Player Matchup

Pele
Pele
AntiKanacke
Pele
Level 14
God Stats
1W - 6L
1,407 SR
Queue Stats
29W - 23L
1,268 Elo+
Solo
Izanami
Izanami
Elmothesloth
Izanami
Level 24
God Stats
60W - 80L
1,368 SR
Queue Stats
117W - 174L
1,323 Elo+
Party 1
Anubis
Anubis
Envy99
Anubis
Level 67
God Stats
26W - 29L
1,490 SR
Queue Stats
116W - 140L
1,398 Elo+
Party 1
Aphrodite
Aphrodite
ThomsenDE
Aphrodite
Level 22
God Stats
2W - 1L
1,722 SR
Queue Stats
25W - 30L
1,344 Elo+
Solo
Artio
Artio
iaelmo
Artio
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 127L
1,214 Elo+
Party 1
Team Averages
Level 29
1,497 SR
1,309 Elo+

VS

Team Averages
Level 11
1,451 SR
1,416 Elo+
Chronos
Chronos
DyeKoz
Chronos
Level 6
God Stats
3W - 0L
1,315 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Yemoja
Yemoja
FyeKoz
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 2
Vulcan
Vulcan
Misterizi
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Ostiauneuro
Ao Kuang
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 74L
1,370 Elo+
Solo
Bellona
Bellona
Xaraksan
Bellona
Level 12
God Stats
2W - 1L
1,441 SR
Queue Stats
13W - 17L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,711
484
5,494
9,721
2,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Elmothesloth
Izanami
13
2 / 10 / 2
8,186
455
7,994
14,530
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Envy99
Anubis
13
3 / 10 / 1
8,456
470
12,182
17,385
7,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
ThomsenDE
Aphrodite
16
3 / 2 / 2
9,320
518
6,279
16,907
6,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
iaelmo
Artio
13
0 / 9 / 4
7,917
440
3,264
17,482
12,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DyeKoz
Chronos
17
12 / 1 / 9
11,071
615
15,795
14,732
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
FyeKoz
Yemoja
16
6 / 4 / 14
10,966
609
11,621
14,186
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Misterizi
Vulcan
18
5 / 2 / 2
11,177
621
14,210
7,665
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Ostiauneuro
Ao Kuang
19
9 / 2 / 1
11,698
650
11,649
11,924
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Xaraksan
Bellona
14
1 / 2 / 2
9,128
507
4,845
11,423
5,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
11
Kills
33
34
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Chronos
DyeKoz
Chronos
12
1
9
16.5
L
Izanami
Elmothesloth
Izanami
2
10
2
0.3
L
Anubis
Envy99
Anubis
3
10
1
0.35
W
Yemoja
FyeKoz
Yemoja
6
4
14
3.25
W
Vulcan
Misterizi
Vulcan
5
2
2
3
W
Ao Kuang
Ostiauneuro
Ao Kuang
9
2
1
4.75
L
Aphrodite
ThomsenDE
Aphrodite
3
2
2
2
W
Bellona
Xaraksan
Bellona
1
2
2
1
L
Artio
iaelmo
Artio
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,213
Damage
58,120
76,025
Taken
59,930
34,481
Mitigated
26,859
23,683
Healing
22,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,494
891
0
3,645
9,721
2,989
0
4,775
4,920
0
50,670
W
Chronos
DyeKoz
Chronos
15,795
4,959
0
5,184
14,732
5,594
4,978
4,363
10,369
56,803
3,627
L
Izanami
Elmothesloth
Izanami
7,994
4,542
0
1,300
14,530
5,325
731
10,368
4,096
0
41,807
L
Anubis
Envy99
Anubis
12,182
248
0
5,350
17,385
7,957
283
14,927
2,434
43,377
0
W
Yemoja
FyeKoz
Yemoja
11,621
2,259
1,988
4,214
14,186
7,654
1,962
7,613
6,573
39,337
0
W
Vulcan
Misterizi
Vulcan
14,210
4,764
0
1,155
7,665
3,148
2,044
3,288
4,377
67,025
0
W
Ao Kuang
Ostiauneuro
Ao Kuang
11,649
4,769
0
5,175
11,924
5,080
2,052
3,368
8,556
70,052
0
L
Aphrodite
ThomsenDE
Aphrodite
6,279
2,306
11
10,050
16,907
6,064
0
10,586
5,791
55,071
0
W
Bellona
Xaraksan
Bellona
4,845
1,685
0
5,250
11,423
5,383
0
3,093
8,330
0
59,067
L
Artio
iaelmo
Artio
3,264
697
0
3,327
17,482
12,146
0
11,395
6,021
28,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
54,040
419
Minions Killed
496
0
Camps Cleared
0
1,302,102
Distance Traveled
1,592,596
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,711
484
108
6
0
247,216
5
W
Chronos
11,071
615
106
6
0
339,328
2
L
Izanami
8,186
455
75
4
0
277,847
4
L
Anubis
8,456
470
79
4
0
268,740
4
W
Yemoja
10,966
609
42
2
0
305,601
6
W
Vulcan
11,177
621
124
7
0
316,309
3
W
Ao Kuang
11,698
650
127
7
0
309,295
0
L
Aphrodite
9,320
518
112
6
0
269,430
2
W
Bellona
9,128
507
97
5
0
322,063
0
L
Artio
7,917
440
45
3
0
238,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role