Player Matchup

Ravana
Ravana
Babyloth2
Ravana
Level 28
God Stats
1W - 3L
1,432 SR
Queue Stats
82W - 81L
1,603 Elo+
Solo
Apollo
Apollo
CyguNN13
Apollo
Level 43
God Stats
1W - 6L
1,479 SR
Queue Stats
218W - 191L
1,496 Elo+
Party 1
Merlin
Merlin
estirxn123
Merlin
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 23L
1,658 Elo+
Solo
Hercules
Hercules
matiko1421
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,567 Elo+
Party 1
Tyr
Tyr
tyrgamerman
Tyr
Level 6
God Stats
3W - 7L
1,700 SR
Queue Stats
22W - 17L
1,861 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,637 Elo+

VS

Team Averages
Level 22
1,514 SR
1,586 Elo+
Tyr
Tyr
Adums
Tyr
Level 29
God Stats
4W - 5L
1,232 SR
Queue Stats
254W - 244L
1,592 Elo+
Solo
Ares
Ares
JeffreyHoogan
Ares
Level 27
God Stats
2W - 3L
1,519 SR
Queue Stats
129W - 82L
1,608 Elo+
Solo
Kali
Kali
PrideOfErebus
Kali
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SmileATW
Anubis
Level 24
God Stats
12W - 3L
1,795 SR
Queue Stats
219W - 215L
1,619 Elo+
Solo
Chiron
Chiron
caspiie
Chiron
Level 9
God Stats
5W - 4L
1,525 SR
Queue Stats
15W - 19L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Babyloth2
Ravana
8
3 / 4 / 1
5,527
553
3,659
5,881
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
CyguNN13
Apollo
7
0 / 4 / 3
4,520
452
2,749
6,223
1,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Merlin
estirxn123
Merlin
9
0 / 3 / 2
5,206
521
3,273
5,682
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
matiko1421
Hercules
7
0 / 3 / 2
4,306
431
2,104
5,468
3,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 2 / 0
5,046
505
1,924
7,282
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Adums
Tyr
11
1 / 0 / 2
6,298
630
4,595
6,260
3,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 1 / 5
6,067
607
4,064
6,265
2,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 1
6,059
606
2,360
7,658
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
SmileATW
Anubis
12
4 / 1 / 0
6,611
661
4,293
5,685
2,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
caspiie
Chiron
11
5 / 1 / 2
6,626
663
5,097
3,531
1,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
16
16
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
Adums
Tyr
1
0
2
2
L
Ravana
Babyloth2
Ravana
3
4
1
0.88
L
Apollo
CyguNN13
Apollo
0
4
3
0.38
W
3
1
5
5.5
W
3
2
1
1.75
W
Anubis
SmileATW
Anubis
4
1
0
4
W
Chiron
caspiie
Chiron
5
1
2
6
L
Merlin
estirxn123
Merlin
0
3
2
0.33
L
Hercules
matiko1421
Hercules
0
3
2
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,709
Damage
20,409
30,536
Taken
29,399
10,520
Mitigated
14,146
9,028
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Adums
Tyr
4,595
1,735
0
4,027
6,260
3,354
38
0
5,990
0
34,967
L
Ravana
Babyloth2
Ravana
3,659
1,783
0
684
5,881
1,819
0
1,092
4,789
0
17,891
L
Apollo
CyguNN13
Apollo
2,749
2,347
0
1,902
6,223
1,428
0
1,602
4,621
0
18,263
W
4,064
51
0
1,500
6,265
2,501
0
280
5,985
16,062
0
W
2,360
1,089
0
3,622
7,658
4,302
0
72
7,586
0
35,629
W
Anubis
SmileATW
Anubis
4,293
369
0
2,977
5,685
2,966
55
2,824
2,831
42,328
0
W
Chiron
caspiie
Chiron
5,097
2,465
951
1,424
3,531
1,023
0
97
3,434
0
36,060
L
Merlin
estirxn123
Merlin
3,273
209
0
1,700
5,682
1,340
0
2,952
2,730
33,364
0
L
Hercules
matiko1421
Hercules
2,104
684
0
1,064
5,468
3,156
0
450
5,018
0
9,343
L
1,924
290
0
3,678
7,282
2,777
0
2,261
5,021
0
13,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,605
Gold Earned
31,661
189
Minions Killed
327
0
Camps Cleared
0
945,841
Distance Traveled
937,378
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,298
630
68
7
0
195,979
0
L
Ravana
5,527
553
41
4
0
195,692
2
L
Apollo
4,520
452
37
4
0
164,971
0
W
Ares
6,067
607
28
3
0
192,467
0
W
Kali
6,059
606
69
7
0
197,680
2
W
Anubis
6,611
661
91
9
0
168,488
4
W
Chiron
6,626
663
71
7
0
182,764
2
L
Merlin
5,206
521
69
7
0
175,020
1
L
Hercules
4,306
431
21
2
0
165,339
0
L
Tyr
5,046
505
21
2
0
244,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role