Player Matchup

Achilles
Achilles
LMervyn
Achilles
Level 120
God Stats
1W - 2L
1,093 SR
Queue Stats
86W - 117L
1,488 Elo+
Party 1
Awilix
Awilix
LaGGinGRaCisT
Awilix
Level 86
God Stats
0W - 1L
1,754 SR
Queue Stats
6W - 7L
1,488 Elo+
Party 1
Janus
Janus
abinamikaze
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 120
1,449 SR
1,492 Elo+

VS

Team Averages
Level 94
1,655 SR
1,564 Elo+
Chang'e
Chang'e
K3H0Z
Chang'e
Level 155
God Stats
3W - 1L
1,626 SR
Queue Stats
51W - 72L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
RIPDOOM
Gilgamesh
Level 17
God Stats
8W - 5L
1,656 SR
Queue Stats
79W - 25L
1,741 Elo+
Solo
Mercury
Mercury
sneck2d
Mercury
Level 111
God Stats
1W - 3L
1,683 SR
Queue Stats
83W - 111L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LMervyn
Achilles
12
3 / 6 / 3
9,279
663
10,359
15,148
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 1
7,128
509
193
277
78
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
3 / 7 / 2
9,650
689
9,053
12,666
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
K3H0Z
Chang'e
13
2 / 3 / 7
9,944
710
7,580
11,519
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
RIPDOOM
Gilgamesh
16
7 / 0 / 3
11,755
840
9,321
8,443
6,276
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
sneck2d
Mercury
14
4 / 3 / 6
10,358
740
5,687
11,048
4,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
13
13
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
K3H0Z
Chang'e
2
3
7
1.83
L
Achilles
LMervyn
Achilles
3
6
3
0.75
L
0
0
1
0.5
W
Gilgamesh
RIPDOOM
Gilgamesh
7
0
3
8.5
L
3
7
2
0.57
W
Mercury
sneck2d
Mercury
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
22,588
28,091
Taken
31,010
12,825
Mitigated
14,521
6,558
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
K3H0Z
Chang'e
7,580
1,370
2,737
4,972
11,519
4,041
944
3,141
7,898
36,788
0
L
Achilles
LMervyn
Achilles
10,359
1,781
0
4,245
15,148
8,855
104
5,187
9,961
0
26,323
L
193
115
0
0
277
78
0
127
150
0
1,710
W
Gilgamesh
RIPDOOM
Gilgamesh
9,321
2,671
0
1,362
8,443
6,276
576
2,442
5,567
0
60,132
L
9,053
568
0
2,313
12,666
3,892
111
2,298
10,368
60,861
0
W
Mercury
sneck2d
Mercury
5,687
1,785
0
409
11,048
4,204
1,316
3,002
7,636
0
40,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
32,057
136
Minions Killed
189
0
Camps Cleared
0
519,928
Distance Traveled
829,102
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,944
710
54
4
0
226,136
0
L
Achilles
9,279
663
24
2
0
261,712
6
L
Awilix
7,128
509
6
0
0
39,549
1
W
Gilgamesh
11,755
840
72
5
0
292,827
1
L
Janus
9,650
689
106
8
0
218,667
4
W
Mercury
10,358
740
63
5
0
310,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role