Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
KYMTAEYEON
Tsukuyomi
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Ubamunsta
Cu Chulainn
Platinum IV
Level 87
God Stats
20W - 11L
1,638 SR
Queue Stats
110W - 116L
1,860 MMR
Solo
Heimdallr
Heimdallr
Diamond V
firebud
Heimdallr
Diamond V
Level 160
God Stats
11W - 9L
1,729 SR
Queue Stats
364W - 346L
2,046 MMR
Solo
Fenrir
Fenrir
Platinum III
loooovooool
Fenrir
Platinum III
Level 85
God Stats
4W - 3L
1,686 SR
Queue Stats
248W - 257L
1,798 MMR
Solo
Zeus
Zeus
Diamond III
心身是否悲伤
Zeus
Diamond III
Level 160
God Stats
131W - 103L
1,750 SR
Queue Stats
450W - 421L
2,336 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,661 SR
1,908 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,613 SR
1,997 MMR
Osiris
Osiris
Platinum IV
CosmicStun
Osiris
Platinum IV
Level 125
God Stats
13W - 11L
1,537 SR
Queue Stats
163W - 157L
1,796 MMR
Solo
Thanatos
Thanatos
Platinum III
Darthskater1
Thanatos
Platinum III
Level 68
God Stats
5W - 7L
1,449 SR
Queue Stats
87W - 83L
1,839 MMR
Party 1
Neith
Neith
Masters
RodrigoVG
Neith
Masters
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
442W - 434L
2,328 MMR
Solo
Sol
Sol
Diamond IV
caebl
Sol
Diamond IV
Level 160
God Stats
16W - 4L
1,894 SR
Queue Stats
61W - 35L
2,256 MMR
Solo
Geb
Geb
Platinum III
milly69696969
Geb
Platinum III
Level 63
God Stats
42W - 27L
1,684 SR
Queue Stats
107W - 104L
1,765 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KYMTAEYEON
Tsukuyomi
16
1 / 6 / 2
9,485
452
6,675
16,432
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Ubamunsta
Cu Chulainn
17
1 / 11 / 1
10,689
509
9,333
24,253
18,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
firebud
Heimdallr
16
5 / 8 / 0
10,369
494
12,072
20,449
6,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
14
2 / 5 / 3
10,454
498
8,476
23,182
29,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
0 / 2 / 2
10,341
492
15,711
12,711
4,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaGilgameshSetTiamat

VS

Bans
ApolloAnhurSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CosmicStun
Osiris
20
12 / 1 / 6
14,253
679
20,910
17,059
19,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Thanatos
Darthskater1
Thanatos
19
5 / 6 / 6
12,608
600
9,211
16,341
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
RodrigoVG
Neith
20
6 / 0 / 8
14,040
669
17,482
8,535
4,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
caebl
Sol
20
8 / 2 / 5
14,528
692
24,133
22,574
8,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 9
12,354
588
3,240
15,502
14,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
9
Kills
32
32
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Osiris
CosmicStun
Osiris
12
1
6
15
W
Thanatos
Darthskater1
Thanatos
5
6
6
1.33
L
Tsukuyomi
KYMTAEYEON
Tsukuyomi
1
6
2
0.33
W
Neith
RodrigoVG
Neith
6
0
8
10
L
Cu Chulainn
Ubamunsta
Cu Chulainn
1
11
1
0.14
W
Sol
caebl
Sol
8
2
5
5.25
L
Heimdallr
firebud
Heimdallr
5
8
0
0.63
L
Fenrir
2
5
3
0.7
W
1
0
9
5.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,267
Damage
74,976
97,027
Taken
80,011
65,026
Mitigated
52,939
18,827
Healing
49,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CosmicStun
Osiris
20,910
10,781
0
8,310
17,059
19,225
1,743
3,048
13,836
0
93,447
W
Thanatos
Darthskater1
Thanatos
9,211
2,712
0
13,497
16,341
7,092
1,334
3,175
13,161
0
81,158
L
Tsukuyomi
KYMTAEYEON
Tsukuyomi
6,675
1,682
0
4,908
16,432
5,987
0
2,460
13,972
0
67,730
W
Neith
RodrigoVG
Neith
17,482
8,191
0
4,957
8,535
4,120
4,672
778
7,757
0
123,874
L
Cu Chulainn
Ubamunsta
Cu Chulainn
9,333
1,473
0
4,278
24,253
18,726
851
2,183
22,070
9,015
60,897
W
Sol
caebl
Sol
24,133
9,131
0
16,922
22,574
8,063
5,842
5,032
17,497
143,120
0
L
Heimdallr
firebud
Heimdallr
12,072
7,732
0
3,266
20,449
6,242
840
11,499
8,939
0
75,113
L
Fenrir
8,476
1,777
0
1,357
23,182
29,602
0
7,752
15,141
0
26,950
W
3,240
512
0
5,347
15,502
14,439
455
5,203
10,299
22,048
0
L
15,711
362
0
5,018
12,711
4,469
0
2,849
9,532
97,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
67,783
616
Minions Killed
737
0
Camps Cleared
0
1,990,659
Distance Traveled
2,241,370
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,253
679
158
8
0
459,490
0
W
Thanatos
12,608
600
113
5
0
462,876
1
L
Tsukuyomi
9,485
452
111
5
0
395,344
4
W
Neith
14,040
669
241
11
0
393,307
3
L
Cu Chulainn
10,689
509
147
7
0
350,032
2
W
Sol
14,528
692
198
9
0
444,301
9
L
Heimdallr
10,369
494
131
6
0
366,307
6
L
Fenrir
10,454
498
38
2
0
430,723
7
W
Geb
12,354
588
27
1
0
481,396
6
L
Zeus
10,341
492
189
9
0
448,253
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role