Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DnA_piewell
Thanatos
Level 26
God Stats
8W - 9L
1,638 SR
Queue Stats
134W - 151L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
Hunter pilou700
Ao Kuang
Level 16
God Stats
6W - 5L
1,301 SR
Queue Stats
60W - 60L
1,519 Elo+
Solo
Ares
Ares
Main2
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,367 Elo+
Solo
Chiron
Chiron
SounderSage0030
Chiron
Level 28
God Stats
0W - 4L
1,625 SR
Queue Stats
55W - 62L
1,443 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,461 Elo+

VS

Team Averages
Level 18
1,573 SR
1,534 Elo+
Cthulhu
Cthulhu
Emeneer
Cthulhu
Level 19
God Stats
21W - 21L
1,590 SR
Queue Stats
125W - 114L
1,509 Elo+
Party 1
Apollo
Apollo
Filshy
Apollo
Level 19
God Stats
2W - 1L
1,724 SR
Queue Stats
128W - 120L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
Nilpb12
Aphrodite
Level 27
God Stats
5W - 1L
1,723 SR
Queue Stats
162W - 172L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
charmingeevee
Gilgamesh
Level 17
God Stats
9W - 5L
1,328 SR
Queue Stats
151W - 117L
1,716 Elo+
Solo
Loki
Loki
l--king-arthur-l
Loki
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 108L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
1
0 / 0 / 0
5,181
259
0
0
0
Thanatos
DnA_piewell
Thanatos
14
4 / 6 / 3
8,639
432
7,703
15,108
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
19
7 / 3 / 0
11,112
556
12,834
16,243
13,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Main2
Ares
12
0 / 4 / 3
7,215
361
6,467
17,551
10,767
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 4
7,931
397
9,589
12,206
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Emeneer
Cthulhu
13
1 / 2 / 5
8,664
433
5,540
11,734
7,483
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Filshy
Apollo
17
5 / 1 / 3
10,598
530
10,763
10,483
3,969
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Nilpb12
Aphrodite
16
2 / 2 / 7
10,672
534
9,650
10,130
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
charmingeevee
Gilgamesh
18
5 / 5 / 2
11,434
572
13,341
20,806
14,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 2 / 6
12,241
612
7,386
14,927
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
17
17
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Thanatos
DnA_piewell
Thanatos
4
6
3
0.92
W
Cthulhu
Emeneer
Cthulhu
1
2
5
1.75
W
Apollo
Filshy
Apollo
5
1
3
6.5
L
Ao Kuang
7
3
0
2.33
L
Ares
Main2
Ares
0
4
3
0.38
W
Aphrodite
Nilpb12
Aphrodite
2
2
7
2.75
L
0
4
4
0.5
W
Gilgamesh
charmingeevee
Gilgamesh
5
5
2
1.2
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,593
Damage
46,680
61,108
Taken
68,080
35,433
Mitigated
35,770
24,726
Healing
35,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
DnA_piewell
Thanatos
7,703
1,149
0
7,843
15,108
6,236
0
1,934
13,174
0
42,641
W
Cthulhu
Emeneer
Cthulhu
5,540
575
776
2,773
11,734
7,483
170
4,709
7,025
29,605
0
W
Apollo
Filshy
Apollo
10,763
6,620
0
5,107
10,483
3,969
3,694
2,177
8,306
0
68,499
L
Ao Kuang
12,834
3,242
0
7,587
16,243
13,505
0
2,164
14,079
65,189
0
L
Ares
Main2
Ares
6,467
198
0
4,076
17,551
10,767
49
7,132
10,419
22,371
0
W
Aphrodite
Nilpb12
Aphrodite
9,650
1,497
9,657
7,013
10,130
4,494
1,276
2,662
7,468
49,004
0
L
9,589
2,367
1,116
4,104
12,206
4,925
661
3,960
8,200
0
53,231
W
Gilgamesh
charmingeevee
Gilgamesh
13,341
3,812
0
3,566
20,806
14,155
619
7,573
13,233
0
77,889
W
7,386
2,056
0
6,210
14,927
5,669
0
2,323
12,604
0
107,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
53,609
303
Minions Killed
557
0
Camps Cleared
0
1,353,299
Distance Traveled
1,847,580
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,181
259
0
0
0
0
0
L
Thanatos
8,639
432
73
4
0
297,952
1
W
Cthulhu
8,664
433
39
2
0
400,719
3
W
Apollo
10,598
530
110
6
0
352,343
5
L
Ao Kuang
11,112
556
112
6
0
368,639
6
L
Ares
7,215
361
28
1
0
361,626
3
W
Aphrodite
10,672
534
99
5
0
351,232
6
L
Chiron
7,931
397
90
5
0
325,082
1
W
Gilgamesh
11,434
572
127
6
0
355,407
3
W
Loki
12,241
612
182
9
0
387,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role