Player Matchup

Sobek
Sobek
Cinway
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Jarfaiter
Gilgamesh
Level 148
God Stats
7W - 8L
1,534 SR
Queue Stats
172W - 177L
1,573 Elo+
Solo
Olorun
Olorun
PinkiePieMadi
Olorun
Level 97
God Stats
3W - 9L
1,409 SR
Queue Stats
544W - 509L
1,547 Elo+
Party 1
Vulcan
Vulcan
Shyrion
Vulcan
Level 156
God Stats
172W - 170L
1,554 SR
Queue Stats
1,267W - 1,330L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spencerino
Tsukuyomi
Level 119
God Stats
5W - 9L
1,277 SR
Queue Stats
757W - 714L
1,565 Elo+
Party 1
Team Averages
Level 129
1,455 SR
1,537 Elo+

VS

Team Averages
Level 121
1,430 SR
1,541 Elo+
Rama
Rama
Aibis
Rama
Level 127
God Stats
4W - 3L
1,268 SR
Queue Stats
22W - 15L
1,506 Elo+
Solo
Fenrir
Fenrir
Dracodarkrai
Fenrir
Level 136
God Stats
10W - 15L
1,466 SR
Queue Stats
85W - 88L
1,477 Elo+
Solo
Ymir
Ymir
Izsx
Ymir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,628 Elo+
Solo
Olorun
Olorun
Mohammedrened
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SewuhaS
Gilgamesh
Level 137
God Stats
1W - 0L
1,417 SR
Queue Stats
99W - 74L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cinway
Sobek
17
1 / 1 / 2
12,442
778
2,059
3,198
2,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Jarfaiter
Gilgamesh
20
7 / 5 / 17
18,212
1,138
33,334
44,100
41,180
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
2 / 13 / 16
15,746
984
13,255
29,400
17,990
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Shyrion
Vulcan
20
7 / 1 / 11
16,028
1,002
39,875
10,348
5,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Spencerino
Tsukuyomi
20
8 / 16 / 17
17,654
1,103
38,480
35,657
23,219
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aibis
Rama
20
4 / 6 / 22
15,491
968
22,637
24,413
10,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
10 / 2 / 19
17,667
1,104
18,943
25,828
19,903
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
Izsx
Ymir
20
6 / 5 / 23
15,195
950
18,409
32,151
36,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 3 / 24
16,090
1,006
34,820
21,411
9,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SewuhaS
Gilgamesh
20
10 / 9 / 20
16,907
1,057
23,296
31,837
37,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
144
25
Kills
36
36
Deaths
25
63
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Rama
Aibis
Rama
4
6
22
2.5
L
Sobek
Cinway
Sobek
1
1
2
2
W
Fenrir
10
2
19
9.75
W
Ymir
Izsx
Ymir
6
5
23
3.5
L
Gilgamesh
Jarfaiter
Gilgamesh
7
5
17
3.1
W
6
3
24
6
L
2
13
16
0.77
W
Gilgamesh
SewuhaS
Gilgamesh
10
9
20
2.22
L
Vulcan
Shyrion
Vulcan
7
1
11
12.5
L
Tsukuyomi
Spencerino
Tsukuyomi
8
16
17
1.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,003
Damage
118,105
122,703
Taken
135,640
90,083
Mitigated
112,959
11,269
Healing
32,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aibis
Rama
22,637
19,698
0
4,985
24,413
10,496
0
9,473
14,940
0
61,289
L
Sobek
Cinway
Sobek
2,059
372
0
522
3,198
2,595
0
1,541
1,657
3,604
0
W
Fenrir
18,943
7,292
0
4,240
25,828
19,903
0
8,906
16,832
0
48,091
W
Ymir
Izsx
Ymir
18,409
1,607
0
6,448
32,151
36,211
0
19,952
12,084
36,806
0
L
Gilgamesh
Jarfaiter
Gilgamesh
33,334
8,510
0
184
44,100
41,180
0
22,168
21,932
3,625
46,494
W
34,820
15,053
6,514
10,565
21,411
9,348
0
8,062
13,349
78,753
0
L
13,255
4,740
4,216
5,086
29,400
17,990
0
12,262
17,138
70,874
0
W
Gilgamesh
SewuhaS
Gilgamesh
23,296
4,547
0
88
31,837
37,001
0
11,471
20,330
0
41,848
L
Vulcan
Shyrion
Vulcan
39,875
13,868
0
958
10,348
5,099
0
3,291
7,057
65,723
0
L
Tsukuyomi
Spencerino
Tsukuyomi
38,480
9,392
0
303
35,657
23,219
0
13,967
21,690
0
71,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,082
Gold Earned
81,350
298
Minions Killed
338
9
Camps Cleared
15
1,471,879
Distance Traveled
1,652,275
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,491
968
96
6
2
306,604
0
L
Sobek
12,442
778
5
0
0
88,929
2
W
Fenrir
17,667
1,104
62
4
10
383,941
0
W
Ymir
15,195
950
43
3
0
312,158
2
L
Gilgamesh
18,212
1,138
37
2
0
363,449
0
W
Olorun
16,090
1,006
92
6
2
323,846
0
L
Olorun
15,746
984
124
8
5
290,087
2
W
Gilgamesh
16,907
1,057
45
3
1
325,726
0
L
Vulcan
16,028
1,002
71
4
1
387,541
0
L
Tsukuyomi
17,654
1,103
61
4
3
341,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role