Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
des2tructor14
Athena
Level 150
God Stats
13W - 6L
1,776 SR
Queue Stats
278W - 189L
1,723 Elo+
Solo
Medusa
Medusa
jeremdu56200
Medusa
Level 115
God Stats
6W - 5L
1,510 SR
Queue Stats
277W - 213L
1,657 Elo+
Party 1
Team Averages
Level 139
1,595 SR
1,627 Elo+

VS

Team Averages
Level 49
1,458 SR
1,604 Elo+
Tyr
Tyr
OfficialOV
Tyr
Level 105
God Stats
6W - 12L
1,333 SR
Queue Stats
241W - 196L
1,640 Elo+
Solo
Artemis
Artemis
Sultanas_Dream
Artemis
Level 37
God Stats
5W - 6L
1,541 SR
Queue Stats
59W - 35L
1,671 Elo+
Solo
Olorun
Olorun
WOLFSKLINGE-95
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
5 / 3 / 9
8,177
818
9,257
7,559
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 1 / 9
8,606
861
5,697
9,171
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
7 / 5 / 7
8,688
869
9,679
7,731
3,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 4
8,592
859
5,890
10,609
5,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

11
4 / 4 / 3
7,808
781
7,488
8,625
2,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 8 / 5
6,374
637
2,131
10,588
3,309
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
16
Kills
9
9
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
9
3.17
L
5
4
4
1.75
L
4
4
3
1.38
L
0
8
5
0.31
W
4
1
9
8.5
W
Medusa
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
15,509
24,461
Taken
29,822
15,511
Mitigated
11,494
3,967
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,257
489
281
1,078
7,559
4,025
26
584
6,975
20,749
0
L
5,890
1,043
0
2,580
10,609
5,609
0
5,075
5,190
0
28,578
L
7,488
3,069
0
1,746
8,625
2,576
0
3,495
4,926
0
25,477
L
2,131
1,237
74
740
10,588
3,309
0
5,612
4,700
8,282
0
W
5,697
1,978
0
1,407
9,171
8,475
20
828
8,343
28,201
0
W
Medusa
9,679
5,781
0
1,201
7,731
3,011
2,711
743
6,988
0
35,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
22,774
131
Minions Killed
94
0
Camps Cleared
0
518,670
Distance Traveled
476,029
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,177
818
37
4
0
190,889
3
L
Tyr
8,592
859
42
4
0
191,868
0
L
Artemis
7,808
781
34
3
0
158,484
5
L
Olorun
6,374
637
18
2
0
125,677
2
W
Athena
8,606
861
35
4
0
179,717
3
W
Medusa
8,688
869
59
6
0
148,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role