Player Matchup

Baron Samedi
Baron Samedi
CreΩtor
Baron Samedi
Level 28
God Stats
92W - 97L
1,503 SR
Queue Stats
621W - 657L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Dragantas
Cthulhu
Level 6
God Stats
13W - 15L
1,621 SR
Queue Stats
132W - 153L
1,620 Elo+
Solo
Kuzenbo
Kuzenbo
RealTeddyurso
Kuzenbo
Level 15
God Stats
0W - 3L
1,223 SR
Queue Stats
39W - 32L
1,440 Elo+
Solo
Cupid
Cupid
SnowflakeSenpai
Cupid
Level 26
God Stats
35W - 43L
1,376 SR
Queue Stats
119W - 138L
1,477 Elo+
Solo
Persephone
Persephone
slambam84
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,465 Elo+
Solo
Team Averages
Level 16
1,445 SR
1,490 Elo+

VS

Team Averages
Level 15
1,465 SR
1,468 Elo+
Izanami
Izanami
CircularSur3033
Izanami
Level 15
God Stats
5W - 5L
1,489 SR
Queue Stats
10W - 12L
1,387 Elo+
Solo
Anubis
Anubis
DeathPandora
Anubis
Level 28
God Stats
43W - 42L
1,556 SR
Queue Stats
292W - 351L
1,418 Elo+
Solo
Ymir
Ymir
Pomjl
Ymir
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 159L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Unw1s3S4g3
Gilgamesh
Level 7
God Stats
4W - 6L
1,562 SR
Queue Stats
27W - 20L
1,624 Elo+
Solo
Camazotz
Camazotz
itbey
Camazotz
Level 7
God Stats
1W - 2L
1,218 SR
Queue Stats
22W - 32L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreΩtor
Baron Samedi
20
6 / 4 / 7
14,674
1,048
17,079
11,779
8,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Dragantas
Cthulhu
19
2 / 12 / 11
12,736
910
15,998
28,145
34,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
20
1 / 7 / 15
13,078
934
14,940
28,426
31,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 8 / 6
16,014
1,144
30,053
21,854
9,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Persephone
slambam84
Persephone
20
0 / 9 / 14
12,997
928
15,565
16,816
6,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 15
14,544
1,039
26,367
14,757
6,642
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
20
3 / 2 / 14
13,557
968
12,952
8,308
4,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Pomjl
Ymir
20
4 / 5 / 26
14,143
1,010
17,481
27,707
36,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Unw1s3S4g3
Gilgamesh
20
9 / 6 / 20
15,483
1,106
25,378
27,186
22,119
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
itbey
Camazotz
20
15 / 5 / 11
15,613
1,115
18,578
22,700
10,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
126
20
Kills
40
40
Deaths
20
53
Assists
86
Player
Kills
Deaths
Assists
KDA
W
9
2
15
8.25
L
Baron Samedi
CreΩtor
Baron Samedi
6
4
7
2.38
W
Anubis
3
2
14
5
L
Cthulhu
Dragantas
Cthulhu
2
12
11
0.63
W
Ymir
Pomjl
Ymir
4
5
26
3.4
L
Kuzenbo
1
7
15
1.21
L
11
8
6
1.75
W
Gilgamesh
Unw1s3S4g3
Gilgamesh
9
6
20
3.17
W
Camazotz
itbey
Camazotz
15
5
11
4.1
L
Persephone
slambam84
Persephone
0
9
14
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,635
Damage
100,756
107,020
Taken
100,658
90,562
Mitigated
79,733
21,193
Healing
17,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,367
21,232
0
2,360
14,757
6,642
0
10,064
4,569
0
59,780
L
Baron Samedi
CreΩtor
Baron Samedi
17,079
573
5,122
2,149
11,779
8,203
0
2,702
9,077
51,242
0
W
Anubis
12,952
1,112
0
2,675
8,308
4,464
0
4,411
3,853
43,115
0
L
Cthulhu
Dragantas
Cthulhu
15,998
1,339
1,683
819
28,145
34,848
0
9,882
18,263
33,626
0
W
Ymir
Pomjl
Ymir
17,481
1,371
958
874
27,707
36,126
0
16,838
10,590
32,913
0
L
Kuzenbo
14,940
4,925
1,418
1,468
28,426
31,480
0
8,135
20,291
23,611
0
L
30,053
22,340
2,393
4,778
21,854
9,893
0
5,270
16,584
0
66,867
W
Gilgamesh
Unw1s3S4g3
Gilgamesh
25,378
9,398
1,149
3,038
27,186
22,119
0
17,675
9,205
0
45,080
W
Camazotz
itbey
Camazotz
18,578
6,407
0
6,200
22,700
10,382
0
13,454
8,859
0
33,285
L
Persephone
slambam84
Persephone
15,565
1,834
210
1,153
16,816
6,138
0
4,441
12,366
29,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,499
Gold Earned
73,340
262
Minions Killed
282
7
Camps Cleared
6
1,269,526
Distance Traveled
1,203,845
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,544
1,039
103
7
3
217,134
0
L
Baron Samedi
14,674
1,048
105
8
0
257,383
0
W
Anubis
13,557
968
72
5
1
177,000
0
L
Cthulhu
12,736
910
31
2
2
258,990
1
W
Ymir
14,143
1,010
37
3
0
254,940
0
L
Kuzenbo
13,078
934
22
2
0
280,730
2
L
Cupid
16,014
1,144
77
6
5
245,805
4
W
Gilgamesh
15,483
1,106
41
3
0
268,620
0
W
Camazotz
15,613
1,115
29
2
2
286,151
0
L
Persephone
12,997
928
27
2
0
226,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role