Player Matchup

Sobek
Sobek
DerNusskopf
Sobek
Level 28
God Stats
8W - 5L
1,379 SR
Queue Stats
79W - 83L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Muxra
Danzaburou
Level 29
God Stats
36W - 19L
1,664 SR
Queue Stats
117W - 113L
1,522 Elo+
Solo
Chang'e
Chang'e
Suasito00
Chang'e
Level 26
God Stats
9W - 4L
1,455 SR
Queue Stats
132W - 98L
1,518 Elo+
Solo
The Morrigan
The Morrigan
VsN-Sanchobrando
The Morrigan
Level 28
God Stats
1W - 5L
1,291 SR
Queue Stats
144W - 169L
1,490 Elo+
Solo
Skadi
Skadi
the_brother99_95
Skadi
Level 24
God Stats
1W - 1L
1,400 SR
Queue Stats
1W - 3L
1,192 Elo+
Solo
Team Averages
Level 27
1,438 SR
1,426 Elo+

VS

Team Averages
Level 24
1,573 SR
1,486 Elo+
Fenrir
Fenrir
Caitirn
Fenrir
Level 29
God Stats
11W - 8L
1,617 SR
Queue Stats
128W - 127L
1,452 Elo+
Solo
Persephone
Persephone
Chocolate Kis
Persephone
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
125W - 158L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Towliee7870
Nu Wa
Level 27
God Stats
3W - 3L
1,603 SR
Queue Stats
70W - 70L
1,533 Elo+
Solo
Hun Batz
Hun Batz
WhereUBeann
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,487 Elo+
Solo
Hachiman
Hachiman
soloxys974
Hachiman
Level 23
God Stats
5W - 6L
1,644 SR
Queue Stats
125W - 105L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 9
8,655
541
4,636
11,656
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Muxra
Danzaburou
16
8 / 2 / 1
9,685
605
11,069
12,180
6,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Suasito00
Chang'e
14
5 / 4 / 3
8,062
504
7,638
12,453
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
VsN-Sanchobrando
The Morrigan
14
6 / 3 / 3
8,593
537
6,619
7,966
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
1 / 7 / 2
6,100
381
541
7,218
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caitirn
Fenrir
12
7 / 4 / 2
7,803
488
5,813
7,839
2,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
Chocolate Kis
Persephone
10
1 / 5 / 2
6,847
428
4,358
6,553
1,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 5
9,087
568
14,118
8,336
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
WhereUBeann
Hun Batz
13
5 / 7 / 3
8,192
512
7,100
13,155
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
soloxys974
Hachiman
13
1 / 6 / 4
8,029
502
5,066
10,680
5,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
24
Kills
17
18
Deaths
24
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Caitirn
Fenrir
7
4
2
2
L
Persephone
Chocolate Kis
Persephone
1
5
2
0.4
W
4
2
9
4.25
W
Danzaburou
Muxra
Danzaburou
8
2
1
4.25
W
Chang'e
Suasito00
Chang'e
5
4
3
1.63
L
3
2
5
2.75
W
The Morrigan
VsN-Sanchobrando
The Morrigan
6
3
3
2.5
L
Hun Batz
WhereUBeann
Hun Batz
5
7
3
0.93
L
Hachiman
soloxys974
Hachiman
1
6
4
0.5
W
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,503
Damage
36,455
51,473
Taken
46,563
24,382
Mitigated
17,731
11,702
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Caitirn
Fenrir
5,813
949
0
636
7,839
2,593
0
4,842
2,997
0
17,514
L
Persephone
Chocolate Kis
Persephone
4,358
357
0
591
6,553
1,979
0
4,438
2,110
28,450
0
W
4,636
629
0
3,489
11,656
8,727
210
5,387
6,269
23,631
0
W
Danzaburou
Muxra
Danzaburou
11,069
3,740
0
3,744
12,180
6,212
111
1,639
10,541
0
62,638
W
Chang'e
Suasito00
Chang'e
7,638
410
316
3,314
12,453
5,199
450
4,912
7,541
51,740
0
L
14,118
3,530
0
2,235
8,336
2,938
65
4,271
4,065
70,827
0
W
The Morrigan
VsN-Sanchobrando
The Morrigan
6,619
983
0
794
7,966
2,194
688
3,400
4,566
53,611
0
L
Hun Batz
WhereUBeann
Hun Batz
7,100
2,759
0
2,661
13,155
4,883
0
4,743
8,412
0
45,086
L
Hachiman
soloxys974
Hachiman
5,066
1,947
0
2,378
10,680
5,338
606
594
10,086
0
40,826
W
541
386
0
45
7,218
2,050
120
3,138
4,080
0
6,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,095
Gold Earned
39,958
331
Minions Killed
357
0
Camps Cleared
0
1,381,326
Distance Traveled
1,431,457
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,803
488
30
2
0
320,450
4
L
Persephone
6,847
428
41
3
0
287,024
1
W
Sobek
8,655
541
30
2
0
324,686
0
W
Danzaburou
9,685
605
109
7
0
299,165
2
W
Chang'e
8,062
504
85
5
0
265,128
2
L
Nu Wa
9,087
568
114
7
0
275,869
3
W
The Morrigan
8,593
537
93
6
0
295,437
2
L
Hun Batz
8,192
512
85
5
0
280,129
0
L
Hachiman
8,029
502
87
5
0
267,985
4
W
Skadi
6,100
381
14
1
0
196,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role