
Sol
6,083
468
55
4
0
216,497
2
L
Sylvanus
6,907
531
55
4
0
200,639
4
W
Bellona
8,416
647
107
8
0
274,568
4
W
Pele
7,714
593
69
5
0
250,089
2
W
Anhur
7,122
548
92
7
0
195,793
2
W
Ra
7,767
597
116
9
0
260,550
1
L
Bakasura
5,511
424
65
5
0
267,721
0
W
Artio
5,681
437
32
2
0
224,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role