Player Matchup

Cthulhu
Cthulhu
Araxiel-sp
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Ra
Ra
Derzerk96
Ra
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
9W - 10L
1,081 Elo+
Party 1
Artemis
Artemis
KifflomEXE
Artemis
Level 24
God Stats
5W - 4L
1,649 SR
Queue Stats
48W - 34L
1,427 Elo+
Solo
Thor
Thor
StraitDeps
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Warchi_el_amo
Gilgamesh
Level 18
God Stats
1W - 5L
1,216 SR
Queue Stats
60W - 49L
1,591 Elo+
Solo
Team Averages
Level 10
1,473 SR
1,420 Elo+

VS

Team Averages
Level 25
1,497 SR
1,483 Elo+
Izanami
Izanami
CRAZYCAHTEXHIK
Izanami
Level 26
God Stats
11W - 17L
1,462 SR
Queue Stats
67W - 78L
1,348 Elo+
Solo
Skadi
Skadi
Deus_Universal
Skadi
Level 23
God Stats
2W - 1L
1,732 SR
Queue Stats
2W - 2L
1,694 Elo+
Solo
Ymir
Ymir
Elbobros
Ymir
Level 25
God Stats
8W - 5L
1,530 SR
Queue Stats
212W - 216L
1,519 Elo+
Solo
Loki
Loki
VoopSenn
Loki
Level 24
God Stats
54W - 45L
1,547 SR
Queue Stats
353W - 413L
1,388 Elo+
Solo
The Morrigan
The Morrigan
maticontador1972
The Morrigan
Level 29
God Stats
9W - 12L
1,216 SR
Queue Stats
177W - 150L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Araxiel-sp
Cthulhu
11
2 / 4 / 2
6,866
381
4,886
10,282
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 11 / 1
6,938
385
5,219
9,328
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
KifflomEXE
Artemis
9
1 / 8 / 2
6,421
357
5,896
9,554
2,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 3 / 2
8,624
479
3,156
8,398
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Warchi_el_amo
Gilgamesh
17
8 / 5 / 1
10,399
578
13,451
15,454
10,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 7
9,729
541
6,751
11,121
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 1
8,509
473
1,420
8,767
3,049
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
7 / 4 / 11
10,826
601
10,703
15,339
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
15
6 / 0 / 5
9,815
545
8,456
9,075
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
maticontador1972
The Morrigan
18
10 / 1 / 4
11,354
631
10,755
7,931
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
15
Kills
31
31
Deaths
15
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Araxiel-sp
Cthulhu
2
4
2
0.75
W
8
5
7
2.3
L
2
11
1
0.23
W
0
5
1
0.1
W
Ymir
7
4
11
3.13
L
Artemis
KifflomEXE
Artemis
1
8
2
0.25
L
2
3
2
1
W
Loki
6
0
5
8.5
L
Gilgamesh
Warchi_el_amo
Gilgamesh
8
5
1
1.7
W
The Morrigan
maticontador1972
The Morrigan
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,608
Damage
38,085
53,016
Taken
52,233
24,153
Mitigated
31,147
7,115
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Araxiel-sp
Cthulhu
4,886
518
113
719
10,282
6,187
432
5,862
4,420
23,110
0
W
6,751
4,285
0
2,302
11,121
4,211
2,723
3,498
7,181
0
62,699
L
5,219
792
511
612
9,328
2,649
0
4,226
5,102
19,237
0
W
1,420
626
0
0
8,767
3,049
2,231
0
8,767
0
34,669
W
Ymir
10,703
858
0
876
15,339
16,269
355
4,707
10,080
43,166
0
L
Artemis
KifflomEXE
Artemis
5,896
2,837
0
277
9,554
2,454
132
4,114
5,440
0
20,775
L
3,156
445
0
741
8,398
2,778
252
890
7,508
0
33,393
W
Loki
8,456
2,523
0
3,491
9,075
3,472
1,166
52
9,023
0
58,216
L
Gilgamesh
Warchi_el_amo
Gilgamesh
13,451
4,930
0
4,142
15,454
10,085
0
5,203
10,251
0
80,501
W
The Morrigan
maticontador1972
The Morrigan
10,755
1,166
0
1,365
7,931
4,146
2,438
760
7,077
64,894
4,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,248
Gold Earned
50,233
306
Minions Killed
490
0
Camps Cleared
0
1,544,811
Distance Traveled
1,712,022
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,866
381
31
2
0
287,379
0
W
Izanami
9,729
541
109
6
0
318,105
3
L
Ra
6,938
385
27
2
0
311,227
1
W
Skadi
8,509
473
73
4
0
280,359
0
W
Ymir
10,826
601
80
4
0
337,326
0
L
Artemis
6,421
357
35
2
0
239,667
1
L
Thor
8,624
479
71
4
0
368,696
1
W
Loki
9,815
545
95
5
0
405,033
0
L
Gilgamesh
10,399
578
142
8
0
337,842
1
W
The Morrigan
11,354
631
133
7
0
371,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role