Player Matchup

Chaac
Chaac
Debaser King
Chaac
Level 27
God Stats
4W - 2L
1,593 SR
Queue Stats
6W - 6L
1,463 Elo+
Solo
Chiron
Chiron
OGScales
Chiron
Level 29
God Stats
4W - 5L
1,573 SR
Queue Stats
129W - 110L
1,583 Elo+
Solo
Arachne
Arachne
Pissypants2019
Arachne
Level 5
God Stats
4W - 3L
1,586 SR
Queue Stats
17W - 19L
1,593 Elo+
Solo
Cabrakan
Cabrakan
S11Natra
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 300L
1,603 Elo+
Solo
Hades
Hades
xKunaiWithChain
Hades
Level 28
God Stats
9W - 4L
1,712 SR
Queue Stats
112W - 81L
1,626 Elo+
Solo
Team Averages
Level 24
1,593 SR
1,574 Elo+

VS

Team Averages
Level 17
1,506 SR
1,428 Elo+
Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Davifreitas2636
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,055 Elo+
Solo
Sobek
Sobek
Juicebox228190
Sobek
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 164L
1,583 Elo+
Solo
Chronos
Chronos
SleepyJoe465648
Chronos
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 30L
1,471 Elo+
Solo
Medusa
Medusa
THUNDRPICKLE699
Medusa
Level 26
God Stats
105W - 99L
1,529 SR
Queue Stats
121W - 119L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
7,366
526
4,456
4,495
3,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
OGScales
Chiron
14
8 / 0 / 2
8,589
614
9,003
9,527
3,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 1
7,644
546
6,499
9,586
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
S11Natra
Cabrakan
11
2 / 3 / 4
7,521
537
3,838
9,573
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 1 / 4
8,309
594
9,614
8,304
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
4
0 / 1 / 0
4,713
337
749
1,992
497
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 11 / 1
4,396
314
464
7,398
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
5,023
359
2,401
10,650
5,420
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 8 / 1
6,792
485
6,255
11,048
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 3 / 2
6,688
478
7,119
12,496
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
24
Kills
6
6
Deaths
26
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
0
11
1
0.05
W
4
0
2
5
L
0
3
1
0.17
W
Chiron
OGScales
Chiron
8
0
2
9
W
4
2
1
2.25
W
Cabrakan
S11Natra
Cabrakan
2
3
4
1.33
L
3
8
1
0.44
L
3
3
2
1.33
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,410
Damage
16,988
41,485
Taken
43,584
20,306
Mitigated
14,986
17,091
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
749
641
0
625
1,992
497
0
1,044
774
0
12,096
L
464
350
0
132
7,398
1,555
0
648
6,736
0
2,006
W
4,456
474
0
1,941
4,495
3,410
1,454
639
3,856
0
31,489
L
2,401
178
0
1,167
10,650
5,420
388
2,735
7,733
12,356
0
W
Chiron
OGScales
Chiron
9,003
4,038
449
3,941
9,527
3,337
61
2,721
6,806
0
63,711
W
6,499
4,391
0
3,890
9,586
3,842
115
1,812
7,774
0
50,356
W
Cabrakan
S11Natra
Cabrakan
3,838
393
123
1,167
9,573
5,945
1,030
2,021
7,552
35,230
0
L
6,255
1,412
0
778
11,048
3,223
1,582
4,193
6,633
34,983
0
L
7,119
4,373
0
3,820
12,496
4,291
0
4,104
8,256
0
40,958
W
9,614
932
932
4,648
8,304
3,772
169
1,463
6,841
46,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,429
Gold Earned
27,612
411
Minions Killed
187
0
Camps Cleared
0
1,328,495
Distance Traveled
1,034,458
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,713
337
26
2
0
79,130
4
L
Fenrir
4,396
314
5
0
0
181,146
1
W
Chaac
7,366
526
68
5
0
256,720
1
L
Sobek
5,023
359
20
1
0
276,126
2
W
Chiron
8,589
614
92
7
0
266,247
1
W
Arachne
7,644
546
97
7
0
255,988
2
W
Cabrakan
7,521
537
52
4
0
253,911
0
L
Chronos
6,792
485
78
6
0
259,431
1
L
Medusa
6,688
478
58
4
0
238,625
2
W
Hades
8,309
594
102
7
0
295,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role